159 lines
4.7 KiB
Java
159 lines
4.7 KiB
Java
/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.sk89q.worldedit.world.item;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.blocks.BaseItem;
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import com.sk89q.worldedit.blocks.BaseItemStack;
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import com.sk89q.worldedit.extension.platform.Capability;
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import com.sk89q.worldedit.registry.Keyed;
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import com.sk89q.worldedit.registry.NamespacedRegistry;
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import com.sk89q.worldedit.registry.RegistryItem;
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import com.sk89q.worldedit.util.GuavaUtil;
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import com.sk89q.worldedit.util.concurrency.LazyReference;
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import com.sk89q.worldedit.util.formatting.text.Component;
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import com.sk89q.worldedit.world.block.BlockType;
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import com.sk89q.worldedit.world.block.BlockTypes;
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import com.sk89q.worldedit.world.registry.ItemMaterial;
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import javax.annotation.Nullable;
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public class ItemType implements RegistryItem, Keyed {
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public static final NamespacedRegistry<ItemType> REGISTRY = new NamespacedRegistry<>("item type");
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private final String id;
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@SuppressWarnings("deprecation")
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private final LazyReference<String> name = LazyReference.from(() -> {
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String name = GuavaUtil.firstNonNull(
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WorldEdit.getInstance().getPlatformManager().queryCapability(Capability.GAME_HOOKS)
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.getRegistries().getItemRegistry().getName(this),
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""
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);
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return name.isEmpty() ? getId() : name;
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});
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private final LazyReference<Component> richName = LazyReference.from(() ->
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WorldEdit.getInstance().getPlatformManager().queryCapability(Capability.GAME_HOOKS)
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.getRegistries().getItemRegistry().getRichName(this)
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);
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private final LazyReference<ItemMaterial> itemMaterial = LazyReference.from(() ->
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WorldEdit.getInstance().getPlatformManager().queryCapability(Capability.GAME_HOOKS)
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.getRegistries().getItemRegistry().getMaterial(this)
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);
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private BlockType blockType;
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private boolean initBlockType;
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private BaseItem defaultState;
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public ItemType(String id) {
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// If it has no namespace, assume minecraft.
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if (!id.contains(":")) {
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id = "minecraft:" + id;
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}
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this.id = id;
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}
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@Override
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public String getId() {
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return this.id;
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}
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private int internalId;
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@Override
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public void setInternalId(int internalId) {
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this.internalId = internalId;
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}
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@Override
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public int getInternalId() {
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return internalId;
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}
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public Component getRichName() {
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return richName.getValue();
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}
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/**
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* Gets the name of this item, or the ID if the name cannot be found.
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*
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* @return The name, or ID
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* @deprecated Names are translatable now, use {@link #getRichName()}.
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*/
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@Deprecated
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public String getName() {
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return name.getValue();
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}
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/**
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* Gets whether this item type has a block representation.
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*
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* @return If it has a block
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*/
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public boolean hasBlockType() {
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return getBlockType() != null;
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}
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/**
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* Gets the block representation of this item type, if it exists.
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*
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* @return The block representation
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*/
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@Nullable
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public BlockType getBlockType() {
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if (!initBlockType) {
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initBlockType = true;
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this.blockType = BlockTypes.get(this.id);
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}
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return this.blockType;
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}
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public BaseItem getDefaultState() {
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if (defaultState == null) {
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this.defaultState = new BaseItemStack(this);
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}
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return this.defaultState;
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}
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/**
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* Get the material for this ItemType.
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*
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* @return The material
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*/
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public ItemMaterial getMaterial() {
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return itemMaterial.getValue();
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}
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@Override
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public String toString() {
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return getId();
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}
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@Override
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public int hashCode() {
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return this.id.hashCode();
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}
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@Override
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public boolean equals(Object obj) {
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return obj instanceof ItemType && this.id.equals(((ItemType) obj).id);
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}
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}
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