Plex-FAWE/worldedit-bukkit/adapters/adapter-1_17_1/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_17_R1_2/PaperweightGetBlocks.java

1097 lines
48 KiB
Java

package com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_17_R1_2;
import com.fastasyncworldedit.bukkit.adapter.BukkitGetBlocks;
import com.fastasyncworldedit.bukkit.adapter.DelegateSemaphore;
import com.fastasyncworldedit.core.Fawe;
import com.fastasyncworldedit.core.FaweCache;
import com.fastasyncworldedit.core.configuration.Settings;
import com.fastasyncworldedit.core.extent.processor.heightmap.HeightMapType;
import com.fastasyncworldedit.core.math.BitArrayUnstretched;
import com.fastasyncworldedit.core.queue.IChunkGet;
import com.fastasyncworldedit.core.queue.IChunkSet;
import com.fastasyncworldedit.core.queue.implementation.QueueHandler;
import com.fastasyncworldedit.core.queue.implementation.blocks.CharGetBlocks;
import com.fastasyncworldedit.core.util.MathMan;
import com.fastasyncworldedit.core.util.collection.AdaptedMap;
import com.google.common.base.Suppliers;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.jnbt.ListTag;
import com.sk89q.jnbt.StringTag;
import com.sk89q.jnbt.Tag;
import com.sk89q.worldedit.bukkit.BukkitAdapter;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_17_R1_2.nbt.PaperweightLazyCompoundTag;
import com.sk89q.worldedit.internal.Constants;
import com.sk89q.worldedit.internal.util.LogManagerCompat;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.biome.BiomeType;
import com.sk89q.worldedit.world.block.BlockTypesCache;
import io.papermc.lib.PaperLib;
import io.papermc.paper.event.block.BeaconDeactivatedEvent;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Registry;
import net.minecraft.core.SectionPos;
import net.minecraft.nbt.IntTag;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvents;
import net.minecraft.util.BitStorage;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntityType;
import net.minecraft.world.level.LightLayer;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.block.entity.BeaconBlockEntity;
import net.minecraft.world.level.block.entity.BlockEntity;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.ChunkBiomeContainer;
import net.minecraft.world.level.chunk.DataLayer;
import net.minecraft.world.level.chunk.HashMapPalette;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.LevelChunkSection;
import net.minecraft.world.level.chunk.LinearPalette;
import net.minecraft.world.level.chunk.Palette;
import net.minecraft.world.level.chunk.PalettedContainer;
import net.minecraft.world.level.levelgen.Heightmap;
import net.minecraft.world.level.lighting.LevelLightEngine;
import org.apache.logging.log4j.Logger;
import org.bukkit.World;
import org.bukkit.craftbukkit.v1_17_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_17_R1.block.CraftBlock;
import org.bukkit.event.entity.CreatureSpawnEvent;
import javax.annotation.Nonnull;
import java.util.AbstractSet;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Collections;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.Map;
import java.util.Set;
import java.util.UUID;
import java.util.concurrent.Callable;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.Future;
import java.util.concurrent.Semaphore;
import java.util.concurrent.locks.ReadWriteLock;
import java.util.concurrent.locks.ReentrantLock;
import java.util.concurrent.locks.ReentrantReadWriteLock;
import java.util.function.Function;
import java.util.stream.Collectors;
public class PaperweightGetBlocks extends CharGetBlocks implements BukkitGetBlocks {
private static final Logger LOGGER = LogManagerCompat.getLogger();
private static final Function<BlockPos, BlockVector3> posNms2We = v -> BlockVector3.at(v.getX(), v.getY(), v.getZ());
private static final Function<BlockEntity, CompoundTag> nmsTile2We =
tileEntity -> new PaperweightLazyCompoundTag(Suppliers.memoize(
() -> tileEntity.save(new net.minecraft.nbt.CompoundTag())));
private final PaperweightFaweAdapter adapter = ((PaperweightFaweAdapter) WorldEditPlugin
.getInstance()
.getBukkitImplAdapter());
private final ReadWriteLock sectionLock = new ReentrantReadWriteLock();
private final ReentrantLock callLock = new ReentrantLock();
private final ServerLevel serverLevel;
private final int chunkX;
private final int chunkZ;
private final int minHeight;
private final int maxHeight;
private final int minSectionPosition;
private final int maxSectionPosition;
private final ConcurrentHashMap<Integer, PaperweightGetBlocks_Copy> copies = new ConcurrentHashMap<>();
private final Object sendLock = new Object();
private LevelChunkSection[] sections;
private LevelChunk levelChunk;
private DataLayer[] blockLight;
private DataLayer[] skyLight;
private boolean createCopy = false;
private boolean forceLoadSections = true;
private boolean lightUpdate = false;
private int copyKey = 0;
public PaperweightGetBlocks(World world, int chunkX, int chunkZ) {
this(((CraftWorld) world).getHandle(), chunkX, chunkZ);
}
public PaperweightGetBlocks(ServerLevel serverLevel, int chunkX, int chunkZ) {
super(serverLevel.getMinBuildHeight() >> 4, (serverLevel.getMaxBuildHeight() - 1) >> 4);
this.serverLevel = serverLevel;
this.chunkX = chunkX;
this.chunkZ = chunkZ;
this.minHeight = serverLevel.getMinBuildHeight();
this.maxHeight = serverLevel.getMaxBuildHeight() - 1; // Minecraft max limit is exclusive.
