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62 lines
2.5 KiB
Java
62 lines
2.5 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.command.tool;
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import com.sk89q.worldedit.LocalConfiguration;
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import com.sk89q.worldedit.LocalSession;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.extension.platform.Actor;
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import com.sk89q.worldedit.extension.platform.Platform;
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import com.sk89q.worldedit.extension.platform.permission.ActorSelectorLimits;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.regions.RegionSelector;
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import com.sk89q.worldedit.util.Location;
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public enum SelectionWand implements DoubleActionBlockTool {
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INSTANCE;
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@Override
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public boolean actSecondary(Platform server, LocalConfiguration config, Player player, LocalSession session, Location clicked) {
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RegionSelector selector = session.getRegionSelector(player.getWorld());
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BlockVector3 blockPoint = clicked.toVector().toBlockPoint();
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if (selector.selectPrimary(blockPoint, ActorSelectorLimits.forActor(player))) {
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selector.explainPrimarySelection(player, session, blockPoint);
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}
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return true;
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}
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@Override
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public boolean actPrimary(Platform server, LocalConfiguration config, Player player, LocalSession session, Location clicked) {
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RegionSelector selector = session.getRegionSelector(player.getWorld());
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BlockVector3 blockPoint = clicked.toVector().toBlockPoint();
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if (selector.selectSecondary(blockPoint, ActorSelectorLimits.forActor(player))) {
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selector.explainSecondarySelection(player, session, blockPoint);
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}
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return true;
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}
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@Override
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public boolean canUse(Actor actor) {
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return actor.hasPermission("worldedit.selection.pos");
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}
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}
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