Plex/src/main/java/dev/plex/services/impl/GameruleService.java

93 lines
2.8 KiB
Java

package dev.plex.services.impl;
import dev.plex.Plex;
import dev.plex.services.AbstractService;
import dev.plex.util.PlexLog;
import org.bukkit.Bukkit;
import org.bukkit.World;
import java.util.EnumMap;
import java.util.List;
import java.util.Map;
public class GameruleService extends AbstractService {
private final Map<GameRule, Boolean> rules = new EnumMap<>(GameRule.class);
public GameruleService() {
super(false, false);
}
public void setGameRule(GameRule gameRule, boolean value) {
setGameRule(gameRule, value, true);
}
public void setGameRule(GameRule gameRule, boolean value, boolean doCommit) {
rules.put(gameRule, value);
if (doCommit) {
commitGameRules();
}
}
@SuppressWarnings("deprecation")
public void commitGameRules() {
List<World> worlds = Bukkit.getWorlds();
for (Map.Entry<GameRule, Boolean> gameRuleEntry : rules.entrySet()) {
String gameRuleName = gameRuleEntry.getKey().getGameRuleName();
String gameRuleValue = gameRuleEntry.getValue().toString();
for (World world : worlds) {
world.setGameRuleValue(gameRuleName, gameRuleValue);
if (gameRuleEntry.getKey() == GameRule.DO_DAYLIGHT_CYCLE && !gameRuleEntry.getValue()) {
long time = world.getTime();
time -= time % 24000;
world.setTime(time + 24000 + 6000);
}
}
}
}
@Override
public void run() {
for (GameRule gameRule : GameRule.values()) {
rules.put(gameRule, gameRule.getDefaultValue());
PlexLog.log(gameRule.toString());
}
}
@Override
public int repeatInSeconds() {
return 0;
}
public enum GameRule {
DO_FIRE_TICK("doFireTick", true),
MOB_GRIEFING("mobGriefing", true),
KEEP_INVENTORY("keepInventory", true),
DO_MOB_SPAWNING("doMobSpawning", true),
DO_MOB_LOOT("doMobLoot", true),
DO_TILE_DROPS("doTileDrops", true),
COMMAND_BLOCK_OUTPUT("commandBlockOutput", true),
NATURAL_REGENERATION("naturalRegeneration", true),
DO_DAYLIGHT_CYCLE("doDaylightCycle", true),
ANNOUNCE_ADVANCEMENTS("announceAdvancements", true),
SHOW_DEATH_MESSAGES("showDeathMessages", true),
SEND_COMMAND_FEEDBACK("sendCommandFeedback", true);
private final String gameRuleName;
private final boolean defaultValue;
GameRule(String gameRuleName, boolean defaultValue) {
this.gameRuleName = gameRuleName;
this.defaultValue = defaultValue;
}
public String getGameRuleName() {
return gameRuleName;
}
public boolean getDefaultValue() {
return defaultValue;
}
}
}