this.minSectionPosition = minHeight >> 4;
this.maxSectionPosition = maxHeight >> 4;
this.skyLight = new DataLayer[getSectionCount()];
this.blockLight = new DataLayer[getSectionCount()];
}
public int getChunkX() {
return chunkX;
}
public int getChunkZ() {
return chunkZ;
}
@Override
public boolean isCreateCopy() {
return createCopy;
}
@Override
public int setCreateCopy(boolean createCopy) {
if (!callLock.isHeldByCurrentThread()) {
throw new IllegalStateException("Attempting to set if chunk GET should create copy, but it is not call-locked.");
}
this.createCopy = createCopy;
// Increment regardless of whether copy will be created or not to return null from getCopy()
return ++this.copyKey;
}
@Override
public IChunkGet getCopy(final int key) {
return copies.remove(key);
}
@Override
public void lockCall() {
this.callLock.lock();
}
@Override
public void unlockCall() {
this.callLock.unlock();
}
@Override
public void setLightingToGet(char[][] light, int minSectionPosition, int maxSectionPosition) {
if (light != null) {
lightUpdate = true;
try {
fillLightNibble(light, LightLayer.BLOCK, minSectionPosition, maxSectionPosition);
} catch (Throwable e) {
e.printStackTrace();
}
}
}
@Override
public void setSkyLightingToGet(char[][] light, int minSectionPosition, int maxSectionPosition) {
if (light != null) {
lightUpdate = true;
try {
fillLightNibble(light, LightLayer.SKY, minSectionPosition, maxSectionPosition);
} catch (Throwable e) {
e.printStackTrace();
}
}
}
@Override
public void setHeightmapToGet(HeightMapType type, int[] data) {
// height + 1 to match server internal
BitArrayUnstretched bitArray = new BitArrayUnstretched(MathMan.log2nlz(getChunk().getHeight() + 1), 256);
bitArray.fromRaw(data);
Heightmap.Types nativeType = Heightmap.Types.valueOf(type.name());
Heightmap heightMap = getChunk().heightmaps.get(nativeType);
heightMap.setRawData(getChunk(), nativeType, bitArray.getData());
}
@Override
public int getMaxY() {
return maxHeight;
}
@Override
public int getMinY() {
return minHeight;
}
@Override
public BiomeType getBiomeType(int x, int y, int z) {
ChunkBiomeContainer index = getChunk().getBiomes();
Biome biomes = null;
if (y == -1) {
for (y = serverLevel.getMinBuildHeight(); y < serverLevel.getMaxBuildHeight(); y += 4) {
biomes = index.getNoiseBiome(x >> 2, y >> 2, z >> 2);
if (biomes != null) {
break;
}
}
} else {
biomes = index.getNoiseBiome(x >> 2, y >> 2, z >> 2);
}
return biomes != null ? PaperweightPlatformAdapter.adapt(biomes, serverLevel) : null;
}
@Override
public void removeSectionLighting(int layer, boolean sky) {
SectionPos sectionPos = SectionPos.of(getChunk().getPos(), layer);
DataLayer dataLayer = serverLevel.getChunkSource().getLightEngine().getLayerListener(LightLayer.BLOCK).getDataLayerData(
sectionPos);
if (dataLayer != null) {
lightUpdate = true;
synchronized (dataLayer) {
byte[] bytes = PaperLib.isPaper() ? dataLayer.getIfSet() : dataLayer.getData();
if (!PaperLib.isPaper() || bytes != DataLayer.EMPTY_NIBBLE) {
Arrays.fill(bytes, (byte) 0);
}
}
}
if (sky) {
SectionPos sectionPos1 = SectionPos.of(getChunk().getPos(), layer);
DataLayer dataLayer1 = serverLevel
.getChunkSource()
.getLightEngine()
.getLayerListener(LightLayer.SKY)
.getDataLayerData(sectionPos1);
if (dataLayer1 != null) {
lightUpdate = true;
synchronized (dataLayer1) {
byte[] bytes = PaperLib.isPaper() ? dataLayer1.getIfSet() : dataLayer1.getData();
if (!PaperLib.isPaper() || bytes != DataLayer.EMPTY_NIBBLE) {
Arrays.fill(bytes, (byte) 0);
}
}
}
}
}
@Override
public CompoundTag getTile(int x, int y, int z) {
BlockEntity blockEntity = getChunk().getBlockEntity(new BlockPos((x & 15) + (
chunkX << 4), y, (z & 15) + (
chunkZ << 4)));
if (blockEntity == null) {
return null;
}
return new PaperweightLazyCompoundTag(Suppliers.memoize(() -> blockEntity.save(new net.minecraft.nbt.CompoundTag())));
