Plex-FAWE/worldedit-bukkit/adapters/adapter-1_19_4/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_19_R3/regen/PaperweightRegen.java

595 lines
24 KiB
Java

package com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_19_R3.regen;
import com.fastasyncworldedit.bukkit.adapter.Regenerator;
import com.fastasyncworldedit.core.Fawe;
import com.fastasyncworldedit.core.queue.IChunkCache;
import com.fastasyncworldedit.core.queue.IChunkGet;
import com.fastasyncworldedit.core.util.ReflectionUtils;
import com.fastasyncworldedit.core.util.TaskManager;
import com.google.common.collect.ImmutableList;
import com.mojang.datafixers.util.Either;
import com.mojang.serialization.Lifecycle;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.bukkit.adapter.Refraction;
import com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_19_R3.PaperweightGetBlocks;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.internal.util.LogManagerCompat;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.io.file.SafeFiles;
import com.sk89q.worldedit.world.RegenOptions;
import it.unimi.dsi.fastutil.objects.Object2ObjectArrayMap;
import net.minecraft.core.Holder;
import net.minecraft.core.Registry;
import net.minecraft.core.registries.Registries;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceKey;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.dedicated.DedicatedServer;
import net.minecraft.server.level.ChunkMap;
import net.minecraft.server.level.ChunkTaskPriorityQueueSorter.Message;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ThreadedLevelLightEngine;
import net.minecraft.server.level.progress.ChunkProgressListener;
import net.minecraft.util.thread.ProcessorHandle;
import net.minecraft.util.thread.ProcessorMailbox;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelHeightAccessor;
import net.minecraft.world.level.LevelSettings;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.biome.FixedBiomeSource;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkGeneratorStructureState;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.chunk.UpgradeData;
import net.minecraft.world.level.dimension.LevelStem;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
import net.minecraft.world.level.levelgen.WorldOptions;
import net.minecraft.world.level.levelgen.blending.BlendingData;
import net.minecraft.world.level.levelgen.flat.FlatLevelGeneratorSettings;
import net.minecraft.world.level.levelgen.structure.placement.ConcentricRingsStructurePlacement;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureTemplateManager;
import net.minecraft.world.level.storage.LevelStorageSource;
import net.minecraft.world.level.storage.PrimaryLevelData;
import org.apache.logging.log4j.Logger;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.v1_19_R3.CraftServer;
import org.bukkit.craftbukkit.v1_19_R3.CraftWorld;
import org.bukkit.craftbukkit.v1_19_R3.generator.CustomChunkGenerator;
import org.bukkit.generator.BiomeProvider;
import org.bukkit.generator.BlockPopulator;
import javax.annotation.Nullable;
import java.lang.reflect.Field;
import java.nio.file.Path;
import java.util.Collections;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.OptionalLong;
import java.util.Random;
import java.util.concurrent.CompletableFuture;
import java.util.function.BooleanSupplier;
import java.util.function.Supplier;
import static net.minecraft.core.registries.Registries.BIOME;
public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, LevelChunk, PaperweightRegen.ChunkStatusWrap> {
private static final Logger LOGGER = LogManagerCompat.getLogger();
private static final Field serverWorldsField;
private static final Field paperConfigField;
private static final Field flatBedrockField;
private static final Field generatorSettingFlatField;
private static final Field generatorSettingBaseSupplierField;
private static final Field delegateField;
private static final Field chunkSourceField;
