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remove <v> and swap it to {number} for messages
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parent
511506348f
commit
35d436bb61
@ -146,9 +146,13 @@ public class PlexUtils extends PlexBase
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{
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throw new NullPointerException();
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}
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for (Object object : objects)
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/*for (Object object : objects)
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{
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f = f.replaceFirst("<v>", String.valueOf(object));
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}*/
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for (int i = 0; i < objects.length; i++)
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{
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f = f.replace("{" + i + "}", String.valueOf(objects[i]));
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}
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return f;
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}
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@ -5,103 +5,103 @@
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# Messages in here will be placed in for certain commands, actions, etc.
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# Warning: not all commands have customizable messages
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# Variables <v> - these are code-defined replacements for things that should be inserted into messages. (e.g. names, statuses, numbers)
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# Variables {number} - these are code-defined replacements for things that should be inserted into messages. (e.g. names, statuses, numbers)
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# If any of these variables are supposed to be used within a message, some documentation is provided to give more context to what the variables indicate.
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# You are unable to change the order the variables are used due to it being a code-side functionality.
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# If you are wishing to change these messages it's recommended you use the same amount of variables as stated in the documentation, however it's not required.
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# 1. Appeal URL
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# 2. Reason
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# 3. Expiry
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# 4. Punisher
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banMessage: "<red>You have been banned! You may appeal at <gold><v>.\n<red>Reason: <gold><v>\n<red>End date: <gold><v>\n<red>Banned by: <gold><v>"
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# The type of indefinite ban
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# Appeal URL
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indefBanMessage: "<red>Your <v> is indefinitely banned! You may appeal at <gold><v>."
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# 0 - Appeal URL
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# 1 - Reason
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# 2 - Expiry
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# 3 - Punisher
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banMessage: "<red>You have been banned! You may appeal at <gold>{0}.\n<red>Reason: <gold>{1}\n<red>End date: <gold>{2}\n<red>Banned by: <gold>{3}"
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# 0 - The type of indefinite ban
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# 1 - Appeal URL
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indefBanMessage: "<red>Your {0} is indefinitely banned! You may appeal at <gold>{1}."
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playerNotFound: "<red>Player not found!"
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worldNotFound: "<red>World not found!"
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# 1. The world you have been teleported to
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playerWorldTeleport: "<aqua>You have been teleported to <v>."
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# 1. The sender who opped everyone
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oppedAllPlayers: "<aqua><v> - Opped all players on the server"
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# 1. The sender who de-opped everyone
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deoppedAllPlayers: "<aqua><v> - De-opped all players on the server"
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# 1. The person who is opping
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# 2. The person who has been opped
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oppedPlayer: "<aqua><v> - Opped <v>"
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# 1. The person who is deopped
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# 2. The person who has been deopped
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deoppedPlayer: "<red><v> - Deopped <v>"
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# 1. The person who is freezing
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# 2. The person who has been frozen
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frozePlayer: "<red><v> - Froze <v>"
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# 1. The person who is unfreezing
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# 2. The person who has been unfrozen
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unfrozePlayer: "<aqua><v> - Unfroze <v>"
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# 1. The command sender
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# 2. The person who has been muted
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mutedPlayer: "<red><v> - Muted <v>"
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# 1. The command sender
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# 2. The person who has been unmuted
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unmutedPlayer: "<aqua><v> - Unmuted <v>"
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# 1. The person who is locking up
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# 2. The person who has been locked up
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lockedUpPlayer: "<aqua><v> - Locking up <v>"
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# 1. The person who is unlocking
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# 2. The person who has been unlocked
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unlockedPlayer: "<aqua><v> - Unlocking <v>"
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# 1. The rank required to use the command
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noPermissionRank: "<red>You must be at least <v> <red>to use this command!"
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# 1. The permission node required to use the command
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noPermissionNode: "<red>You must have the permission: <v> <red>to use this command!"
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# 0 - The world you have been teleported to
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playerWorldTeleport: "<aqua>You have been teleported to {0}."
