Plex-FAWE/worldedit-bukkit/adapters/adapter-1_17_1/src/main/java/com/sk89q/worldedit/bukkit/adapter/impl/fawe/v1_17_R1_2/regen/PaperweightRegen.java

695 lines
28 KiB
Java

package com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_17_R1_2.regen;
import com.fastasyncworldedit.bukkit.adapter.Regenerator;
import com.fastasyncworldedit.core.Fawe;
import com.fastasyncworldedit.core.queue.IChunkCache;
import com.fastasyncworldedit.core.queue.IChunkGet;
import com.fastasyncworldedit.core.util.ReflectionUtils;
import com.fastasyncworldedit.core.util.TaskManager;
import com.google.common.collect.ImmutableList;
import com.mojang.datafixers.util.Either;
import com.mojang.serialization.Codec;
import com.mojang.serialization.Lifecycle;
import com.sk89q.worldedit.bukkit.adapter.Refraction;
import com.sk89q.worldedit.bukkit.adapter.impl.fawe.v1_17_R1_2.PaperweightGetBlocks;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.internal.util.LogManagerCompat;
import com.sk89q.worldedit.regions.Region;
import com.sk89q.worldedit.util.io.file.SafeFiles;
import com.sk89q.worldedit.world.RegenOptions;
import io.papermc.lib.PaperLib;
import net.minecraft.core.MappedRegistry;
import net.minecraft.core.Registry;
import net.minecraft.data.BuiltinRegistries;
import net.minecraft.data.worldgen.biome.Biomes;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ThreadedLevelLightEngine;
import net.minecraft.server.level.progress.ChunkProgressListener;
import net.minecraft.util.LinearCongruentialGenerator;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.LevelHeightAccessor;
import net.minecraft.world.level.LevelSettings;
import net.minecraft.world.level.biome.Biome;
import net.minecraft.world.level.biome.BiomeSource;
import net.minecraft.world.level.biome.FixedBiomeSource;
import net.minecraft.world.level.biome.OverworldBiomeSource;
import net.minecraft.world.level.chunk.ChunkAccess;
import net.minecraft.world.level.chunk.ChunkGenerator;
import net.minecraft.world.level.chunk.ChunkStatus;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.chunk.ProtoChunk;
import net.minecraft.world.level.chunk.UpgradeData;
import net.minecraft.world.level.dimension.LevelStem;
import net.minecraft.world.level.levelgen.FlatLevelSource;
import net.minecraft.world.level.levelgen.NoiseBasedChunkGenerator;
import net.minecraft.world.level.levelgen.NoiseGeneratorSettings;
import net.minecraft.world.level.levelgen.SimpleRandomSource;
import net.minecraft.world.level.levelgen.WorldGenSettings;
import net.minecraft.world.level.levelgen.flat.FlatLevelGeneratorSettings;
import net.minecraft.world.level.levelgen.structure.templatesystem.StructureManager;
import net.minecraft.world.level.levelgen.synth.ImprovedNoise;
import net.minecraft.world.level.newbiome.area.Area;
import net.minecraft.world.level.newbiome.area.AreaFactory;
import net.minecraft.world.level.newbiome.context.BigContext;
import net.minecraft.world.level.newbiome.layer.Layer;
import net.minecraft.world.level.newbiome.layer.Layers;
import net.minecraft.world.level.newbiome.layer.traits.PixelTransformer;
import net.minecraft.world.level.storage.LevelStorageSource;
import net.minecraft.world.level.storage.PrimaryLevelData;
import org.apache.logging.log4j.Logger;
import org.bukkit.Bukkit;
import org.bukkit.craftbukkit.v1_17_R1.CraftServer;
import org.bukkit.craftbukkit.v1_17_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_17_R1.generator.CustomChunkGenerator;
import org.bukkit.generator.BiomeProvider;
import org.bukkit.generator.BlockPopulator;
import javax.annotation.Nullable;
import java.io.IOException;
import java.lang.reflect.Field;
import java.lang.reflect.Method;
import java.nio.file.Path;
import java.util.Collections;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.OptionalLong;
