Plex-FAWE/worldedit-bukkit/adapters/adapter-1_19_4/src/main/java/com/sk89q/worldedit/bukkit/adapter/ext/fawe/v1_19_R3/PaperweightWorldNativeAcces...

181 lines
7.4 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.bukkit.adapter.ext.fawe.v1_19_R3;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.internal.block.BlockStateIdAccess;
import com.sk89q.worldedit.internal.wna.WorldNativeAccess;
import com.sk89q.worldedit.util.SideEffect;
import com.sk89q.worldedit.util.SideEffectSet;
import com.sk89q.worldedit.util.nbt.CompoundBinaryTag;
import com.sk89q.worldedit.world.block.BlockState;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ChunkHolder;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.chunk.LevelChunk;
import org.bukkit.craftbukkit.v1_19_R3.CraftWorld;
import org.bukkit.craftbukkit.v1_19_R3.block.data.CraftBlockData;
import org.bukkit.event.block.BlockPhysicsEvent;
import java.lang.ref.WeakReference;
import java.util.Objects;
import javax.annotation.Nullable;
public class PaperweightWorldNativeAccess implements WorldNativeAccess<LevelChunk, net.minecraft.world.level.block.state.BlockState, BlockPos> {
private static final int UPDATE = 1;
private static final int NOTIFY = 2;
private final PaperweightAdapter adapter;
private final WeakReference<ServerLevel> world;
private SideEffectSet sideEffectSet;
public PaperweightWorldNativeAccess(PaperweightAdapter adapter, WeakReference<ServerLevel> world) {
this.adapter = adapter;
this.world = world;
}
private ServerLevel getWorld() {
return Objects.requireNonNull(world.get(), "The reference to the world was lost");
}
@Override
public void setCurrentSideEffectSet(SideEffectSet sideEffectSet) {
this.sideEffectSet = sideEffectSet;
}
@Override
public LevelChunk getChunk(int x, int z) {
return getWorld().getChunk(x, z);
}
@Override
public net.minecraft.world.level.block.state.BlockState toNative(BlockState state) {
int stateId = BlockStateIdAccess.getBlockStateId(state);
return BlockStateIdAccess.isValidInternalId(stateId)
? Block.stateById(stateId)
: ((CraftBlockData) BukkitAdapter.adapt(state)).getState();
}
@Override
public net.minecraft.world.level.block.state.BlockState getBlockState(LevelChunk chunk, BlockPos position) {
return chunk.getBlockState(position);
}
@Nullable
@Override
public net.minecraft.world.level.block.state.BlockState setBlockState(LevelChunk chunk, BlockPos position, net.minecraft.world.level.block.state.BlockState state) {
return chunk.setBlockState(position, state, false, this.sideEffectSet.shouldApply(SideEffect.UPDATE));
}
@Override
public net.minecraft.world.level.block.state.BlockState getValidBlockForPosition(net.minecraft.world.level.block.state.BlockState block, BlockPos position) {
return Block.updateFromNeighbourShapes(block, getWorld(), position);
}
@Override
public BlockPos getPosition(int x, int y, int z) {
return new BlockPos(x, y, z);
}
@Override
public void updateLightingForBlock(BlockPos position) {
getWorld().getChunkSource().getLightEngine().checkBlock(position);
}
@Override
public boolean updateTileEntity(final BlockPos position, final CompoundBinaryTag tag) {
return false;
}
@Override
public void notifyBlockUpdate(LevelChunk chunk, BlockPos position, net.minecraft.world.level.block.state.BlockState oldState, net.minecraft.world.level.block.state.BlockState newState) {
if (chunk.getSections()[getWorld().getSectionIndex(position.getY())] != null) {
getWorld().sendBlockUpdated(position, oldState, newState, UPDATE | NOTIFY);
}
}
@Override
public boolean isChunkTicking(LevelChunk chunk) {
return chunk.getFullStatus().isOrAfter(ChunkHolder.FullChunkStatus.TICKING);
}
@Override
public void markBlockChanged(LevelChunk chunk, BlockPos position) {
if (chunk.getSections()[getWorld().getSectionIndex(position.getY())] != null) {
getWorld().getChunkSource().blockChanged(position);
}
}
@Override
public void notifyNeighbors(BlockPos pos, net.minecraft.world.level.block.state.BlockState oldState, net.minecraft.world.level.block.state.BlockState newState) {
ServerLevel world = getWorld();
if (sideEffectSet.shouldApply(SideEffect.EVENTS)) {
world.updateNeighborsAt(pos, oldState.getBlock());
} else {
// When we don't want events, manually run the physics without them.
Block block = oldState.getBlock();
fireNeighborChanged(pos, world, block, pos.west());
fireNeighborChanged(pos, world, block, pos.east());
fireNeighborChanged(pos, world, block, pos.below());
fireNeighborChanged(pos, world, block, pos.above());
fireNeighborChanged(pos, world, block, pos.north());
fireNeighborChanged(pos, world, block, pos.south());
}
if (newState.hasAnalogOutputSignal()) {
world.updateNeighbourForOutputSignal(pos, newState.getBlock());
}
}
// Not sure why neighborChanged is deprecated
@SuppressWarnings("deprecation")
private void fireNeighborChanged(BlockPos pos, ServerLevel world, Block block, BlockPos neighborPos) {
world.getBlockState(neighborPos).neighborChanged(world, neighborPos, block, pos, false);
}
@Override
public void updateNeighbors(BlockPos pos, net.minecraft.world.level.block.state.BlockState oldState, net.minecraft.world.level.block.state.BlockState newState, int recursionLimit) {
ServerLevel world = getWorld();
// a == updateNeighbors
// b == updateDiagonalNeighbors
oldState.updateIndirectNeighbourShapes(world, pos, NOTIFY, recursionLimit);
if (sideEffectSet.shouldApply(SideEffect.EVENTS)) {
CraftWorld craftWorld = world.getWorld();
BlockPhysicsEvent event = new BlockPhysicsEvent(craftWorld.getBlockAt(pos.getX(), pos.getY(), pos.getZ()), CraftBlockData.fromData(newState));
world.getCraftServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
}
newState.updateNeighbourShapes(world, pos, NOTIFY, recursionLimit);
newState.updateIndirectNeighbourShapes(world, pos, NOTIFY, recursionLimit);
}
@Override
public void onBlockStateChange(BlockPos pos, net.minecraft.world.level.block.state.BlockState oldState, net.minecraft.world.level.block.state.BlockState newState) {
getWorld().onBlockStateChange(pos, oldState, newState);
}
@Override
public void flush() {
}
}