}
@Override
public Map<BlockVector3, CompoundTag> getTiles() {
Map<BlockPos, BlockEntity> nmsTiles = getChunk().getBlockEntities();
if (nmsTiles.isEmpty()) {
return Collections.emptyMap();
}
return AdaptedMap.immutable(nmsTiles, posNms2We, nmsTile2We);
}
@Override
public int getSkyLight(int x, int y, int z) {
int layer = y >> 4;
int alayer = layer - getMinSectionPosition();
if (skyLight[alayer] == null) {
SectionPos sectionPos = SectionPos.of(getChunk().getPos(), layer);
DataLayer dataLayer =
serverLevel.getChunkSource().getLightEngine().getLayerListener(LightLayer.SKY).getDataLayerData(sectionPos);
// If the server hasn't generated the section's NibbleArray yet, it will be null
if (dataLayer == null) {
byte[] LAYER_COUNT = new byte[2048];
// Safe enough to assume if it's not created, it's under the sky. Unlikely to be created before lighting is fixed anyway.
Arrays.fill(LAYER_COUNT, (byte) 15);
dataLayer = new DataLayer(LAYER_COUNT);
((LevelLightEngine) serverLevel.getChunkSource().getLightEngine()).queueSectionData(
LightLayer.BLOCK,
sectionPos,
dataLayer,
true
);
}
skyLight[alayer] = dataLayer;
}
return skyLight[alayer].get(x & 15, y & 15, z & 15);
}
@Override
public int getEmittedLight(int x, int y, int z) {
int layer = y >> 4;
int alayer = layer - getMinSectionPosition();
if (blockLight[alayer] == null) {
serverLevel.getRawBrightness(new BlockPos(1, 1, 1), 5);
SectionPos sectionPos = SectionPos.of(getChunk().getPos(), layer);
DataLayer dataLayer = serverLevel
.getChunkSource()
.getLightEngine()
.getLayerListener(LightLayer.BLOCK)
.getDataLayerData(sectionPos);
// If the server hasn't generated the section's DataLayer yet, it will be null
if (dataLayer == null) {
byte[] LAYER_COUNT = new byte[2048];
// Safe enough to assume if it's not created, it's under the sky. Unlikely to be created before lighting is fixed anyway.
Arrays.fill(LAYER_COUNT, (byte) 15);
dataLayer = new DataLayer(LAYER_COUNT);
((LevelLightEngine) serverLevel.getChunkSource().getLightEngine()).queueSectionData(LightLayer.BLOCK, sectionPos,
dataLayer, true
);
}
blockLight[alayer] = dataLayer;
}
return blockLight[alayer].get(x & 15, y & 15, z & 15);
}
@Override
public int[] getHeightMap(HeightMapType type) {
long[] longArray = getChunk().heightmaps.get(Heightmap.Types.valueOf(type.name())).getRawData();
BitArrayUnstretched bitArray = new BitArrayUnstretched(9, 256, longArray);
return bitArray.toRaw(new int[256]);
}
@Override
public CompoundTag getEntity(UUID uuid) {
Entity entity = serverLevel.getEntity(uuid);
if (entity != null) {
org.bukkit.entity.Entity bukkitEnt = entity.getBukkitEntity();
return BukkitAdapter.adapt(bukkitEnt).getState().getNbtData();
}
for (CompoundTag tag : getEntities()) {
if (uuid.equals(tag.getUUID())) {
return tag;
}
}
return null;
}
@Override
public Set<CompoundTag> getEntities() {
List<Entity> entities = PaperweightPlatformAdapter.getEntities(getChunk());
if (entities.isEmpty()) {
return Collections.emptySet();
}
int size = entities.size();
return new AbstractSet<>() {
@Override
public int size() {
return size;
}
@Override
public boolean isEmpty() {
return false;
}
@Override
public boolean contains(Object get) {
if (!(get instanceof CompoundTag getTag)) {
return false;
}
UUID getUUID = getTag.getUUID();
for (Entity entity : entities) {
UUID uuid = entity.getUUID();
if (uuid.equals(getUUID)) {
return true;
}
}
return false;
}
@Nonnull
@Override
public Iterator<CompoundTag> iterator() {
Iterable<CompoundTag> result = entities.stream().map(input -> {
net.minecraft.nbt.CompoundTag tag = new net.minecraft.nbt.CompoundTag();
PaperweightPlatformAdapter.readEntityIntoTag(input, tag);
return (CompoundTag) adapter.toNative(tag);
}).collect(Collectors.toList());
return result.iterator();
