mirror of https://github.com/plexusorg/Plex.git
93 lines
2.8 KiB
Java
93 lines
2.8 KiB
Java
package dev.plex.services.impl;
|
|
|
|
import dev.plex.Plex;
|
|
import dev.plex.services.AbstractService;
|
|
import dev.plex.util.PlexLog;
|
|
import org.bukkit.Bukkit;
|
|
import org.bukkit.World;
|
|
|
|
import java.util.EnumMap;
|
|
import java.util.List;
|
|
import java.util.Map;
|
|
|
|
public class GameruleService extends AbstractService {
|
|
private final Map<GameRule, Boolean> rules = new EnumMap<>(GameRule.class);
|
|
|
|
public GameruleService() {
|
|
super(false, false);
|
|
}
|
|
|
|
public void setGameRule(GameRule gameRule, boolean value) {
|
|
setGameRule(gameRule, value, true);
|
|
}
|
|
|
|
public void setGameRule(GameRule gameRule, boolean value, boolean doCommit) {
|
|
rules.put(gameRule, value);
|
|
if (doCommit) {
|
|
commitGameRules();
|
|
}
|
|
}
|
|
|
|
@SuppressWarnings("deprecation")
|
|
public void commitGameRules() {
|
|
List<World> worlds = Bukkit.getWorlds();
|
|
for (Map.Entry<GameRule, Boolean> gameRuleEntry : rules.entrySet()) {
|
|
String gameRuleName = gameRuleEntry.getKey().getGameRuleName();
|
|
String gameRuleValue = gameRuleEntry.getValue().toString();
|
|
|
|
for (World world : worlds) {
|
|
world.setGameRuleValue(gameRuleName, gameRuleValue);
|
|
if (gameRuleEntry.getKey() == GameRule.DO_DAYLIGHT_CYCLE && !gameRuleEntry.getValue()) {
|
|
long time = world.getTime();
|
|
time -= time % 24000;
|
|
world.setTime(time + 24000 + 6000);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void run() {
|
|
for (GameRule gameRule : GameRule.values()) {
|
|
rules.put(gameRule, gameRule.getDefaultValue());
|
|
PlexLog.log(gameRule.toString());
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public int repeatInSeconds() {
|
|
return 0;
|
|
}
|
|
|
|
public enum GameRule {
|
|
DO_FIRE_TICK("doFireTick", true),
|
|
MOB_GRIEFING("mobGriefing", true),
|
|
KEEP_INVENTORY("keepInventory", true),
|
|
DO_MOB_SPAWNING("doMobSpawning", true),
|
|
DO_MOB_LOOT("doMobLoot", true),
|
|
DO_TILE_DROPS("doTileDrops", true),
|
|
COMMAND_BLOCK_OUTPUT("commandBlockOutput", true),
|
|
NATURAL_REGENERATION("naturalRegeneration", true),
|
|
DO_DAYLIGHT_CYCLE("doDaylightCycle", true),
|
|
ANNOUNCE_ADVANCEMENTS("announceAdvancements", true),
|
|
SHOW_DEATH_MESSAGES("showDeathMessages", true),
|
|
SEND_COMMAND_FEEDBACK("sendCommandFeedback", true);
|
|
|
|
private final String gameRuleName;
|
|
private final boolean defaultValue;
|
|
|
|
GameRule(String gameRuleName, boolean defaultValue) {
|
|
this.gameRuleName = gameRuleName;
|
|
this.defaultValue = defaultValue;
|
|
}
|
|
|
|
public String getGameRuleName() {
|
|
return gameRuleName;
|
|
}
|
|
|
|
public boolean getDefaultValue() {
|
|
return defaultValue;
|
|
}
|
|
}
|
|
}
|