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Add a /tempmute command (#96)
* Update WhoHasCMD.java Added functionality that clears all players with a specified item * Added functionality that clears all players with a specified item * Altered tab completion to include "clear" argument * Update WhoHasCMD.java * Implemented a mob limiter that can be configured via a command * Fixed some imports * Refined tab complete * Implemented reviewed changes * Added a /tempmute command * Removed unnecessary imports & simplified the reason assignment * Fixed the usage for the moblimit command --------- Co-authored-by: Telesphoreo <me@telesphoreo.me>
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@@ -43,6 +43,13 @@ mutedPlayer: "<red>{0} - Muted {1}"
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# 0 - The command sender
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# 1 - The person who has been unmuted
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unmutedPlayer: "<aqua>{0} - Unmuted {1}"
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invalidTimeFormat: "<red>Invalid time format. Use s, m, h, d, w, mo, or y (e.g., 1h30m)."
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timeMustBeFuture: "<red>The specified time must be in the future."
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# 0 - The command sender
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# 1 - The person who has been muted
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# 2 - The time that the person is muted for
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tempMutedPlayer: "<red>{0} - Muted {1} for {2}"
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maxTimeExceeded: "<red>The specified time must be under a week."
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# 0 - The person who is locking up
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# 1 - The person who has been locked up
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lockedUpPlayer: "<aqua>{0} - Locking up {1}"
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@@ -271,4 +278,4 @@ reappliedGamerules: "<aqua>All game rules have been re-applied!"
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commandNotFound: "<red>That command could not be found!"
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# 0 - The command
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# 1 - A list of aliases found
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commandAliases: "<aqua>Aliases for {0} are: {1}"
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commandAliases: "<aqua>Aliases for {0} are: {1}"
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