mirror of
https://github.com/plexusorg/Plex-FAWE.git
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197 lines
5.6 KiB
Java
197 lines
5.6 KiB
Java
// $Id$
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/*
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* WorldEdit
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* Copyright (C) 2010 sk89q <http://www.sk89q.com> and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.blocks;
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import java.util.HashMap;
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import java.util.Map;
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import com.sk89q.jnbt.ByteTag;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.jnbt.StringTag;
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import com.sk89q.jnbt.Tag;
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import com.sk89q.worldedit.data.DataException;
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/**
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* A skull block.
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*/
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public class SkullBlock extends BaseBlock implements TileEntityBlock {
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private String owner = ""; // notchian
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private byte skullType; // stored here for block, in damage value for item
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private byte rot; // only matters if block data == 0x1 (on floor)
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/**
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* Construct the skull block with a default type of skelton.
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* @param data data value to set, controls placement
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*/
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public SkullBlock(int data) {
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this(data, (byte) 0);
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}
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/**
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* Construct the skull block with a given type.
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* 0 - skeleton
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* 1 - wither skelly
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* 2 - zombie
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* 3 - human
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* 4 - creeper
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* @param data data value to set, controls placement
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* @param type type of skull
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*/
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public SkullBlock(int data, byte type) {
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this(data, type, (byte) 0);
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}
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/**
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* Construct the skull block with a given type and rotation.
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* @param data data value to set, controls placement
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* @param type type of skull
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* @param rot rotation (if on floor)
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*/
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public SkullBlock(int data, byte type, byte rot) {
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super(BlockID.HEAD, 1);
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if (type < (byte) 0 || type > (byte) 4) {
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this.skullType = (byte) 0;
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} else {
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this.skullType = type;
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}
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this.rot = rot;
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this.owner = "";
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}
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/**
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* Construct the skull block with a given rotation and owner.
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* The type is assumed to be player unless owner is null or empty.
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* @param data data value to set, controls placement
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* @param rot rotation of skull
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* @param owner name of player
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*/
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public SkullBlock(int data, byte rot, String owner) {
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super(BlockID.HEAD, 1);
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this.rot = rot;
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this.setOwner(owner);
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if (owner == null || owner.isEmpty()) this.skullType = (byte) 0;
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}
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/**
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* Set the skull's owner. Automatically sets type to player if not empty or null.
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* @param owner player name to set the skull to
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*/
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public void setOwner(String owner) {
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if (owner == null) {
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this.owner = "";
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} else {
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if (owner.length() > 16 || owner.isEmpty()) this.owner = "";
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else this.owner = owner;
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}
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if (this.owner != null && !this.owner.isEmpty()) this.skullType = (byte) 3;
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}
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/**
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* Get the skull's owner. Returns null if unset.
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* @return player name or null
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*/
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public String getOwner() {
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return owner;
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}
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/**
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* Get the type of skull.
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* @return the skullType
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*/
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public byte getSkullType() {
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return skullType;
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}
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/**
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* Set the type of skull;
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* @param skullType the skullType to set
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*/
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public void setSkullType(byte skullType) {
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this.skullType = skullType;
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}
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/**
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* Get rotation of skull. This only means anything if the block data is 1.
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* @return the rotation
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*/
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public byte getRot() {
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return rot;
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}
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/**
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* Set the rotation of skull.
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* @param rot the rotation to set
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*/
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public void setRot(byte rot) {
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this.rot = rot;
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}
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@Override
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public boolean hasNbtData() {
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return true;
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}
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@Override
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public String getNbtId() {
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return "Skull";
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}
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@Override
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public CompoundTag getNbtData() {
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Map<String, Tag> values = new HashMap<String, Tag>();
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values.put("SkullType", new ByteTag("SkullType", skullType));
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if (owner == null) owner = "";
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values.put("ExtraType", new StringTag("ExtraType", owner));
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values.put("Rot", new ByteTag("Rot", rot));
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return new CompoundTag(getNbtId(), values);
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}
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@Override
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public void setNbtData(CompoundTag rootTag) throws DataException {
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if (rootTag == null) {
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return;
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}
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Map<String, Tag> values = rootTag.getValue();
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Tag t;
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t = values.get("id");
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if (!(t instanceof StringTag)
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|| !((StringTag) t).getValue().equals("Skull")) {
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throw new DataException("'Skull' tile entity expected");
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}
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t = values.get("SkullType");
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if (t instanceof ByteTag) {
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skullType = ((ByteTag) t).getValue();
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}
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t = values.get("ExtraType");
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if (t != null && t instanceof StringTag) {
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owner = ((StringTag) t).getValue();
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}
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t = values.get("Rot");
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if (t instanceof ByteTag) {
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rot = ((ByteTag) t).getValue();
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}
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}
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}
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