Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/event/platform/CommandSuggestionEvent.java

96 lines
2.6 KiB
Java

/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify it
* under the terms of the GNU Lesser General Public License as published by the
* Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
* for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.event.platform;
import com.sk89q.worldedit.event.Event;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.internal.util.Substring;
import java.util.Collections;
import java.util.List;
import static com.google.common.base.Preconditions.checkNotNull;
/**
* Posted when suggestions for auto-completion are requested for command input.
*/
public class CommandSuggestionEvent extends Event {
private final Actor actor;
private final String arguments;
private List<Substring> suggestions = Collections.emptyList();
/**
* Create a new instance.
*
* @param actor the player
* @param arguments the arguments
*/
public CommandSuggestionEvent(Actor actor, String arguments) {
checkNotNull(actor);
checkNotNull(arguments);
this.actor = actor;
this.arguments = arguments;
}
/**
* Get the actor that issued the command.
*
* @return the actor that issued the command
*/
public Actor getActor() {
return actor;
}
/**
* Get the arguments.
*
* @return the arguments
*/
public String getArguments() {
return arguments;
}
/**
* Get the list of suggestions that are to be presented.
*
* <p>
* Each Substring holds the replacement as the substring,
* and the replacement range as the original substring range.
* </p>
*
* @return the list of suggestions
*/
public List<Substring> getSuggestions() {
return suggestions;
}
/**
* Set the list of suggestions that are to be presented.
*
* @param suggestions the list of suggestions
*/
public void setSuggestions(List<Substring> suggestions) {
checkNotNull(suggestions);
this.suggestions = suggestions;
}
}