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---
id: messages
title: Messages
---
# Introduction
Almost all of the messages inside of Plex are fully customizable. This page will document how to change messages in the ```messages.yml``` file inside the Plex folder.
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## Default file
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The default `messages.yml` file is below.
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```yaml title=/plugins/Plex/messages.yml
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# Plex Messages File
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# This file uses the MiniMessage system.
# Documentation available at https://docs.adventure.kyori.net/minimessage/format.html
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# Messages in here will be placed in for certain commands, actions, etc.
# Warning: not all commands have customizable messages
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# Variables <v> - these are code-defined replacements for things that should be inserted into messages. (e.g. names, statuses, numbers)
# If any of these variables are supposed to be used within a message, some documentation is provided to give more context to what the variables indicate.
# You are unable to change the order the variables are used due to it being a code-side functionality.
# If you are wishing to change these messages it's recommended you use the same amount of variables as stated in the documentation, however it's not required.
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# 1. Appeal URL
# 2. Reason
# 3. Expiry
# 4. Punisher
banMessage: "< red > You have been banned! You may appeal at < gold >< v > .\n< red > Reason: < gold >< v > \n< red > End date: < gold >< v > \n< red > Banned by: < gold >< v > "
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# The type of indefinite ban
# Appeal URL
indefBanMessage: "< red > Your < v > is indefinitely banned! You may appeal at < gold > < v > ."
playerNotFound: "< red > Player not found!"
worldNotFound: "< red > World not found!"
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# 1. The world you have been teleported to
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playerWorldTeleport: "< aqua > You have been teleported to < v > ."
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# 1. The sender who opped everyone
oppedAllPlayers: "< aqua > < v > - Opped all players on the server"
# 1. The sender who de-opped everyone
deoppedAllPlayers: "< aqua > < v > - De-opped all players on the server"
# 1. The person who is opping
# 2. The person who has been opped
oppedPlayer: "< aqua > < v > - Opped < v > "
# 1. The person who is deopped
# 2. The person who has been deopped
deoppedPlayer: "< red > < v > - Deopped < v > "
# 1. The person who is freezing
# 2. The person who has been frozen
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frozePlayer: "< red > < v > - Froze < v > "
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# 1. The person who is unfreezing
# 2. The person who has been unfrozen
unfrozePlayer: "< aqua > < v > - Unfroze < v > "
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# 1. The command sender
# 2. The person who has been muted
mutedPlayer: "< red > < v > - Muted < v > "
# 1. The command sender
# 2. The person who has been unmuted
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unmutedPlayer: "< aqua > < v > - Unmuted < v > "
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# 1. The person who is locking up
# 2. The person who has been locked up
lockedUpPlayer: "< aqua > < v > - Locking up < v > "
# 1. The person who is unlocking
# 2. The person who has been unlocked
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unlockedPlayer: "< aqua > < v > - Unlocking < v > "
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# 1. The rank required to use the command
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noPermissionRank: "< red > You must be at least < v > < red > to use this command!"
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# 1. The permission node required to use the command
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noPermissionNode: "< red > You must have the permission: < v > < red > to use this command!"
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noPermissionInGame: "< red > You must be in console to use this command!"
noPermissionConsole: "< red > You must be in-game to use this command!"
# 1. The username of the name history
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nameHistoryTitle: "< gold > Name History of < v > "
nameHistorySeparator: "< gold > < strikethrough > -----------------------------"
# 1. The name
# 2. The date and time of the name change
nameHistoryBody: "< gold > < v > < dark_gray > - < gold > < v > "
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# 1. The gamemode
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gameModeSetTo: "< gray > Your gamemode has been set to < v > ."
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# 1. The player's name
# 2. The gamemode
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setOtherPlayerGameModeTo: "< gray > You set < v > 's gamemode to < v > ."
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# 1. The command sender
# 2. The gamemode
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playerSetOtherGameMode: "< gray > < v > set your gamemode to < v > ."
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# 1. The command sender
# 2. The gamemode
setEveryoneGameMode: "< aqua > < v > - Changing everyone's gamemode to < v > "
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consoleMustDefinePlayer: "< red > You must define a player since you are running this command from console."
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# 1. The command sender
# 2. The player
newAdminAdded: "< aqua > < v > - Adding < v > to the admin list"
# 1. The command sender
# 2. The player
adminRemoved: "< red > < v > - Removing < v > from the admin list"
# 1. The command sender
# 2. The player
adminSetRank: "< aqua > < v > - Setting < v > 's rank to < v > "
# The world name
teleportedToWorld: "< aqua > You have been teleported to the < v > ."
higherRankThanYou: "< red > This player is an admin and a higher rank than you."
playerNotAdmin: "< red > That player is not an admin."
playerIsAdmin: "< red > That player is already an admin."
rankNotFound: "< red > The rank you entered was not found."
rankMustBeHigherThanAdmin: "< red > The rank you entered must be higher than Admin."
consoleOnly: "< red > This command can only be executed by the console."
# 1. Rank
yourRank: "< aqua > Your rank is: < v > "
# 1. Player name
# 2. Rank
otherRank: "< aqua > < v > 's rank is: < v > "
# 1. The command sender
# 2. The player
banningPlayer: "< red > < v > - Banning < v > "
# 1. The command sender
# 2. The player
unbanningPlayer: "< aqua > < v > - Unbanning < v > "
playerNotBanned: "< red > That player is not banned!"
playerNotFrozen: "< red > That player is not frozen!"
playerNotMuted: "< red > That player is not muted!"
playerBanned: "< red > That player is already banned!"
playerFrozen: "< red > That player is already frozen!"
playerMuted: "< red > That player is already muted!"
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playerLockedUp: "< red > That player is already locked up!"
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muted: "< red > You are currently muted - STFU!"
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kickedPlayer: "< red > < v > - Kicking < v > "
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teleportedToWorldSpawn: "< aqua > Teleporting to the local spawn"
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toggleCommandSpy: "< gray > CommandSpy has been"
enabled: "< gray > enabled."
disabled: "< gray > disabled."
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adminChatFormat: '< dark_gray > [< blue > AdminChat< dark_gray > ] < dark_red > < v > < gray > » < gold > < v > '
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maximumPrefixLength: "< red > The maximum length for a tag may only be < v > ."
prefixCleared: "< aqua > Your prefix has been cleared."
otherPrefixCleared: "< aqua > You have cleared < v > 's prefix."
prefixSetTo: "< aqua > Your prefix has been set to < v > "
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```
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## MiniMessage
The `messages.yml` file uses MiniMessage for coloring messages. For example, writing `<aqua>` , will color the text aqua. This is not like HTML, and you should not close the tag (`</ aqua > `). There are some special functions as well, such as `<rainbow>` . The default color will be gray. For a complete guide on using MiniMessage, visit: [https://docs.adventure.kyori.net/minimessage/format.html ](https://docs.adventure.kyori.net/minimessage/format.html ).
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## Troubleshooting
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If you receive `No message.` when executing a command, it is likely you need to regenerate your `messages.yml` file. The default configuration file is also available on [GitHub ](https://raw.githubusercontent.com/PlexDevelopment/Plex/master/src/main/resources/messages.yml ). As of Plex 0.6 (Beta 6), your `messages.yml` file should automatically update with new entries.