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# 0 - The sender who opped everyone
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oppedAllPlayers: "<aqua>{0} - Opped all players on the server"
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# 0 - The sender who de-opped everyone
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deoppedAllPlayers: "<aqua>{0} - De-opped all players on the server"
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# 0 - The person who is opping
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# 1 - The person who has been opped
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oppedPlayer: "<aqua>{0} - Opped {1}"
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# 0 - The person who is deopped
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# 1 - The person who has been deopped
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deoppedPlayer: "<red>{0} - Deopped {1}"
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# 0 - The person who is freezing
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# 1 - The person who has been frozen
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frozePlayer: "<red>{0} - Froze {1}"
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# 0 - The person who is unfreezing
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# 1 - The person who has been unfrozen
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unfrozePlayer: "<aqua>{0} - Unfroze {1}"
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# 0 - The command sender
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# 1 - The person who has been muted
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mutedPlayer: "<red>{0} - Muted {1}"
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# 0 - The command sender
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# 1 - The person who has been unmuted
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unmutedPlayer: "<aqua>{0} - Unmuted {1}"
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# 0 - The person who is locking up
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# 1 - The person who has been locked up
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lockedUpPlayer: "<aqua>{0} - Locking up {1}"
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# 0 - The person who is unlocking
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# 1 - The person who has been unlocked
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unlockedPlayer: "<aqua>{0} - Unlocking {1}"
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# 0 - The rank required to use the command
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noPermissionRank: "<red>You must be at least {0} <red>to use this command!"
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# 0 - The permission node required to use the command
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noPermissionNode: "<red>You must have the permission: {0} <red>to use this command!"
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noPermissionInGame: "<red>You must be in console to use this command!"
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noPermissionConsole: "<red>You must be in-game to use this command!"
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# 1. The username of the name history
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nameHistoryTitle: "<gold>Name History of <v>"
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# 0 - The username of the name history
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nameHistoryTitle: "<gold>Name History of {0}"
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nameHistorySeparator: "<gold><strikethrough>-----------------------------"
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# 1. The name
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# 2. The date and time of the name change
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nameHistoryBody: "<gold><v> <dark_gray>- <gold><v>"
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# 1. The gamemode
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gameModeSetTo: "<gray>Your gamemode has been set to <v>."
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# 1. The player's name
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# 2. The gamemode
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setOtherPlayerGameModeTo: "<gray>You set <v>'s gamemode to <v>."
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# 1. The command sender
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# 2. The gamemode
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playerSetOtherGameMode: "<gray><v> set your gamemode to <v>."
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# 1. The command sender
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# 2. The gamemode
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setEveryoneGameMode: "<aqua><v> - Changing everyone's gamemode to <v>"
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# 0 - The name
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# 1 - The date and time of the name change
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nameHistoryBody: "<gold>{0} <dark_gray>- <gold>{1}"
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# 0 - The gamemode
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gameModeSetTo: "<gray>Your gamemode has been set to {0}."
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# 0 - The player's name
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# 1 - The gamemode
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setOtherPlayerGameModeTo: "<gray>You set {0}'s gamemode to {1}."
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# 0 - The command sender
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# 1 - The gamemode
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playerSetOtherGameMode: "<gray>{0} set your gamemode to {1}."
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# 0 - The command sender
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# 1 - The gamemode
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setEveryoneGameMode: "<aqua>{0} - Changing everyone's gamemode to {1}"
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consoleMustDefinePlayer: "<red>You must define a player since you are running this command from console."
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# 1. The command sender
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# 2. The player
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newAdminAdded: "<aqua><v> - Adding <v> to the admin list"
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# 1. The command sender
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# 2. The player
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adminRemoved: "<red><v> - Removing <v> from the admin list"
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# 1. The command sender
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# 2. The player
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adminSetRank: "<aqua><v> - Setting <v>'s rank to <v>"
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# The world name
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teleportedToWorld: "<aqua>You have been teleported to the <v>."
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# 0 - The command sender
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# 1 - The player
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newAdminAdded: "<aqua>{0} - Adding {1} to the admin list"
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# 0 - The command sender
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# 1 - The player
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adminRemoved: "<red>{0} - Removing {1} from the admin list"
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# 0 - The command sender
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# 1 - The player
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# 2 - The rank
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adminSetRank: "<aqua>{0} - Setting {1}'s rank to {2}"
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# 0 - The world name
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teleportedToWorld: "<aqua>You have been teleported to the {0}."
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higherRankThanYou: "<red>This player is an admin or a higher rank than you."
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playerNotAdmin: "<red>That player is not an admin."
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playerIsAdmin: "<red>That player is already an admin."
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rankNotFound: "<red>The rank you entered was not found."
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rankMustBeHigherThanAdmin: "<red>The rank you entered must be higher than Admin."
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consoleOnly: "<red>This command can only be executed by the console."