}
};
}
private void removeEntity(Entity entity) {
entity.discard();
}
public LevelChunk ensureLoaded(ServerLevel nmsWorld, int chunkX, int chunkZ) {
return PaperweightPlatformAdapter.ensureLoaded(nmsWorld, chunkX, chunkZ);
}
@Override
@SuppressWarnings("rawtypes")
public synchronized <T extends Future<T>> T call(IChunkSet set, Runnable finalizer) {
if (!callLock.isHeldByCurrentThread()) {
throw new IllegalStateException("Attempted to call chunk GET but chunk was not call-locked.");
}
forceLoadSections = false;
PaperweightGetBlocks_Copy copy = createCopy ? new PaperweightGetBlocks_Copy(levelChunk) : null;
if (createCopy) {
if (copies.containsKey(copyKey)) {
throw new IllegalStateException("Copy key already used.");
}
copies.put(copyKey, copy);
}
try {
ServerLevel nmsWorld = serverLevel;
LevelChunk nmsChunk = ensureLoaded(nmsWorld, chunkX, chunkZ);
boolean fastmode = set.isFastMode() && Settings.settings().QUEUE.NO_TICK_FASTMODE;
// Remove existing tiles. Create a copy so that we can remove blocks
Map<BlockPos, BlockEntity> chunkTiles = new HashMap<>(nmsChunk.getBlockEntities());
List<BlockEntity> beacons = null;
if (!chunkTiles.isEmpty()) {
for (Map.Entry<BlockPos, BlockEntity> entry : chunkTiles.entrySet()) {
final BlockPos pos = entry.getKey();
final int lx = pos.getX() & 15;
final int ly = pos.getY();
final int lz = pos.getZ() & 15;
final int layer = ly >> 4;
if (!set.hasSection(layer)) {
continue;
}
int ordinal = set.getBlock(lx, ly, lz).getOrdinal();
if (ordinal != BlockTypesCache.ReservedIDs.__RESERVED__) {
BlockEntity tile = entry.getValue();
if (PaperLib.isPaper() && tile instanceof BeaconBlockEntity) {
if (beacons == null) {
beacons = new ArrayList<>();
}
beacons.add(tile);
PaperweightPlatformAdapter.removeBeacon(tile, nmsChunk);
continue;
}
nmsChunk.removeBlockEntity(tile.getBlockPos());
if (createCopy) {
copy.storeTile(tile);
}
}
}
}
int bitMask = 0;
synchronized (nmsChunk) {
LevelChunkSection[] levelChunkSections = nmsChunk.getSections();
for (int layerNo = getMinSectionPosition(); layerNo <= getMaxSectionPosition(); layerNo++) {
if (!set.hasSection(layerNo)) {
continue;
}
int layer = layerNo - getMinSectionPosition();
bitMask |= 1 << layer;
// setArr is modified by PaperweightPlatformAdapter#newChunkSection. This is in order to write changes to
// this chunk GET when #updateGet is called. Future dords, please listen this time.
char[] tmp = set.load(layerNo);
char[] setArr = new char[tmp.length];
System.arraycopy(tmp, 0, setArr, 0, tmp.length);
// synchronise on internal section to avoid circular locking with a continuing edit if the chunk was
// submitted to keep loaded internal chunks to queue target size.
synchronized (super.sectionLocks[layer]) {
if (createCopy) {
char[] tmpLoad = loadPrivately(layerNo);
char[] copyArr = new char[4096];
System.arraycopy(tmpLoad, 0, copyArr, 0, 4096);
copy.storeSection(layer, copyArr);
}
LevelChunkSection newSection;
LevelChunkSection existingSection = levelChunkSections[layer];
// Don't attempt to tick section whilst we're editing
if (existingSection != null) {
PaperweightPlatformAdapter.clearCounts(existingSection);
if (PaperLib.isPaper()) {
existingSection.tickingList.clear();
}
}
if (existingSection == null) {
newSection = PaperweightPlatformAdapter.newChunkSection(layerNo, setArr, fastmode, adapter);
if (PaperweightPlatformAdapter.setSectionAtomic(levelChunkSections, null, newSection, layer)) {
updateGet(nmsChunk, levelChunkSections, newSection, setArr, layer);
continue;
} else {
existingSection = levelChunkSections[layer];
if (existingSection == null) {
LOGGER.error("Skipping invalid null section. chunk: {}, {} layer: {}", chunkX, chunkZ,
+layer
);
continue;
}
}
}
//ensure that the server doesn't try to tick the chunksection while we're editing it (again).