private static final Field generatorStructureStateField;
private static final Field ringPositionsField;
private static final Field hasGeneratedPositionsField;
//list of chunk stati in correct order without FULL
private static final Map<ChunkStatus, Concurrency> chunkStati = new LinkedHashMap<>();
static {
chunkStati.put(ChunkStatus.EMPTY, Concurrency.FULL); // empty: radius -1, does nothing
chunkStati.put(ChunkStatus.STRUCTURE_STARTS, Concurrency.NONE); // structure starts: uses unsynchronized maps
chunkStati.put(
ChunkStatus.STRUCTURE_REFERENCES,
Concurrency.FULL
); // structure refs: radius 8, but only writes to current chunk
chunkStati.put(ChunkStatus.BIOMES, Concurrency.FULL); // biomes: radius 0
chunkStati.put(ChunkStatus.NOISE, Concurrency.RADIUS); // noise: radius 8
chunkStati.put(ChunkStatus.SURFACE, Concurrency.NONE); // surface: radius 0, requires NONE
chunkStati.put(ChunkStatus.CARVERS, Concurrency.NONE); // carvers: radius 0, but RADIUS and FULL change results
chunkStati.put(
ChunkStatus.LIQUID_CARVERS,
Concurrency.NONE
); // liquid carvers: radius 0, but RADIUS and FULL change results
chunkStati.put(ChunkStatus.FEATURES, Concurrency.NONE); // features: uses unsynchronized maps
chunkStati.put(
ChunkStatus.LIGHT,
Concurrency.FULL
); // light: radius 1, but no writes to other chunks, only current chunk
chunkStati.put(ChunkStatus.SPAWN, Concurrency.FULL); // spawn: radius 0
chunkStati.put(ChunkStatus.HEIGHTMAPS, Concurrency.FULL); // heightmaps: radius 0
try {
serverWorldsField = CraftServer.class.getDeclaredField("worlds");
serverWorldsField.setAccessible(true);
Field tmpPaperConfigField;
Field tmpFlatBedrockField;
try { //only present on paper
tmpPaperConfigField = Level.class.getDeclaredField("paperConfig");
tmpPaperConfigField.setAccessible(true);
tmpFlatBedrockField = tmpPaperConfigField.getType().getDeclaredField("generateFlatBedrock");
tmpFlatBedrockField.setAccessible(true);
} catch (Exception e) {
tmpPaperConfigField = null;
tmpFlatBedrockField = null;
}
paperConfigField = tmpPaperConfigField;
flatBedrockField = tmpFlatBedrockField;
generatorSettingBaseSupplierField = NoiseBasedChunkGenerator.class.getDeclaredField(Refraction.pickName(
"settings", "e"));
generatorSettingBaseSupplierField.setAccessible(true);
generatorSettingFlatField = FlatLevelSource.class.getDeclaredField(Refraction.pickName("settings", "d"));
generatorSettingFlatField.setAccessible(true);
delegateField = CustomChunkGenerator.class.getDeclaredField("delegate");
delegateField.setAccessible(true);
chunkSourceField = ServerLevel.class.getDeclaredField(Refraction.pickName("chunkSource", "M"));
chunkSourceField.setAccessible(true);
generatorStructureStateField = ChunkMap.class.getDeclaredField(Refraction.pickName("chunkGeneratorState", "w"));
generatorStructureStateField.setAccessible(true);
ringPositionsField = ChunkGeneratorStructureState.class.getDeclaredField(Refraction.pickName("ringPositions", "g"));
ringPositionsField.setAccessible(true);
hasGeneratedPositionsField = ChunkGeneratorStructureState.class.getDeclaredField(
Refraction.pickName("hasGeneratedPositions", "h")
);
hasGeneratedPositionsField.setAccessible(true);
} catch (Exception e) {
throw new RuntimeException(e);
}
}
//runtime
private ServerLevel originalServerWorld;
private ServerChunkCache originalChunkProvider;
private ServerLevel freshWorld;
private ServerChunkCache freshChunkProvider;
private LevelStorageSource.LevelStorageAccess session;
private StructureTemplateManager structureTemplateManager;
private ThreadedLevelLightEngine threadedLevelLightEngine;
private ChunkGenerator chunkGenerator;
private Path tempDir;
private boolean generateFlatBedrock = false;
public PaperweightRegen(org.bukkit.World originalBukkitWorld, Region region, Extent target, RegenOptions options) {
super(originalBukkitWorld, region, target, options);
}
@Override
protected boolean prepare() {