import java.util.Random;
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.ConcurrentHashMap;
import java.util.function.BooleanSupplier;
import java.util.function.LongFunction;
import java.util.function.Supplier;
import java.util.stream.Collectors;
public class PaperweightRegen extends Regenerator<ChunkAccess, ProtoChunk, LevelChunk, PaperweightRegen.ChunkStatusWrap> {
private static final Logger LOGGER = LogManagerCompat.getLogger();
private static final Field worldsField;
private static final Field paperConfigField;
private static final Field generateFlatBedrockField;
private static final Field generatorSettingFlatField;
private static final Field generatorSettingBaseSupplierField;
private static final Field delegateField;
private static final Field chunkSourceField;
//list of chunk stati in correct order without FULL
private static final Map<ChunkStatus, Concurrency> chunkStati = new LinkedHashMap<>();
static {
chunkStati.put(ChunkStatus.EMPTY, Concurrency.FULL); // empty: radius -1, does nothing
chunkStati.put(ChunkStatus.STRUCTURE_STARTS, Concurrency.NONE); // structure starts: uses unsynchronized maps
chunkStati.put(
ChunkStatus.STRUCTURE_REFERENCES,
Concurrency.FULL
); // structure refs: radius 8, but only writes to current chunk
chunkStati.put(ChunkStatus.BIOMES, Concurrency.FULL); // biomes: radius 0
chunkStati.put(ChunkStatus.NOISE, Concurrency.RADIUS); // noise: radius 8
chunkStati.put(ChunkStatus.SURFACE, Concurrency.NONE); // surface: radius 0, requires NONE
chunkStati.put(ChunkStatus.CARVERS, Concurrency.NONE); // carvers: radius 0, but RADIUS and FULL change results
chunkStati.put(
ChunkStatus.LIQUID_CARVERS,
Concurrency.NONE
); // liquid carvers: radius 0, but RADIUS and FULL change results
chunkStati.put(ChunkStatus.FEATURES, Concurrency.NONE); // features: uses unsynchronized maps
chunkStati.put(
ChunkStatus.LIGHT,
Concurrency.FULL
); // light: radius 1, but no writes to other chunks, only current chunk
chunkStati.put(ChunkStatus.SPAWN, Concurrency.FULL); // spawn: radius 0
chunkStati.put(ChunkStatus.HEIGHTMAPS, Concurrency.FULL); // heightmaps: radius 0
try {
worldsField = CraftServer.class.getDeclaredField("worlds");
worldsField.setAccessible(true);
Field tmpPaperConfigField;
Field tmpFlatBedrockField;
try { //only present on paper
tmpPaperConfigField = Level.class.getDeclaredField("paperConfig");
tmpPaperConfigField.setAccessible(true);
tmpFlatBedrockField = tmpPaperConfigField.getType().getDeclaredField("generateFlatBedrock");
tmpFlatBedrockField.setAccessible(true);
} catch (Exception e) {
tmpPaperConfigField = null;
tmpFlatBedrockField = null;
}
paperConfigField = tmpPaperConfigField;
generateFlatBedrockField = tmpFlatBedrockField;
generatorSettingBaseSupplierField = NoiseBasedChunkGenerator.class.getDeclaredField(Refraction.pickName(
"settings", "g"));
generatorSettingBaseSupplierField.setAccessible(true);
generatorSettingFlatField = FlatLevelSource.class.getDeclaredField(Refraction.pickName("settings", "e"));
generatorSettingFlatField.setAccessible(true);
delegateField = CustomChunkGenerator.class.getDeclaredField("delegate");
delegateField.setAccessible(true);
chunkSourceField = ServerLevel.class.getDeclaredField(Refraction.pickName("chunkSource", "C"));
chunkSourceField.setAccessible(true);
} catch (Exception e) {
throw new RuntimeException(e);
}
}
//runtime
private ServerLevel originalServerWorld;
private ServerChunkCache originalChunkProvider;
private ServerLevel freshWorld;
private ServerChunkCache freshChunkProvider;
private LevelStorageSource.LevelStorageAccess session;
private StructureManager structureManager;
private ThreadedLevelLightEngine threadedLevelLightEngine;
private ChunkGenerator chunkGenerator;
private Path tempDir;
private boolean generateFlatBedrock = false;