PaperweightPlatformAdapter.clearCounts(existingSection);
if (PaperLib.isPaper()) {
existingSection.tickingList.clear();
}
DelegateSemaphore lock = PaperweightPlatformAdapter.applyLock(existingSection);
// Synchronize to prevent further acquisitions
synchronized (lock) {
lock.acquire(); // Wait until we have the lock
lock.release();
try {
sectionLock.writeLock().lock();
if (this.getChunk() != nmsChunk) {
this.levelChunk = nmsChunk;
this.sections = null;
this.reset();
} else if (existingSection != getSections(false)[layer]) {
this.sections[layer] = existingSection;
this.reset();
} else if (!Arrays.equals(update(layer, new char[4096], true), loadPrivately(layerNo))) {
this.reset(layerNo);
/*} else if (lock.isModified()) {
this.reset(layerNo);*/
}
} finally {
sectionLock.writeLock().unlock();
}
newSection =
PaperweightPlatformAdapter.newChunkSection(
layerNo,
this::loadPrivately,
setArr,
fastmode,
adapter
);
if (!PaperweightPlatformAdapter.setSectionAtomic(
levelChunkSections,
existingSection,
newSection,
layer
)) {
LOGGER.error("Skipping invalid null section. chunk: {}, {} layer: {}", chunkX, chunkZ,
+layer
);
} else {
updateGet(nmsChunk, levelChunkSections, newSection, setArr, layer);
}
}
}
}
// Biomes
BiomeType[][] biomes = set.getBiomes();
if (biomes != null) {
// set biomes
ChunkBiomeContainer currentBiomes = nmsChunk.getBiomes();
if (createCopy) {
copy.storeBiomes(currentBiomes);
}
for (int layer = 0; layer < 16; layer++) {
if (biomes[layer] == null) {
continue;
}
for (int y = 0, i = 0; y < 4; y++) {
for (int z = 0; z < 4; z++) {
for (int x = 0; x < 4; x++, i++) {
final BiomeType biome = biomes[layer][i];
if (biome != null) {
Biome nmsBiome =
nmsWorld.registryAccess().ownedRegistryOrThrow(Registry.BIOME_REGISTRY).get(
ResourceLocation.tryParse(biome.getId()));
if (nmsBiome == null) {
throw new NullPointerException("BiomeBase null for BiomeType " + biome.getId());
}
currentBiomes.setBiome(x, (layer << 2) + y, z, nmsBiome);
}
}
}
}
}
}
Map<HeightMapType, int[]> heightMaps = set.getHeightMaps();
for (Map.Entry<HeightMapType, int[]> entry : heightMaps.entrySet()) {
PaperweightGetBlocks.this.setHeightmapToGet(entry.getKey(), entry.getValue());
}
PaperweightGetBlocks.this.setLightingToGet(
set.getLight(),
set.getMinSectionPosition(),
set.getMaxSectionPosition()
);
PaperweightGetBlocks.this.setSkyLightingToGet(
set.getSkyLight(),
set.getMinSectionPosition(),
set.getMaxSectionPosition()
);
Runnable[] syncTasks = null;
int bx = chunkX << 4;
int bz = chunkZ << 4;
// Call beacon deactivate events here synchronously
// list will be null on spigot, so this is an implicit isPaper check
if (beacons != null && !beacons.isEmpty()) {
final List<BlockEntity> finalBeacons = beacons;
syncTasks = new Runnable[4];
syncTasks[3] = () -> {
for (BlockEntity beacon : finalBeacons) {
BeaconBlockEntity.playSound(beacon.getLevel(), beacon.getBlockPos(), SoundEvents.BEACON_DEACTIVATE);
new BeaconDeactivatedEvent(CraftBlock.at(beacon.getLevel(), beacon.getBlockPos())).callEvent();
}
};
}
Set<UUID> entityRemoves = set.getEntityRemoves();
if (entityRemoves != null && !entityRemoves.isEmpty()) {
if (syncTasks == null) {
syncTasks = new Runnable[3];
}
syncTasks[2] = () -> {
Set<UUID> entitiesRemoved = new HashSet<>();
final List<Entity> entities = PaperweightPlatformAdapter.getEntities(nmsChunk);
for (Entity entity : entities) {
UUID uuid = entity.getUUID();
if (entityRemoves.contains(uuid)) {
if (createCopy) {
copy.storeEntity(entity);
}
removeEntity(entity);
entitiesRemoved.add(uuid);
entityRemoves.remove(uuid);
}
}
if (Settings.settings().EXPERIMENTAL.REMOVE_ENTITY_FROM_WORLD_ON_CHUNK_FAIL) {
for (UUID uuid : entityRemoves) {
Entity entity = nmsWorld.entityManager.getEntityGetter().get(uuid);
if (entity != null) {
removeEntity(entity);
}
}
}
