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make disabled sound relative to what is disabled
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@ -71,7 +71,7 @@ public class PlexUtils extends PlexBase
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Particle.CLOUD.builder().location(location).receivers(player).extra(0).offset(0.5,0.5,0.5).count(5).spawn();
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Particle.CLOUD.builder().location(location).receivers(player).extra(0).offset(0.5,0.5,0.5).count(5).spawn();
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Particle.FLAME.builder().location(location).receivers(player).extra(0).offset(0.5,0.5,0.5).count(3).spawn();
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Particle.FLAME.builder().location(location).receivers(player).extra(0).offset(0.5,0.5,0.5).count(3).spawn();
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Particle.SOUL_FIRE_FLAME.builder().location(location).receivers(player).offset(0.5,0.5,0.5).extra(0).count(2).spawn();
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Particle.SOUL_FIRE_FLAME.builder().location(location).receivers(player).offset(0.5,0.5,0.5).extra(0).count(2).spawn();
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player.playSound(net.kyori.adventure.sound.Sound.sound(org.bukkit.Sound.BLOCK_FIRE_EXTINGUISH.key(), net.kyori.adventure.sound.Sound.Source.BLOCK, 0.5f, 0.5f));
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player.playSound(location, org.bukkit.Sound.BLOCK_FIRE_EXTINGUISH, 0.5f, 0.5f);
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}
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}
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public static ChatColor randomChatColor()
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public static ChatColor randomChatColor()
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