Files
Plex/server/src/main/java/dev/plex/command/impl/SurvivalCMD.java
T
2026-05-19 21:07:41 -04:00

76 lines
2.8 KiB
Java

package dev.plex.command.impl;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import dev.plex.command.ServerCommand;
import dev.plex.command.ServerCommandContext;
import dev.plex.command.exception.CommandFailException;
import dev.plex.event.GameModeUpdateEvent;
import dev.plex.util.PlexUtils;
import io.papermc.paper.command.brigadier.CommandSourceStack;
import net.kyori.adventure.text.Component;
import org.bukkit.Bukkit;
import org.bukkit.GameMode;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
public class SurvivalCMD extends ServerCommand
{
public SurvivalCMD()
{
super(command("survival")
.description("Set your own or another player's gamemode to survival mode")
.aliases("gms,egms,esurvival,survivalmode,esurvivalmode")
.permission("plex.gamemode.survival")
.build());
}
@Override
protected void buildCommand(LiteralArgumentBuilder<CommandSourceStack> command)
{
command.executes(context -> executeCommand(context));
command.then(word("target")
.requires(source -> canUsePermission(source, "plex.gamemode.survival.others"))
.suggests(suggestPlayersAndAll("plex.gamemode.survival.others"))
.executes(context -> executeCommand(context, string(context, "target"))));
}
@Override
protected Component execute(@NotNull ServerCommandContext context)
{
CommandSender sender = context.sender();
Player playerSender = context.player();
String[] args = context.args();
if (args.length == 0)
{
if (context.isConsole(sender))
{
throw new CommandFailException(context.messageString("consoleMustDefinePlayer"));
}
Bukkit.getServer().getPluginManager().callEvent(new GameModeUpdateEvent(sender, playerSender, GameMode.SURVIVAL));
return null;
}
if (context.checkPermission(sender, "plex.gamemode.survival.others"))
{
if (args[0].equals("-a"))
{
for (Player targetPlayer : Bukkit.getServer().getOnlinePlayers())
{
targetPlayer.setGameMode(GameMode.SURVIVAL);
context.send(targetPlayer, context.messageComponent("gameModeSetTo", "survival"));
}
PlexUtils.broadcast(context.messageComponent("setEveryoneGameMode", sender.getName(), "survival"));
return null;
}
Player nPlayer = context.getNonNullPlayer(args[0]);
Bukkit.getServer().getPluginManager().callEvent(new GameModeUpdateEvent(sender, nPlayer, GameMode.SURVIVAL));
return null;
}
return null;
}
}