// Only save entities that were actually removed to history
set.getEntityRemoves().clear();
set.getEntityRemoves().addAll(entitiesRemoved);
};
}
Set<CompoundTag> entities = set.getEntities();
if (entities != null && !entities.isEmpty()) {
if (syncTasks == null) {
syncTasks = new Runnable[2];
}
syncTasks[1] = () -> {
Iterator<CompoundTag> iterator = entities.iterator();
while (iterator.hasNext()) {
final CompoundTag nativeTag = iterator.next();
final Map<String, Tag> entityTagMap = nativeTag.getValue();
final StringTag idTag = (StringTag) entityTagMap.get("Id");
final ListTag posTag = (ListTag) entityTagMap.get("Pos");
final ListTag rotTag = (ListTag) entityTagMap.get("Rotation");
if (idTag == null || posTag == null || rotTag == null) {
LOGGER.error("Unknown entity tag: {}", nativeTag);
continue;
}
final double x = posTag.getDouble(0);
final double y = posTag.getDouble(1);
final double z = posTag.getDouble(2);
final float yaw = rotTag.getFloat(0);
final float pitch = rotTag.getFloat(1);
final String id = idTag.getValue();
EntityType<?> type = EntityType.byString(id).orElse(null);
if (type != null) {
Entity entity = type.create(nmsWorld);
if (entity != null) {
final net.minecraft.nbt.CompoundTag tag = (net.minecraft.nbt.CompoundTag) adapter.fromNative(
nativeTag);
for (final String name : Constants.NO_COPY_ENTITY_NBT_FIELDS) {
tag.remove(name);
}
entity.load(tag);
entity.absMoveTo(x, y, z, yaw, pitch);
entity.setUUID(nativeTag.getUUID());
if (!nmsWorld.addEntity(entity, CreatureSpawnEvent.SpawnReason.CUSTOM)) {
LOGGER.warn(
"Error creating entity of type `{}` in world `{}` at location `{},{},{}`",
id,
nmsWorld.getWorld().getName(),
x,
y,
z
);
// Unsuccessful create should not be saved to history
iterator.remove();
}
}
}
}
};
}
// set tiles
Map<BlockVector3, CompoundTag> tiles = set.getTiles();
if (tiles != null && !tiles.isEmpty()) {
if (syncTasks == null) {
syncTasks = new Runnable[1];
}
syncTasks[0] = () -> {
for (final Map.Entry<BlockVector3, CompoundTag> entry : tiles.entrySet()) {
final CompoundTag nativeTag = entry.getValue();
final BlockVector3 blockHash = entry.getKey();
final int x = blockHash.getX() + bx;
final int y = blockHash.getY();
final int z = blockHash.getZ() + bz;
final BlockPos pos = new BlockPos(x, y, z);
synchronized (nmsWorld) {
BlockEntity tileEntity = nmsWorld.getBlockEntity(pos);
if (tileEntity == null || tileEntity.isRemoved()) {
nmsWorld.removeBlockEntity(pos);
tileEntity = nmsWorld.getBlockEntity(pos);
}
if (tileEntity != null) {
final net.minecraft.nbt.CompoundTag tag = (net.minecraft.nbt.CompoundTag) adapter.fromNative(
nativeTag);
tag.put("x", IntTag.valueOf(x));
tag.put("y", IntTag.valueOf(y));
tag.put("z", IntTag.valueOf(z));
tileEntity.load(tag);
}
}
}
};
}
Runnable callback;
if (bitMask == 0 && biomes == null && !lightUpdate) {
callback = null;
} else {
int finalMask = bitMask != 0 ? bitMask : lightUpdate ? set.getBitMask() : 0;
boolean finalLightUpdate = lightUpdate;
callback = () -> {
// Set Modified
nmsChunk.setLightCorrect(true); // Set Modified
nmsChunk.mustNotSave = false;
nmsChunk.markUnsaved();
// send to player
if (Settings.settings().LIGHTING.MODE == 0 || !Settings.settings().LIGHTING.DELAY_PACKET_SENDING) {
this.send(finalMask, finalLightUpdate);
}
if (finalizer != null) {
finalizer.run();
}
};
}
if (syncTasks != null) {
QueueHandler queueHandler = Fawe.instance().getQueueHandler();
Runnable[] finalSyncTasks = syncTasks;
// Chain the sync tasks and the callback
Callable<Future> chain = () -> {
try {
// Run the sync tasks
for (Runnable task : finalSyncTasks) {
if (task != null) {
task.run();
}
}
if (callback == null) {
if (finalizer != null) {
finalizer.run();
}
return null;
} else {
return queueHandler.async(callback, null);
}
} catch (Throwable e) {
e.printStackTrace();
throw e;
}
};
