Package dev.plex.menu

# Class ToggleMenu

java.lang.Object
dev.plex.util.menu.AbstractMenu
dev.plex.menu.ToggleMenu

All Implemented Interfaces:
  `PlexBase`, `org.bukkit.event.Listener`

public class ToggleMenu extends AbstractMenu implements PlexBase

- ## Field Summary

  Fields
  Modifier and Type
  Field
  Description
  `private final List<org.bukkit.inventory.Inventory>`
  `inventories`

  ### Fields inherited from interface dev.plex.PlexBase

  `plugin`

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `ToggleMenu()`

- ## Method Summary

  Modifier and Type
  Method
  Description
  `int`
  `getCurrentInventoryIndex(org.bukkit.inventory.Inventory inventory)`
  `private boolean`
  `isValidInventory(org.bukkit.inventory.Inventory inventory)`
  `void`
  `onClick(org.bukkit.event.inventory.InventoryClickEvent event)`
  `void`
  `openInv(org.bukkit.entity.Player player, int index)`
  `private void`
  `resetDropsItem(org.bukkit.inventory.Inventory inventory)`
  `private void`
  `resetExplosionItem(org.bukkit.inventory.Inventory inventory)`
  `private void`
  `resetFluidspreadItem(org.bukkit.inventory.Inventory inventory)`
  `private void`
  `resetRedstoneItem(org.bukkit.inventory.Inventory inventory)`

  ### Methods inherited from class dev.plex.util.menu.AbstractMenu

  `getName`

  ### Methods inherited from class java.lang.Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- ## Field Details

  - ### inventories

    private final List<org.bukkit.inventory.Inventory> inventories

- ## Constructor Details

  - ### ToggleMenu

    public ToggleMenu()

- ## Method Details

  - ### openInv

    public void openInv(org.bukkit.entity.Player player, int index)

  - ### onClick

    public void onClick(org.bukkit.event.inventory.InventoryClickEvent event)

  - ### getCurrentInventoryIndex

    public int getCurrentInventoryIndex(org.bukkit.inventory.Inventory inventory)

  - ### isValidInventory

    private boolean isValidInventory(org.bukkit.inventory.Inventory inventory)

  - ### resetExplosionItem

    private void resetExplosionItem(org.bukkit.inventory.Inventory inventory)

  - ### resetFluidspreadItem

    private void resetFluidspreadItem(org.bukkit.inventory.Inventory inventory)

  - ### resetDropsItem

    private void resetDropsItem(org.bukkit.inventory.Inventory inventory)

  - ### resetRedstoneItem

    private void resetRedstoneItem(org.bukkit.inventory.Inventory inventory)