public PaperweightRegen(org.bukkit.World originalBukkitWorld, Region region, Extent target, RegenOptions options) {
super(originalBukkitWorld, region, target, options);
}
@Override
protected boolean prepare() {
this.originalServerWorld = ((CraftWorld) originalBukkitWorld).getHandle();
originalChunkProvider = originalServerWorld.getChunkSource();
//flat bedrock? (only on paper)
if (paperConfigField != null) {
try {
generateFlatBedrock = generateFlatBedrockField.getBoolean(paperConfigField.get(originalServerWorld));
} catch (Exception ignored) {
}
}
seed = options.getSeed().orElse(originalServerWorld.getSeed());
chunkStati.forEach((s, c) -> super.chunkStatuses.put(new ChunkStatusWrap(s), c));
return true;
}
@Override
protected boolean initNewWorld() throws Exception {
//world folder
tempDir = java.nio.file.Files.createTempDirectory("FastAsyncWorldEditWorldGen");
//prepare for world init (see upstream implementation for reference)
org.bukkit.World.Environment environment = originalBukkitWorld.getEnvironment();
org.bukkit.generator.ChunkGenerator generator = originalBukkitWorld.getGenerator();
LevelStorageSource levelStorageSource = LevelStorageSource.createDefault(tempDir);
ResourceKey<LevelStem> levelStemResourceKey = getWorldDimKey(environment);
session = levelStorageSource.createAccess("faweregentempworld", levelStemResourceKey);
PrimaryLevelData originalWorldData = originalServerWorld.serverLevelData;
BiomeProvider biomeProvider = getBiomeProvider();
MinecraftServer server = originalServerWorld.getCraftServer().getServer();
WorldGenSettings originalOpts = originalWorldData.worldGenSettings();
WorldGenSettings newOpts = options.getSeed().isPresent()
? originalOpts.withSeed(originalWorldData.isHardcore(), OptionalLong.of(seed))
: originalOpts;
LevelSettings newWorldSettings = new LevelSettings(
"faweregentempworld",
originalWorldData.settings.gameType(),
originalWorldData.settings.hardcore(),
originalWorldData.settings.difficulty(),
originalWorldData.settings.allowCommands(),
originalWorldData.settings.gameRules(),
originalWorldData.settings.getDataPackConfig()
);
PrimaryLevelData newWorldData = new PrimaryLevelData(newWorldSettings, newOpts, Lifecycle.stable());
//init world
freshWorld = Fawe.instance().getQueueHandler().sync((Supplier<ServerLevel>) () -> new ServerLevel(
server,
server.executor,
session,
newWorldData,
originalServerWorld.dimension(),
originalServerWorld.dimensionType(),
new RegenNoOpWorldLoadListener(),
// placeholder. Required for new ChunkProviderServer, but we create and then set it later
newOpts.dimensions().get(levelStemResourceKey).generator(),
originalServerWorld.isDebug(),
seed,
ImmutableList.of(),
false,
environment,
generator,
biomeProvider
) {
private final Biome singleBiome = options.hasBiomeType() ? BuiltinRegistries.BIOME.get(ResourceLocation.tryParse(
options
.getBiomeType()
.getId())) : null;
@Override
public void tick(BooleanSupplier shouldKeepTicking) { //no ticking
}
@Override
public Biome getUncachedNoiseBiome(int biomeX, int biomeY, int biomeZ) {
if (options.hasBiomeType()) {
return singleBiome;
}
return PaperweightRegen.this.chunkGenerator.getBiomeSource().getNoiseBiome(biomeX, biomeY, biomeZ);
}
}).get();
freshWorld.noSave = true;
removeWorldFromWorldsMap();
newWorldData.checkName(originalServerWorld.serverLevelData.getLevelName()); //rename to original world name
if (paperConfigField != null) {
paperConfigField.set(freshWorld, originalServerWorld.paperConfig);
}
//generator
if (originalChunkProvider.getGenerator() instanceof FlatLevelSource) {
FlatLevelGeneratorSettings generatorSettingFlat = (FlatLevelGeneratorSettings) generatorSettingFlatField.get(
originalChunkProvider.getGenerator());
chunkGenerator = new FlatLevelSource(generatorSettingFlat);
} else if (originalChunkProvider.getGenerator() instanceof NoiseBasedChunkGenerator) {
