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https://github.com/plexusorg/Plex-FAWE.git
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7ef8b2f95e
Fixes #1093 Fixes #1042
218 lines
6.0 KiB
Java
218 lines
6.0 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.world.block;
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import com.boydti.fawe.beta.ITileInput;
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import com.sk89q.jnbt.CompoundTag;
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import com.sk89q.worldedit.blocks.TileEntityBlock;
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import com.sk89q.worldedit.extent.OutputExtent;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.registry.state.Property;
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import com.sk89q.worldedit.registry.state.PropertyKey;
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import com.sk89q.worldedit.world.registry.BlockMaterial;
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import java.util.Locale;
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import java.util.Map;
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import java.util.stream.Collectors;
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import javax.annotation.Nullable;
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public interface BlockStateHolder<B extends BlockStateHolder<B>> extends TileEntityBlock, Pattern {
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/**
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* Get the block type.
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*
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* @return The type
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*/
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BlockType getBlockType();
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/**
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* Magic number (legacy uses).
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*/
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@Deprecated
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B withPropertyId(int propertyId);
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/**
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* Get combined id (legacy uses).
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*/
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@Deprecated
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int getInternalId();
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@Deprecated
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int getOrdinal();
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@Deprecated
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char getOrdinalChar();
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BlockMaterial getMaterial();
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/**
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* Get type id (legacy uses).
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*/
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@Deprecated
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int getInternalBlockTypeId();
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/**
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* Get the block data (legacy uses).
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*/
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@Deprecated
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int getInternalPropertiesId();
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/**
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* Returns a BlockState with the given state and value applied.
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*
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* @param property The state
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* @param value The value
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* @return The modified state, or same if could not be applied
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*/
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<V> B with(final Property<V> property, final V value);
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/**
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* Returns a BlockStateHolder with the given state and value applied.
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*
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* @param property The property key
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* @param value The value
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* @return The modified state, or same if could not be applied
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*/
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<V> B with(final PropertyKey property, final V value);
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/**
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* Gets the value for the given state.
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*
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* @param property The state
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* @return The value
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*/
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<V> V getState(Property<V> property);
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/**
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* Gets the value for the given state.
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*
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* @param property The state
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* @return The value
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*/
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<V> V getState(final PropertyKey property);
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/**
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* Gets an immutable collection of the states.
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*
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* @return The states
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*/
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Map<Property<?>, Object> getStates();
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/**
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* Checks if the type is the same, and if the matched states are the same.
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*
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* @param o other block
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* @return true if equal
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*/
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boolean equalsFuzzy(BlockStateHolder<?> o);
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/**
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* Returns an immutable {@link BlockState} from this BlockStateHolder.
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*
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* @return A BlockState
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*/
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BlockState toImmutableState();
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/**
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* Gets a {@link BaseBlock} from this BlockStateHolder.
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*
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* @return The BaseBlock
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*/
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BaseBlock toBaseBlock();
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/**
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* Gets a {@link BaseBlock} from this BlockStateHolder.
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*
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* @param compoundTag The NBT Data to apply
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* @return The BaseBlock
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*/
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BaseBlock toBaseBlock(CompoundTag compoundTag);
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@Override
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default BaseBlock apply(BlockVector3 position) {
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return toBaseBlock();
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}
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void applyTileEntity(OutputExtent output, int x, int y, int z);
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/**
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* Return the name of the title entity ID.
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*
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* @return tile entity ID, non-null string
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*/
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default String getNbtId() {
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return "";
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}
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/**
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* Returns whether the block contains NBT data. {@link #getNbtData()}
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* must not return null if this method returns true.
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*
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* @return true if there is NBT data
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*/
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default boolean hasNbtData() {
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return false;
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}
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/**
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* Get the object's NBT data (tile entity data). The returned tag, if
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* modified in any way, should be sent to {@link #setNbtData(CompoundTag)}
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* so that the instance knows of the changes. Making changes without
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* calling {@link #setNbtData(CompoundTag)} could have unintended
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* consequences.
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*
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* <p>{@link #hasNbtData()} must return true if and only if method does
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* not return null.</p>
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*
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* @return compound tag, or null
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*/
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@Nullable
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default CompoundTag getNbtData() {
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return getBlockType().getMaterial().isTile() ? getBlockType().getMaterial().getDefaultTile() : null;
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}
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/**
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* Set the object's NBT data (tile entity data).
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*
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* @param nbtData NBT data, or null if no data
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*/
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default void setNbtData(@Nullable CompoundTag nbtData) {
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throw new UnsupportedOperationException("State is immutable");
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}
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default BaseBlock toBaseBlock(ITileInput input, int x, int y, int z) {
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throw new UnsupportedOperationException("State is immutable");
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}
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default String getAsString() {
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if (getStates().isEmpty()) {
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return this.getBlockType().getId();
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} else {
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String properties = getStates().entrySet().stream()
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.map(entry -> entry.getKey().getName()
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+ "="
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+ entry.getValue().toString().toLowerCase(Locale.ROOT))
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.collect(Collectors.joining(","));
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return this.getBlockType().getId() + "[" + properties + "]";
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}
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}
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}
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