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Platforms can declare certain capabilities and a suggested preference for the platform for each capability. WorldEdit can then choose the best platform for a given capability. Examples of capabilities include providing configuration, registering game hooks/events, performing changes to the world, or checking permissions/authorization. |
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.. | ||
AbstractPlatform.java | ||
AbstractPlayerActor.java | ||
Actor.java | ||
Capability.java | ||
CommandManager.java | ||
NoCapablePlatformException.java | ||
Platform.java | ||
PlatformManager.java | ||
Preference.java |