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# 1. Rank
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yourRank: "<aqua>Your rank is: <v>"
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# 1. Player name
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# 2. Rank
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otherRank: "<aqua><v>'s rank is: <v>"
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# 1. The command sender
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# 2. The player
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banningPlayer: "<red><v> - Banning <v>"
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# 1. The command sender
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# 2. The player
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unbanningPlayer: "<aqua><v> - Unbanning <v>"
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# 0 - Rank
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yourRank: "<aqua>Your rank is: {0}"
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# 0 - Player name
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# 1 - Rank
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otherRank: "<aqua>{0}'s rank is: {1}"
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# 0 - The command sender
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# 1 - The player
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banningPlayer: "<red>{0} - Banning {1}"
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# 0 - The command sender
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# 1 - The player
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unbanningPlayer: "<aqua>{0} - Unbanning {1}"
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playerNotBanned: "<red>That player is not banned!"
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playerNotFrozen: "<red>That player is not frozen!"
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playerNotMuted: "<red>That player is not muted!"
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@ -110,33 +110,36 @@ playerFrozen: "<red>That player is already frozen!"
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playerMuted: "<red>That player is already muted!"
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playerLockedUp: "<red>That player is already locked up!"
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muted: "<red>You are currently muted - STFU!"
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# 1. The command sender
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# 2. The player
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kickedPlayer: "<red><v> - Kicking <v>"
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# 0 - The command sender
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# 1 - The player
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kickedPlayer: "<red>{0} - Kicking {1}"
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teleportedToWorldSpawn: "<aqua>Teleporting to the local spawn"
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toggleCommandSpy: "<gray>CommandSpy has been"
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enabled: "<gray>enabled."
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disabled: "<gray>disabled."
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adminChatFormat: '<dark_gray>[<blue>AdminChat<dark_gray>] <dark_red><v> <gray>» <gold><v>'
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maximumPrefixLength: "<red>The maximum length for a tag may only be <v>."
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# 0 - The admin / staff member
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# 1 - The message
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adminChatFormat: '<dark_gray>[<blue>AdminChat<dark_gray>] <dark_red>{0} <gray>» <gold>{1}'
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# 0 - Maximum length, configured in config.yml
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maximumPrefixLength: "<red>The maximum length for a tag may only be {0}."
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prefixCleared: "<aqua>Your prefix has been cleared."
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# 1. The player name
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otherPrefixCleared: "<aqua>You have cleared <v>'s prefix."
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# 1. The new prefix
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prefixSetTo: "<aqua>Your prefix has been set to <v>"
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# 1. The amount of players whose edits are blocked
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blockedEditsSize: "Blocked block modification abilities for <v> players."
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# 1. The amount of players whose edits are unblocked
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unblockedEditsSize: "Unblocked all block modification abilities for <v> players."
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# 1. The command sender
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# 2. The player name
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blockingEditFor: "<red><v> - Blocking block modification abilities for <v>"
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# 1. The command sender
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# 2. The player name
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unblockingEditFor: "<aqua><v> - Unblocking block modification abilities for <v>"
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# 0 - The player name
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otherPrefixCleared: "<aqua>You have cleared {0}'s prefix."
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# 0 - The new prefix
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prefixSetTo: "<aqua>Your prefix has been set to {0}"
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# 0 - The amount of players whose edits are blocked
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blockedEditsSize: "Blocked block modification abilities for {0} players."
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# 0 - The amount of players whose edits are unblocked
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unblockedEditsSize: "Unblocked all block modification abilities for {0} players."
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# 0 - The command sender
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# 1 - The player name
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blockingEditFor: "<red>{0} - Blocking block modification abilities for {1}"
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# 0 - The command sender
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# 1 - The player name
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unblockingEditFor: "<aqua>{0} - Unblocking block modification abilities for {1}"
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yourEditsHaveBeenBlocked: "<gray>Your block modification abilities have been blocked."
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yourEditsHaveBeenUnblocked: "<gray>Your block modification abilities have been restored."
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# 1. The player name
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editsBlocked: "<gray>Blocked block modification abilities for <v>"
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# 1. The player name
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editsUnblocked: "<gray>Unblocked block modification abilities for <v>"
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# 0 - The player name
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editsBlocked: "<gray>Blocked block modification abilities for {0}"
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# 0 - The player name
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editsUnblocked: "<gray>Unblocked block modification abilities for {0}"
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