Supplier<NoiseGeneratorSettings> generatorSettingBaseSupplier = (Supplier<NoiseGeneratorSettings>) generatorSettingBaseSupplierField
.get(originalChunkProvider.getGenerator());
BiomeSource biomeSource;
if (options.hasBiomeType()) {
biomeSource = new FixedBiomeSource(BuiltinRegistries.BIOME.get(ResourceLocation.tryParse(options
.getBiomeType()
.getId())));
} else {
biomeSource = originalChunkProvider.getGenerator().getBiomeSource();
if (biomeSource instanceof OverworldBiomeSource) {
biomeSource = fastOverworldBiomeSource(biomeSource);
}
}
chunkGenerator = new NoiseBasedChunkGenerator(biomeSource, seed, generatorSettingBaseSupplier);
} else if (originalChunkProvider.getGenerator() instanceof CustomChunkGenerator) {
chunkGenerator = (ChunkGenerator) delegateField.get(originalChunkProvider.getGenerator());
} else {
LOGGER.error("Unsupported generator type {}", originalChunkProvider.getGenerator().getClass().getName());
return false;
}
if (generator != null) {
chunkGenerator = new CustomChunkGenerator(freshWorld, chunkGenerator, generator);
generateConcurrent = generator.isParallelCapable();
}
freshChunkProvider = new ServerChunkCache(
freshWorld,
session,
server.getFixerUpper(),
server.getStructureManager(),
server.executor,
chunkGenerator,
freshWorld.spigotConfig.viewDistance,
server.forceSynchronousWrites(),
new RegenNoOpWorldLoadListener(),
(chunkCoordIntPair, state) -> {
},
() -> server.overworld().getDataStorage()
) {
// redirect to LevelChunks created in #createChunks
@Override
public ChunkAccess getChunk(int x, int z, ChunkStatus chunkstatus, boolean create) {
ChunkAccess chunkAccess = getChunkAt(x, z);
if (chunkAccess == null && create) {
chunkAccess = createChunk(getProtoChunkAt(x, z));
}
return chunkAccess;
}
};
chunkSourceField.set(freshWorld, freshChunkProvider);
//let's start then
structureManager = server.getStructureManager();
threadedLevelLightEngine = freshChunkProvider.getLightEngine();
return true;
}
@Override
protected void cleanup() {
try {
session.close();
} catch (Exception ignored) {
}
//shutdown chunk provider
try {
Fawe.instance().getQueueHandler().sync(() -> {
try {
freshChunkProvider.close(false);
} catch (IOException e) {
throw new RuntimeException(e);
}
});
} catch (Exception ignored) {
}
//remove world from server
try {
Fawe.instance().getQueueHandler().sync(this::removeWorldFromWorldsMap);
} catch (Exception ignored) {
}
//delete directory
try {
SafeFiles.tryHardToDeleteDir(tempDir);
} catch (Exception ignored) {
}
}
@Override
protected ProtoChunk createProtoChunk(int x, int z) {
return PaperLib.isPaper()
? new FastProtoChunk(new ChunkPos(x, z), UpgradeData.EMPTY, freshWorld, freshWorld) // paper
: new FastProtoChunk(new ChunkPos(x, z), UpgradeData.EMPTY, freshWorld); // spigot
}
@Override
protected LevelChunk createChunk(ProtoChunk protoChunk) {
return new LevelChunk(
freshWorld,
protoChunk,
null // we don't want to add entities
);
}
@Override
protected ChunkStatusWrap getFullChunkStatus() {
return new ChunkStatusWrap(ChunkStatus.FULL);
}
@Override
protected List<BlockPopulator> getBlockPopulators() {
return originalServerWorld.getWorld().getPopulators();
}
@Override
protected void populate(LevelChunk levelChunk, Random random, BlockPopulator blockPopulator) {
// BlockPopulator#populate has to be called synchronously for TileEntity access
TaskManager.taskManager().task(() -> blockPopulator.populate(freshWorld.getWorld(), random, levelChunk.getBukkitChunk()));
}
@Override
protected IChunkCache<IChunkGet> initSourceQueueCache() {
return (chunkX, chunkZ) -> new PaperweightGetBlocks(freshWorld, chunkX, chunkZ) {
@Override
public LevelChunk ensureLoaded(ServerLevel nmsWorld, int x, int z) {
return getChunkAt(x, z);
}
};
}
//util
@SuppressWarnings("unchecked")