this.originalServerWorld = ((CraftWorld) originalBukkitWorld).getHandle();
originalChunkProvider = originalServerWorld.getChunkSource();
if (!(originalChunkProvider instanceof ServerChunkCache)) {
return false;
}
//flat bedrock? (only on paper)
if (paperConfigField != null) {
try {
generateFlatBedrock = flatBedrockField.getBoolean(paperConfigField.get(originalServerWorld));
} catch (Exception ignored) {
}
}
seed = options.getSeed().orElse(originalServerWorld.getSeed());
chunkStati.forEach((s, c) -> super.chunkStati.put(new ChunkStatusWrap(s), c));
return true;
}
@Override
@SuppressWarnings("unchecked")
protected boolean initNewWorld() throws Exception {
//world folder
tempDir = java.nio.file.Files.createTempDirectory("FastAsyncWorldEditWorldGen");
//prepare for world init (see upstream implementation for reference)
org.bukkit.World.Environment environment = originalBukkitWorld.getEnvironment();
org.bukkit.generator.ChunkGenerator generator = originalBukkitWorld.getGenerator();
LevelStorageSource levelStorageSource = LevelStorageSource.createDefault(tempDir);
ResourceKey<LevelStem> levelStemResourceKey = getWorldDimKey(environment);
session = levelStorageSource.createAccess("faweregentempworld", levelStemResourceKey);
PrimaryLevelData originalWorldData = originalServerWorld.serverLevelData;
MinecraftServer server = originalServerWorld.getCraftServer().getServer();
WorldOptions originalOpts = originalWorldData.worldGenOptions();
WorldOptions newOpts = options.getSeed().isPresent()
? originalOpts.withSeed(OptionalLong.of(seed))
: originalOpts;
LevelSettings newWorldSettings = new LevelSettings(
"faweregentempworld",
originalWorldData.settings.gameType(),
originalWorldData.settings.hardcore(),
originalWorldData.settings.difficulty(),
originalWorldData.settings.allowCommands(),
originalWorldData.settings.gameRules(),
originalWorldData.settings.getDataConfiguration()
);
PrimaryLevelData.SpecialWorldProperty specialWorldProperty =
originalWorldData.isFlatWorld()
? PrimaryLevelData.SpecialWorldProperty.FLAT
: originalWorldData.isDebugWorld()
? PrimaryLevelData.SpecialWorldProperty.DEBUG
: PrimaryLevelData.SpecialWorldProperty.NONE;
PrimaryLevelData newWorldData = new PrimaryLevelData(newWorldSettings, newOpts, specialWorldProperty, Lifecycle.stable());
BiomeProvider biomeProvider = getBiomeProvider();
//init world
freshWorld = Fawe.instance().getQueueHandler().sync((Supplier<ServerLevel>) () -> new ServerLevel(
server,
server.executor,
session,
newWorldData,
originalServerWorld.dimension(),
DedicatedServer.getServer().registryAccess().registry(Registries.LEVEL_STEM).orElseThrow()
.getOrThrow(levelStemResourceKey),
new RegenNoOpWorldLoadListener(),
originalServerWorld.isDebug(),
seed,
ImmutableList.of(),
false,
environment,
generator,
biomeProvider
) {
private final Holder<Biome> singleBiome = options.hasBiomeType() ? DedicatedServer.getServer().registryAccess()
.registryOrThrow(BIOME).asHolderIdMap().byIdOrThrow(
WorldEditPlugin.getInstance().getBukkitImplAdapter().getInternalBiomeId(options.getBiomeType())
) : null;
@Override
public void tick(BooleanSupplier shouldKeepTicking) { //no ticking
}
@Override
public Holder<Biome> getUncachedNoiseBiome(int biomeX, int biomeY, int biomeZ) {
if (options.hasBiomeType()) {
return singleBiome;
}
return PaperweightRegen.this.chunkGenerator.getBiomeSource().getNoiseBiome(
biomeX, biomeY, biomeZ, getChunkSource().randomState().sampler()
);
}
}).get();
freshWorld.noSave = true;
removeWorldFromWorldsMap();
newWorldData.checkName(originalServerWorld.serverLevelData.getLevelName()); //rename to original world name
if (paperConfigField != null) {
paperConfigField.set(freshWorld, originalServerWorld.paperConfig());
}
ChunkGenerator originalGenerator = originalChunkProvider.getGenerator();
if (originalGenerator instanceof FlatLevelSource flatLevelSource) {
FlatLevelGeneratorSettings generatorSettingFlat = flatLevelSource.settings();
