mirror of
https://github.com/plexusorg/Plex.git
synced 2025-06-29 14:56:43 +00:00
Gamerule stuff
This commit is contained in:
@ -3,7 +3,7 @@ package dev.plex.services;
|
||||
import com.google.common.collect.Lists;
|
||||
import dev.plex.Plex;
|
||||
import dev.plex.services.impl.BanService;
|
||||
import dev.plex.services.impl.GameruleService;
|
||||
import dev.plex.services.impl.GameRuleService;
|
||||
import org.bukkit.Bukkit;
|
||||
|
||||
import java.util.List;
|
||||
@ -13,7 +13,7 @@ public class ServiceManager {
|
||||
|
||||
public ServiceManager() {
|
||||
registerService(new BanService());
|
||||
registerService(new GameruleService());
|
||||
registerService(new GameRuleService());
|
||||
}
|
||||
|
||||
public void startServices() {
|
||||
|
47
src/main/java/dev/plex/services/impl/GameRuleService.java
Normal file
47
src/main/java/dev/plex/services/impl/GameRuleService.java
Normal file
@ -0,0 +1,47 @@
|
||||
package dev.plex.services.impl;
|
||||
|
||||
import dev.plex.services.AbstractService;
|
||||
import dev.plex.util.PlexLog;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.GameRule;
|
||||
import org.bukkit.World;
|
||||
|
||||
public class GameRuleService extends AbstractService
|
||||
{
|
||||
public GameRuleService()
|
||||
{
|
||||
super(false, true);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run()
|
||||
{
|
||||
for (World world : Bukkit.getWorlds())
|
||||
{
|
||||
commitGameRules(world);
|
||||
PlexLog.log("Set gamerules for world: " + world);
|
||||
}
|
||||
}
|
||||
|
||||
private void commitGameRules(World world)
|
||||
{
|
||||
world.setGameRule(GameRule.DO_MOB_SPAWNING, false);
|
||||
world.setGameRule(GameRule.DO_FIRE_TICK, false);
|
||||
world.setGameRule(GameRule.KEEP_INVENTORY, true);
|
||||
world.setGameRule(GameRule.DO_MOB_LOOT, false);
|
||||
world.setGameRule(GameRule.MOB_GRIEFING, false);
|
||||
world.setGameRule(GameRule.DO_TILE_DROPS, false);
|
||||
world.setGameRule(GameRule.COMMAND_BLOCK_OUTPUT, false);
|
||||
world.setGameRule(GameRule.NATURAL_REGENERATION, true);
|
||||
world.setGameRule(GameRule.DO_DAYLIGHT_CYCLE, false);
|
||||
world.setGameRule(GameRule.ANNOUNCE_ADVANCEMENTS, false);
|
||||
world.setGameRule(GameRule.SHOW_DEATH_MESSAGES, false);
|
||||
world.setGameRule(GameRule.SEND_COMMAND_FEEDBACK, false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int repeatInSeconds()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
}
|
@ -1,92 +0,0 @@
|
||||
package dev.plex.services.impl;
|
||||
|
||||
import dev.plex.Plex;
|
||||
import dev.plex.services.AbstractService;
|
||||
import dev.plex.util.PlexLog;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.World;
|
||||
|
||||
import java.util.EnumMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
public class GameruleService extends AbstractService {
|
||||
private final Map<GameRule, Boolean> rules = new EnumMap<>(GameRule.class);
|
||||
|
||||
public GameruleService() {
|
||||
super(false, false);
|
||||
}
|
||||
|
||||
public void setGameRule(GameRule gameRule, boolean value) {
|
||||
setGameRule(gameRule, value, true);
|
||||
}
|
||||
|
||||
public void setGameRule(GameRule gameRule, boolean value, boolean doCommit) {
|
||||
rules.put(gameRule, value);
|
||||
if (doCommit) {
|
||||
commitGameRules();
|
||||
}
|
||||
}
|
||||
|
||||
@SuppressWarnings("deprecation")
|
||||
public void commitGameRules() {
|
||||
List<World> worlds = Bukkit.getWorlds();
|
||||
for (Map.Entry<GameRule, Boolean> gameRuleEntry : rules.entrySet()) {
|
||||
String gameRuleName = gameRuleEntry.getKey().getGameRuleName();
|
||||
String gameRuleValue = gameRuleEntry.getValue().toString();
|
||||
|
||||
for (World world : worlds) {
|
||||
world.setGameRuleValue(gameRuleName, gameRuleValue);
|
||||
if (gameRuleEntry.getKey() == GameRule.DO_DAYLIGHT_CYCLE && !gameRuleEntry.getValue()) {
|
||||
long time = world.getTime();
|
||||
time -= time % 24000;
|
||||
world.setTime(time + 24000 + 6000);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
for (GameRule gameRule : GameRule.values()) {
|
||||
rules.put(gameRule, gameRule.getDefaultValue());
|
||||
PlexLog.log(gameRule.toString());
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int repeatInSeconds() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
public enum GameRule {
|
||||
DO_FIRE_TICK("doFireTick", true),
|
||||
MOB_GRIEFING("mobGriefing", true),
|
||||
KEEP_INVENTORY("keepInventory", true),
|
||||
DO_MOB_SPAWNING("doMobSpawning", true),
|
||||
DO_MOB_LOOT("doMobLoot", true),
|
||||
DO_TILE_DROPS("doTileDrops", true),
|
||||
COMMAND_BLOCK_OUTPUT("commandBlockOutput", true),
|
||||
NATURAL_REGENERATION("naturalRegeneration", true),
|
||||
DO_DAYLIGHT_CYCLE("doDaylightCycle", true),
|
||||
ANNOUNCE_ADVANCEMENTS("announceAdvancements", true),
|
||||
SHOW_DEATH_MESSAGES("showDeathMessages", true),
|
||||
SEND_COMMAND_FEEDBACK("sendCommandFeedback", true);
|
||||
|
||||
private final String gameRuleName;
|
||||
private final boolean defaultValue;
|
||||
|
||||
GameRule(String gameRuleName, boolean defaultValue) {
|
||||
this.gameRuleName = gameRuleName;
|
||||
this.defaultValue = defaultValue;
|
||||
}
|
||||
|
||||
public String getGameRuleName() {
|
||||
return gameRuleName;
|
||||
}
|
||||
|
||||
public boolean getDefaultValue() {
|
||||
return defaultValue;
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user