Package dev.plex.world

# Class NoiseChunkGenerator

java.lang.Object
org.bukkit.generator.ChunkGenerator
dev.plex.world.CustomChunkGenerator
dev.plex.world.NoiseChunkGenerator

public abstract class NoiseChunkGenerator extends CustomChunkGenerator

- ## Nested Class Summary

  ## Nested classes/interfaces inherited from class org.bukkit.generator.ChunkGenerator

  `org.bukkit.generator.ChunkGenerator.BiomeGrid, org.bukkit.generator.ChunkGenerator.ChunkData`

- ## Field Summary

  Fields
  Modifier and Type
  Field
  Description
  `private final NoiseOptions`
  `options`

  ### Fields inherited from class dev.plex.world.CustomChunkGenerator

  `height`

- ## Constructor Summary

  Constructors
  Constructor
  Description
  `NoiseChunkGenerator(int height, NoiseOptions options, org.bukkit.generator.BlockPopulator... populators)`

- ## Method Summary

  Modifier and Type
  Method
  Description
  `abstract void`
  `createLoopChunkData(int x, int y, int z, org.bukkit.generator.ChunkGenerator.ChunkData chunk)`
  `void`
  `generateNoise(org.bukkit.generator.WorldInfo worldInfo, Random random, int x, int z, org.bukkit.generator.ChunkGenerator.ChunkData chunk)`

  ### Methods inherited from class dev.plex.world.CustomChunkGenerator

  `getDefaultPopulators`

  ### Methods inherited from class org.bukkit.generator.ChunkGenerator

  `canSpawn, createChunkData, createVanillaChunkData, generateBedrock, generateCaves, generateChunkData, generateSurface, getBaseHeight, getDefaultBiomeProvider, getFixedSpawnLocation, isParallelCapable, shouldGenerateBedrock, shouldGenerateCaves, shouldGenerateCaves, shouldGenerateDecorations, shouldGenerateDecorations, shouldGenerateMobs, shouldGenerateMobs, shouldGenerateNoise, shouldGenerateNoise, shouldGenerateStructures, shouldGenerateStructures, shouldGenerateSurface, shouldGenerateSurface`

  ### Methods inherited from class java.lang.Object

  `clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

- ## Field Details

  - ### options

    private final NoiseOptions options

- ## Constructor Details

  - ### NoiseChunkGenerator

    public NoiseChunkGenerator(int height, NoiseOptions options, org.bukkit.generator.BlockPopulator... populators)

- ## Method Details

  - ### generateNoise

    public void generateNoise(org.bukkit.generator.WorldInfo worldInfo, Random random, int x, int z, org.bukkit.generator.ChunkGenerator.ChunkData chunk)
    Overrides:
      `generateNoise` in class `org.bukkit.generator.ChunkGenerator`

  - ### createLoopChunkData

    public abstract void createLoopChunkData(int x, int y, int z, org.bukkit.generator.ChunkGenerator.ChunkData chunk)
    Specified by:
      `createLoopChunkData` in class `CustomChunkGenerator`