chunkGenerator = new FlatLevelSource(generatorSettingFlat);
} else if (originalGenerator instanceof NoiseBasedChunkGenerator noiseBasedChunkGenerator) {
Holder<NoiseGeneratorSettings> generatorSettingBaseSupplier = (Holder<NoiseGeneratorSettings>) generatorSettingBaseSupplierField.get(
originalGenerator);
BiomeSource biomeSource;
if (options.hasBiomeType()) {
biomeSource = new FixedBiomeSource(
DedicatedServer.getServer().registryAccess()
.registryOrThrow(BIOME).asHolderIdMap().byIdOrThrow(
WorldEditPlugin.getInstance().getBukkitImplAdapter().getInternalBiomeId(options.getBiomeType())
)
);
} else {
biomeSource = originalGenerator.getBiomeSource();
}
chunkGenerator = new NoiseBasedChunkGenerator(
biomeSource,
generatorSettingBaseSupplier
);
} else if (originalGenerator instanceof CustomChunkGenerator customChunkGenerator) {
chunkGenerator = customChunkGenerator.getDelegate();
} else {
LOGGER.error("Unsupported generator type {}", originalGenerator.getClass().getName());
return false;
}
if (generator != null) {
chunkGenerator = new CustomChunkGenerator(freshWorld, chunkGenerator, generator);
generateConcurrent = generator.isParallelCapable();
}
// chunkGenerator.conf = freshWorld.spigotConfig; - Does not exist anymore, may need to be re-addressed
freshChunkProvider = new ServerChunkCache(
freshWorld,
session,
server.getFixerUpper(),
server.getStructureManager(),
server.executor,
chunkGenerator,
freshWorld.spigotConfig.viewDistance,
freshWorld.spigotConfig.simulationDistance,
server.forceSynchronousWrites(),
new RegenNoOpWorldLoadListener(),
(chunkCoordIntPair, state) -> {
},
() -> server.overworld().getDataStorage()
) {
// redirect to LevelChunks created in #createChunks
@Override
public ChunkAccess getChunk(int x, int z, ChunkStatus chunkstatus, boolean create) {
ChunkAccess chunkAccess = getChunkAt(x, z);
if (chunkAccess == null && create) {
chunkAccess = createChunk(getProtoChunkAt(x, z));
}
return chunkAccess;
}
};
if (seed == originalOpts.seed() && !options.hasBiomeType()) {
// Optimisation for needless ring position calculation when the seed and biome is the same.
ChunkGeneratorStructureState state = (ChunkGeneratorStructureState) generatorStructureStateField.get(originalChunkProvider.chunkMap);
boolean hasGeneratedPositions = hasGeneratedPositionsField.getBoolean(state);
if (hasGeneratedPositions) {
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> origPositions =
(Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>>) ringPositionsField.get(state);
Map<ConcentricRingsStructurePlacement, CompletableFuture<List<ChunkPos>>> copy = new Object2ObjectArrayMap<>(
origPositions);
ChunkGeneratorStructureState newState = (ChunkGeneratorStructureState) generatorStructureStateField.get(freshChunkProvider.chunkMap);
ringPositionsField.set(newState, copy);
hasGeneratedPositionsField.setBoolean(newState, true);
}
}
ReflectionUtils.unsafeSet(chunkSourceField, freshWorld, freshChunkProvider);
//let's start then
structureTemplateManager = server.getStructureManager();
threadedLevelLightEngine = new NoOpLightEngine(freshChunkProvider);
return true;
}
@Override
protected void cleanup() {
try {
session.close();
} catch (Exception ignored) {
}
//shutdown chunk provider
try {
Fawe.instance().getQueueHandler().sync(() -> {
try {
freshChunkProvider.close(false);
} catch (Exception e) {
throw new RuntimeException(e);
}
});
} catch (Exception ignored) {
}
//remove world from server
try {
Fawe.instance().getQueueHandler().sync(this::removeWorldFromWorldsMap);
} catch (Exception ignored) {
}
//delete directory
try {
SafeFiles.tryHardToDeleteDir(tempDir);
} catch (Exception ignored) {
}
}
@Override
protected ProtoChunk createProtoChunk(int x, int z) {
return new FastProtoChunk(new ChunkPos(x, z), UpgradeData.EMPTY, freshWorld,
this.freshWorld.registryAccess().registryOrThrow(BIOME), null
);
}
@Override
protected LevelChunk createChunk(ProtoChunk protoChunk) {
return new LevelChunk(