//noinspection unchecked - required at compile time
return (T) (Future) queueHandler.sync(chain);
} else {
if (callback == null) {
if (finalizer != null) {
finalizer.run();
}
} else {
callback.run();
}
}
}
return null;
} catch (Throwable e) {
e.printStackTrace();
return null;
} finally {
forceLoadSections = true;
}
}
private void updateGet(
LevelChunk nmsChunk,
LevelChunkSection[] chunkSections,
LevelChunkSection section,
char[] arr,
int layer
) {
try {
sectionLock.writeLock().lock();
if (this.getChunk() != nmsChunk) {
this.levelChunk = nmsChunk;
this.sections = new LevelChunkSection[chunkSections.length];
System.arraycopy(chunkSections, 0, this.sections, 0, chunkSections.length);
this.reset();
}
if (this.sections == null) {
this.sections = new LevelChunkSection[chunkSections.length];
System.arraycopy(chunkSections, 0, this.sections, 0, chunkSections.length);
}
if (this.sections[layer] != section) {
// Not sure why it's funky, but it's what I did in commit fda7d00747abe97d7891b80ed8bb88d97e1c70d1 and I don't want to touch it >dords
this.sections[layer] = new LevelChunkSection[]{section}.clone()[0];
}
} finally {
sectionLock.writeLock().unlock();
}
this.blocks[layer] = arr;
}
private char[] loadPrivately(int layer) {
layer -= getMinSectionPosition();
if (super.sections[layer] != null) {
synchronized (super.sectionLocks[layer]) {
if (super.sections[layer].isFull() && super.blocks[layer] != null) {
return super.blocks[layer];
}
}
}
return PaperweightGetBlocks.this.update(layer, null, true);
}
@Override
public void send(int mask, boolean lighting) {
synchronized (sendLock) {
PaperweightPlatformAdapter.sendChunk(serverLevel, chunkX, chunkZ, lighting);
}
}
/**
* Update a given (nullable) data array to the current data stored in the server's chunk, associated with this
* {@link PaperweightPlatformAdapter} instance. Not synchronised to the {@link PaperweightPlatformAdapter} instance as synchronisation
* is handled where necessary in the method, and should otherwise be handled correctly by this method's caller.
*
* @param layer layer index (0 may denote a negative layer in the world, e.g. at y=-32)
* @param data array to be updated/filled with data or null
* @param aggressive if the cached section array should be re-acquired.
* @return the given array to be filled with data, or a new array if null is given.
*/
@Override
@SuppressWarnings("unchecked")
public char[] update(int layer, char[] data, boolean aggressive) {
LevelChunkSection section = getSections(aggressive)[layer];
// Section is null, return empty array
if (section == null) {
data = new char[4096];
Arrays.fill(data, (char) BlockTypesCache.ReservedIDs.AIR);
return data;
}
if (data != null && data.length != 4096) {
data = new char[4096];
Arrays.fill(data, (char) BlockTypesCache.ReservedIDs.AIR);
}
if (data == null || data == FaweCache.INSTANCE.EMPTY_CHAR_4096) {
data = new char[4096];
Arrays.fill(data, (char) BlockTypesCache.ReservedIDs.AIR);
}
Semaphore lock = PaperweightPlatformAdapter.applyLock(section);
synchronized (lock) {
// Efficiently convert ChunkSection to raw data
try {
lock.acquire();
final PalettedContainer<net.minecraft.world.level.block.state.BlockState> blocks = section.getStates();
final BitStorage bits = (BitStorage) PaperweightPlatformAdapter.fieldStorage.get(blocks);
final Palette<BlockState> palette = (Palette<BlockState>) PaperweightPlatformAdapter.fieldPalette.get(blocks);
final int bitsPerEntry = (int) PaperweightPlatformAdapter.fieldBitsPerEntry.get(bits);
final long[] blockStates = bits.getRaw();
new BitArrayUnstretched(bitsPerEntry, 4096, blockStates).toRaw(data);
int num_palette;
if (palette instanceof LinearPalette || palette instanceof HashMapPalette) {
num_palette = palette.getSize();
} else {
// The section's palette is the global block palette.
