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70 lines
1.9 KiB
Java
70 lines
1.9 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by the
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* Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
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* for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.extension.platform;
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import com.sk89q.worldedit.extent.Extent;
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import com.sk89q.worldedit.math.Vector3;
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import com.sk89q.worldedit.util.Location;
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public interface Locatable {
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/**
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* Get the location of this actor.
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*
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* @return the location of the actor
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*/
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Location getLocation();
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/**
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* Get the location of this actor in block coordinates.
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*
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* @return the block location of the actor
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*/
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default Location getBlockLocation() {
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Location location = getLocation();
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return location.setPosition(location.toVector().floor());
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}
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/**
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* Sets the location of this actor.
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*
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* @param location the new location of the actor
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* @return if the teleport succeeded
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*/
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boolean setLocation(Location location);
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/**
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* Sets the position of this actor.
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*
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* @param pos where to move them
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*/
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default void setPosition(Vector3 pos) {
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setLocation(new Location(getExtent(), pos));
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}
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/**
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* Get the extent that this actor is in.
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*
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* @return the extent
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*/
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Extent getExtent();
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}
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