Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/extent/ChangeSetExtent.java
Matt d00899e177
More support for 3D biomes (#608)
* More support for 3D biomes

* Resolved merge conflicts
2020-09-12 15:31:42 +02:00

150 lines
4.6 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.extent;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.entity.BaseEntity;
import com.sk89q.worldedit.entity.Entity;
import com.sk89q.worldedit.history.change.BiomeChange3D;
import com.sk89q.worldedit.history.change.BlockChange;
import com.sk89q.worldedit.history.change.EntityCreate;
import com.sk89q.worldedit.history.change.EntityRemove;
import com.sk89q.worldedit.history.changeset.ChangeSet;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BaseBlock;
import com.sk89q.worldedit.world.block.BlockStateHolder;
import java.util.ArrayList;
import java.util.List;
import javax.annotation.Nullable;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Stores changes to a {@link ChangeSet}.
*/
public class ChangeSetExtent extends AbstractDelegateExtent {
private final ChangeSet changeSet;
/**
* Create a new instance.
*
* @param extent the extent
* @param changeSet the change set
*/
public ChangeSetExtent(Extent extent, ChangeSet changeSet) {
super(extent);
checkNotNull(changeSet);
this.changeSet = changeSet;
}
@Override
public <B extends BlockStateHolder<B>> boolean setBlock(BlockVector3 location, B block) throws WorldEditException {
BaseBlock previous = getFullBlock(location);
changeSet.add(new BlockChange(location, previous, block));
return super.setBlock(location, block);
}
@Override
public boolean setBiome(BlockVector3 position, BiomeType biome) {
BiomeType previous = getBiome(position);
changeSet.add(new BiomeChange3D(position, previous, biome));
return super.setBiome(position, biome);
}
@Nullable
@Override
public Entity createEntity(Location location, BaseEntity state) {
Entity entity = super.createEntity(location, state);
if (entity != null) {
changeSet.add(new EntityCreate(location, state, entity));
}
return entity;
}
@Override
public List<? extends Entity> getEntities() {
return wrapEntities(super.getEntities());
}
@Override
public List<? extends Entity> getEntities(Region region) {
return wrapEntities(super.getEntities(region));
}
private List<? extends Entity> wrapEntities(List<? extends Entity> entities) {
List<Entity> newList = new ArrayList<>(entities.size());
for (Entity entity : entities) {
newList.add(new TrackedEntity(entity));
}
return newList;
}
private class TrackedEntity implements Entity {
private final Entity entity;
private TrackedEntity(Entity entity) {
this.entity = entity;
}
@Override
public BaseEntity getState() {
return entity.getState();
}
@Override
public Location getLocation() {
return entity.getLocation();
}
@Override
public boolean setLocation(Location location) {
// TODO Add a changeset for this.
return entity.setLocation(location);
}
@Override
public Extent getExtent() {
return entity.getExtent();
}
@Override
public boolean remove() {
Location location = entity.getLocation();
BaseEntity state = entity.getState();
boolean success = entity.remove();
if (state != null && success) {
changeSet.add(new EntityRemove(location, state));
}
return success;
}
@Nullable
@Override
public <T> T getFacet(Class<? extends T> cls) {
return entity.getFacet(cls);
}
}
}