# Documentation available at https://docs.adventure.kyori.net/minimessage/format.html
# Messages in here will be placed in for certain commands, actions, etc.
# Warning: not all commands have customizable messages
# Variables {number} - these are code-defined replacements for things that should be inserted into messages. (e.g. names, statuses, numbers)
# If any of these variables are supposed to be used within a message, some documentation is provided to give more context to what the variables indicate.
# If you are wishing to change these messages it's recommended you use the same amount of variables as stated in the documentation, however it's not required.
# 0 - Appeal URL
# 1 - Reason
# 2 - Expiry
# 3 - Punisher
banMessage: "<red>You have been banned! You may appeal at <gold>{0}.\n<red>Reason: <gold>{1}\n<red>End date: <gold>{2}\n<red>Banned by: <gold>{3}"
# 0 - Reason
# 1 - Punisher
kickMessage: "<red>You have been kicked! \n<red>Reason: <gold>{0}\n<red>Kicked by: <gold>{1}"
# 0 - The type of indefinite ban
# 1 - Appeal URL
indefBanMessage: "<red>Your {0} is indefinitely banned! You may appeal at <gold>{1}."
# 0 - The type of indefinite ban
# 1 - Appeal URL
# 2 - The reason
indefBanMessageReason: "<red>Your {0} is indefinitely banned! You may appeal at <gold>{1}.\n<red>Reason: <gold>{2}"
playerNotFound: "<red>Player not found!"
specifyPlayer: "<red>You must specify a player!"
worldNotFound: "<red>World not found!"
# This will always be used for punishments where the sanctioning administrator has not provided a reason. Will ignore MiniMessage tags.
noReasonProvided: "No reason provided."
# 0 - The world you have been teleported to
playerWorldTeleport: "<aqua>You have been teleported to {0}."
# 0 - The person who is freezing
# 1 - The person who has been frozen
frozePlayer: "<red>{0} - Froze {1}"
# 0 - The person who is unfreezing
# 1 - The person who has been unfrozen
unfrozePlayer: "<aqua>{0} - Unfroze {1}"
# 0 - The command sender
# 1 - The person who has been muted
mutedPlayer: "<red>{0} - Muted {1}"
# 0 - The command sender
# 1 - The person who has been unmuted
unmutedPlayer: "<aqua>{0} - Unmuted {1}"
invalidTimeFormat: "<red>Invalid time format. Use s, m, h, d, w, mo, or y (e.g., 1h30m)."
timeMustBeFuture: "<red>The specified time must be in the future."
# 0 - The command sender
# 1 - The person who has been muted
# 2 - The time that the person is muted for
tempMutedPlayer: "<red>{0} - Muted {1} for {2}"
maxTimeExceeded: "<red>The specified time must be under a week."
# 0 - The person who is locking up
# 1 - The person who has been locked up
lockedUpPlayer: "<aqua>{0} - Locking up {1}"
# 0 - The person who is unlocking
# 1 - The person who has been unlocked
unlockedPlayer: "<aqua>{0} - Unlocking {1}"
# 0 - The permission node required to use the command
noPermissionNode: "<red>You must have the permission: {0} <red>to use this command!"
noPermissionInGame: "<red>You must be in console to use this command!"
noPermissionConsole: "<red>You must be in-game to use this command!"
nameRequired: "<red>Policy requires that you must state your player name in your login message. You can either do this by inserting your name or %player%."
rankRequired: "<red>Policy requires that you must state your rank in your login message. You can do this by using %rank% in your login message."
# 0 - The material name
# 1 - The players who have the material in their inventory
playersWithMaterial: "<gray>Players with {0} in their inventory: {1}"
# 0 - The material name
# 1 - The players who have the material in their inventory
playersMaterialCleared: "<gray>{0} has been removed from the following players: {1}"
nobodyHasThatMaterial: "<gray>No one online has that in their inventory."
# 0 - The attempted material name
materialNotFound: "<red>{0} is not a valid item/block name."