for (int i = 0; i < 4096; i++) {
char paletteVal = data[i];
char ordinal = adapter.ibdIDToOrdinal(paletteVal);
data[i] = ordinal;
}
return data;
}
char[] paletteToOrdinal = FaweCache.INSTANCE.PALETTE_TO_BLOCK_CHAR.get();
try {
if (num_palette != 1) {
for (int i = 0; i < num_palette; i++) {
char ordinal = ordinal(palette.valueFor(i), adapter);
paletteToOrdinal[i] = ordinal;
}
for (int i = 0; i < 4096; i++) {
char paletteVal = data[i];
char val = paletteToOrdinal[paletteVal];
if (val == Character.MAX_VALUE) {
val = ordinal(palette.valueFor(i), adapter);
paletteToOrdinal[i] = val;
}
data[i] = val;
}
} else {
char ordinal = ordinal(palette.valueFor(0), adapter);
Arrays.fill(data, ordinal);
}
} finally {
for (int i = 0; i < num_palette; i++) {
paletteToOrdinal[i] = Character.MAX_VALUE;
}
}
return data;
} catch (IllegalAccessException | InterruptedException e) {
e.printStackTrace();
throw new RuntimeException(e);
} finally {
lock.release();
}
}
}
private char ordinal(net.minecraft.world.level.block.state.BlockState ibd, PaperweightFaweAdapter adapter) {
if (ibd == null) {
return BlockTypesCache.ReservedIDs.AIR;
} else {
return adapter.adaptToChar(ibd);
}
}
public LevelChunkSection[] getSections(boolean force) {
force &= forceLoadSections;
LevelChunkSection[] tmp = sections;
if (tmp == null || force) {
try {
sectionLock.writeLock().lock();
tmp = sections;
if (tmp == null || force) {
LevelChunkSection[] chunkSections = getChunk().getSections();
tmp = new LevelChunkSection[chunkSections.length];
System.arraycopy(chunkSections, 0, tmp, 0, chunkSections.length);
sections = tmp;
}
} finally {
sectionLock.writeLock().unlock();
}
}
return tmp;
}
public LevelChunk getChunk() {
LevelChunk levelChunk = this.levelChunk;
if (levelChunk == null) {
synchronized (this) {
levelChunk = this.levelChunk;
if (levelChunk == null) {
this.levelChunk = levelChunk = ensureLoaded(this.serverLevel, chunkX, chunkZ);
}
}
}
return levelChunk;
}
private void fillLightNibble(char[][] light, LightLayer lightLayer, int minSectionPosition, int maxSectionPosition) {
for (int Y = 0; Y <= maxSectionPosition - minSectionPosition; Y++) {
if (light[Y] == null) {
continue;
}
SectionPos sectionPos = SectionPos.of(levelChunk.getPos(), Y + minSectionPosition);
DataLayer dataLayer = serverLevel.getChunkSource().getLightEngine().getLayerListener(lightLayer).getDataLayerData(
sectionPos);
if (dataLayer == null) {
byte[] LAYER_COUNT = new byte[2048];
Arrays.fill(LAYER_COUNT, lightLayer == LightLayer.SKY ? (byte) 15 : (byte) 0);
dataLayer = new DataLayer(LAYER_COUNT);
((LevelLightEngine) serverLevel.getChunkSource().getLightEngine()).queueSectionData(
lightLayer,
sectionPos,
dataLayer,
true
);
}
synchronized (dataLayer) {
for (int x = 0; x < 16; x++) {
for (int y = 0; y < 16; y++) {
for (int z = 0; z < 16; z++) {
int i = y << 8 | z << 4 | x;
if (light[Y][i] < 16) {
dataLayer.set(x, y, z, light[Y][i]);
}
}
}
}
}
}
}
@Override
public boolean hasSection(int layer) {
layer -= getMinSectionPosition();
return getSections(false)[layer] != null;
}
@Override
@SuppressWarnings("unchecked")
public synchronized boolean trim(boolean aggressive) {
skyLight = new DataLayer[getSectionCount()];
blockLight = new DataLayer[getSectionCount()];
if (aggressive) {
sectionLock.writeLock().lock();
sections = null;
levelChunk = null;
sectionLock.writeLock().unlock();
return super.trim(true);
} else if (sections == null) {
// don't bother trimming if there are no sections stored.
return true;
} else {
for (int i = getMinSectionPosition(); i <= getMaxSectionPosition(); i++) {
int layer = i - getMinSectionPosition();
if (!hasSection(i) || !super.sections[layer].isFull()) {
continue;
}
LevelChunkSection existing = getSections(true)[layer];
try {
final PalettedContainer<net.minecraft.world.level.block.state.BlockState> blocksExisting = existing.getStates();
final Palette<BlockState> palette = (Palette<BlockState>) PaperweightPlatformAdapter.fieldPalette.get(
blocksExisting);
int paletteSize;
if (palette instanceof LinearPalette || palette instanceof HashMapPalette) {
paletteSize = palette.getSize();
} else {
super.trim(false, i);
continue;
}
if (paletteSize == 1) {
//If the cached palette size is 1 then no blocks can have been changed i.e. do not need to update these chunks.
continue;
}
super.trim(false, i);
} catch (IllegalAccessException ignored) {
super.trim(false, i);
}
}
return true;
}
}
}