private void removeWorldFromWorldsMap() {
Fawe.instance().getQueueHandler().sync(() -> {
try {
Map<String, org.bukkit.World> map = (Map<String, org.bukkit.World>) worldsField.get(Bukkit.getServer());
map.remove("faweregentempworld");
} catch (IllegalAccessException e) {
throw new RuntimeException(e);
}
});
}
private ResourceKey<LevelStem> getWorldDimKey(org.bukkit.World.Environment env) {
return switch (env) {
case NETHER -> LevelStem.NETHER;
case THE_END -> LevelStem.END;
default -> LevelStem.OVERWORLD;
};
}
@SuppressWarnings({"unchecked", "rawtypes"})
private BiomeSource fastOverworldBiomeSource(BiomeSource biomeSource) throws Exception {
Field legacyBiomeInitLayerField = OverworldBiomeSource.class.getDeclaredField(
Refraction.pickName("legacyBiomeInitLayer", "i"));
legacyBiomeInitLayerField.setAccessible(true);
Field largeBiomesField = OverworldBiomeSource.class.getDeclaredField(Refraction.pickName("largeBiomes", "j"));
largeBiomesField.setAccessible(true);
Field biomeRegistryField = OverworldBiomeSource.class.getDeclaredField(Refraction.pickName("biomes", "k"));
biomeRegistryField.setAccessible(true);
Field areaLazyField = Layer.class.getDeclaredField(Refraction.pickName("area", "b"));
areaLazyField.setAccessible(true);
Method initAreaFactoryMethod = Layers.class.getDeclaredMethod(
Refraction.pickName("getDefaultLayer", "a"),
boolean.class,
int.class,
int.class,
LongFunction.class
);
initAreaFactoryMethod.setAccessible(true);
//init new WorldChunkManagerOverworld
boolean legacyBiomeInitLayer = legacyBiomeInitLayerField.getBoolean(biomeSource);
boolean largebiomes = largeBiomesField.getBoolean(biomeSource);
Registry<Biome> biomeRegistryMojang = (Registry<Biome>) biomeRegistryField.get(biomeSource);
Registry<Biome> biomeRegistry;
if (options.hasBiomeType()) {
Biome biome = BuiltinRegistries.BIOME.get(ResourceLocation.tryParse(options.getBiomeType().getId()));
biomeRegistry = new MappedRegistry<>(
ResourceKey.createRegistryKey(new ResourceLocation("fawe_biomes")),
Lifecycle.experimental()
);
((MappedRegistry) biomeRegistry).registerMapping(0, BuiltinRegistries.BIOME.getResourceKey(biome).get(), biome,
Lifecycle.experimental()
);
} else {
biomeRegistry = biomeRegistryMojang;
}
//replace genLayer
AreaFactory<FastAreaLazy> factory = (AreaFactory<FastAreaLazy>) initAreaFactoryMethod.invoke(
null,
legacyBiomeInitLayer,
largebiomes ? 6 : 4,
4,
(LongFunction) (salt -> new FastWorldGenContextArea(seed, salt))
);
biomeSource = new FastOverworldBiomeSource(biomeRegistry, new FastGenLayer(factory));
return biomeSource;
}
private static class FastOverworldBiomeSource extends BiomeSource {
private final Registry<Biome> biomeRegistry;
private final boolean isSingleRegistry;
private final FastGenLayer fastGenLayer;
public FastOverworldBiomeSource(
Registry<Biome> biomeRegistry,
FastGenLayer genLayer
) {
super(biomeRegistry.stream().collect(Collectors.toList()));
this.biomeRegistry = biomeRegistry;
this.isSingleRegistry = biomeRegistry.entrySet().size() == 1;
this.fastGenLayer = genLayer;
}
@Override
protected Codec<? extends BiomeSource> codec() {
return OverworldBiomeSource.CODEC;
}
@Override
public BiomeSource withSeed(final long seed) {
return null;
}
@Override
public Biome getNoiseBiome(int biomeX, int biomeY, int biomeZ) {
if (this.isSingleRegistry) {
return this.biomeRegistry.byId(0);
}
return this.fastGenLayer.get(this.biomeRegistry, biomeX, biomeZ);
}
}
private static class FastWorldGenContextArea implements BigContext<FastAreaLazy> {
private final ConcurrentHashMap<Long, Integer> sharedAreaMap = new ConcurrentHashMap<>();
private final ImprovedNoise improvedNoise;
private final long magicrandom;
private final ConcurrentHashMap<Long, Long> map = new ConcurrentHashMap<>(); //needed for multithreaded generation