freshWorld,
protoChunk,
null // we don't want to add entities
);
}
@Override
protected ChunkStatusWrap getFullChunkStatus() {
return new ChunkStatusWrap(ChunkStatus.FULL);
}
@Override
protected List<BlockPopulator> getBlockPopulators() {
return originalServerWorld.getWorld().getPopulators();
}
@Override
protected void populate(LevelChunk levelChunk, Random random, BlockPopulator blockPopulator) {
// BlockPopulator#populate has to be called synchronously for TileEntity access
TaskManager.taskManager().task(() -> blockPopulator.populate(freshWorld.getWorld(), random, levelChunk.getBukkitChunk()));
}
@Override
protected IChunkCache<IChunkGet> initSourceQueueCache() {
return (chunkX, chunkZ) -> new PaperweightGetBlocks(freshWorld, chunkX, chunkZ) {
@Override
public LevelChunk ensureLoaded(ServerLevel nmsWorld, int x, int z) {
return getChunkAt(x, z);
}
};
}
//util
@SuppressWarnings("unchecked")
private void removeWorldFromWorldsMap() {
Fawe.instance().getQueueHandler().sync(() -> {
try {
Map<String, org.bukkit.World> map = (Map<String, org.bukkit.World>) serverWorldsField.get(Bukkit.getServer());
map.remove("faweregentempworld");
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
}
});
}
private ResourceKey<LevelStem> getWorldDimKey(org.bukkit.World.Environment env) {
return switch (env) {
case NETHER -> LevelStem.NETHER;
case THE_END -> LevelStem.END;
default -> LevelStem.OVERWORLD;
};
}
private static class RegenNoOpWorldLoadListener implements ChunkProgressListener {
private RegenNoOpWorldLoadListener() {
}
@Override
public void updateSpawnPos(ChunkPos spawnPos) {
}
@Override
public void onStatusChange(ChunkPos pos, @Nullable ChunkStatus status) {
}
@Override
public void start() {
}
@Override
public void stop() {
}
// TODO Paper only(?) @Override
public void setChunkRadius(int radius) {
}
}
private class FastProtoChunk extends ProtoChunk {
public FastProtoChunk(
final ChunkPos pos,
final UpgradeData upgradeData,
final LevelHeightAccessor world,
final Registry<Biome> biomeRegistry,
@Nullable final BlendingData blendingData
) {
super(pos, upgradeData, world, biomeRegistry, blendingData);
}
// avoid warning on paper
// compatibility with spigot
public boolean generateFlatBedrock() {
return generateFlatBedrock;
}
// no one will ever see the entities!
@Override
public List<CompoundTag> getEntities() {
return Collections.emptyList();
}
}
protected class ChunkStatusWrap extends ChunkStatusWrapper<ChunkAccess> {
private final ChunkStatus chunkStatus;
public ChunkStatusWrap(ChunkStatus chunkStatus) {
this.chunkStatus = chunkStatus;
}
@Override
public int requiredNeighborChunkRadius() {
return chunkStatus.getRange();
}
@Override
public String name() {
return chunkStatus.getName();
}
@Override
public CompletableFuture<?> processChunk(Long xz, List<ChunkAccess> accessibleChunks) {
return chunkStatus.generate(
Runnable::run, // TODO revisit, we might profit from this somehow?
freshWorld,
chunkGenerator,
structureTemplateManager,
threadedLevelLightEngine,
c -> CompletableFuture.completedFuture(Either.left(c)),
accessibleChunks,
true
);
}
}
/**
* A light engine that does nothing. As light is calculated after pasting anyway, we can avoid
* work this way.
*/
static class NoOpLightEngine extends ThreadedLevelLightEngine {
private static final ProcessorMailbox<Runnable> MAILBOX = ProcessorMailbox.create(task -> {
}, "fawe-no-op");
private static final ProcessorHandle<Message<Runnable>> HANDLE = ProcessorHandle.of("fawe-no-op", m -> {
});
public NoOpLightEngine(final ServerChunkCache chunkProvider) {
super(chunkProvider, chunkProvider.chunkMap, false, MAILBOX, HANDLE);
}
@Override
public CompletableFuture<ChunkAccess> retainData(final ChunkAccess chunk) {
return CompletableFuture.completedFuture(chunk);
}
@Override
public CompletableFuture<ChunkAccess> lightChunk(final ChunkAccess chunk, final boolean excludeBlocks) {
return CompletableFuture.completedFuture(chunk);
}
}
}