public FastWorldGenContextArea(long seed, long lconst) {
this.magicrandom = mix(seed, lconst);
this.improvedNoise = new ImprovedNoise(new SimpleRandomSource(seed));
}
private static long mix(long seed, long salt) {
long l = LinearCongruentialGenerator.next(salt, salt);
l = LinearCongruentialGenerator.next(l, salt);
l = LinearCongruentialGenerator.next(l, salt);
long m = LinearCongruentialGenerator.next(seed, l);
m = LinearCongruentialGenerator.next(m, l);
m = LinearCongruentialGenerator.next(m, l);
return m;
}
@Override
public FastAreaLazy createResult(PixelTransformer pixelTransformer) {
return new FastAreaLazy(sharedAreaMap, pixelTransformer);
}
@Override
public void initRandom(long x, long z) {
long l = this.magicrandom;
l = LinearCongruentialGenerator.next(l, x);
l = LinearCongruentialGenerator.next(l, z);
l = LinearCongruentialGenerator.next(l, x);
l = LinearCongruentialGenerator.next(l, z);
this.map.put(Thread.currentThread().getId(), l);
}
@Override
public int nextRandom(int y) {
long tid = Thread.currentThread().getId();
long e = this.map.computeIfAbsent(tid, i -> 0L);
int mod = (int) Math.floorMod(e >> 24L, (long) y);
this.map.put(tid, LinearCongruentialGenerator.next(e, this.magicrandom));
return mod;
}
@Override
public ImprovedNoise getBiomeNoise() {
return this.improvedNoise;
}
}
private static class FastGenLayer extends Layer {
private final FastAreaLazy fastAreaLazy;
public FastGenLayer(AreaFactory<FastAreaLazy> factory) {
super(() -> null);
this.fastAreaLazy = factory.make();
}
@Override
public Biome get(Registry<Biome> registry, int x, int z) {
ResourceKey<Biome> key = Biomes.byId(this.fastAreaLazy.get(x, z));
if (key == null) {
return registry.get(Biomes.byId(0));
}
Biome biome = registry.get(key);
if (biome == null) {
return registry.get(Biomes.byId(0));
}
return biome;
}
}
private record FastAreaLazy(ConcurrentHashMap<Long, Integer> sharedMap, PixelTransformer transformer) implements Area {
@Override
public int get(int x, int z) {
long zx = ChunkPos.asLong(x, z);
return this.sharedMap.computeIfAbsent(zx, i -> this.transformer.apply(x, z));
}
}
private static class RegenNoOpWorldLoadListener implements ChunkProgressListener {
private RegenNoOpWorldLoadListener() {
}
@Override
public void updateSpawnPos(ChunkPos spawnPos) {
}
@Override
public void onStatusChange(ChunkPos pos, @Nullable ChunkStatus status) {
}
@Override
public void start() {
}
@Override
public void stop() {
}
// TODO Paper only(?) @Override
public void setChunkRadius(int radius) {
}
}
private class FastProtoChunk extends ProtoChunk {
// avoid warning on paper
public FastProtoChunk(ChunkPos pos, UpgradeData upgradeData, LevelHeightAccessor world, ServerLevel serverLevel) {
super(pos, upgradeData, world, serverLevel);
}
// compatibility with spigot
public FastProtoChunk(ChunkPos pos, UpgradeData upgradeData, LevelHeightAccessor levelHeightAccessor) {
super(pos, upgradeData, levelHeightAccessor);
}
public boolean generateFlatBedrock() {
return generateFlatBedrock;
}
// no one will ever see the entities!
@Override
public List<CompoundTag> getEntities() {
return Collections.emptyList();
}
}
protected class ChunkStatusWrap extends ChunkStatusWrapper<ChunkAccess> {
private final ChunkStatus chunkStatus;
public ChunkStatusWrap(ChunkStatus chunkStatus) {
this.chunkStatus = chunkStatus;
}
@Override
public int requiredNeighborChunkRadius() {
return chunkStatus.getRange();
}
@Override
public String name() {
return chunkStatus.getName();
}
@Override
public CompletableFuture<?> processChunk(List<ChunkAccess> accessibleChunks) {
return chunkStatus.generate(
Runnable::run, // TODO revisit, we might profit from this somehow?
freshWorld,
chunkGenerator,
structureManager,
threadedLevelLightEngine,
c -> CompletableFuture.completedFuture(Either.left(c)),
accessibleChunks
);
}
}
}