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Plex 1.0
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42
docs/customization/commandblocker.md
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42
docs/customization/commandblocker.md
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@ -0,0 +1,42 @@
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---
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id: commandblocker
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title: Command Blocker
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---
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# Introduction
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Plex features an advanced command blocker with support for matching and RegEx statements. It is recommended that you use this only in conjunction with ranks. If you are using permissions, there is not as much of a need for a command blocker.
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## Default file
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```yaml title=/plugins/Plex/commands.yml
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#
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# Command Blocker
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#
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# Format:
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# - "<regex or match>:<rank>:command name no slash:Block message"
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#
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# Symbols to use:
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# - r for RegEx
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# - m for matching
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# - The ranks are "e" for everyone, "s" for senior admin, and "a" for admin
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# - MATCHING MODE: The command is just the command without slashes. Optional arguments are specified as well. It also accepts full plugins via specifying the plugin name followed by a ":" (e.g. "viaversion:")
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# - REGEX MODE: The command is regex that matches the desired command. It matches case insensitively.
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# - Finally the block message. MUST NOT CONTAIN ":". Use _ to use the default command blocked message as specified in messages.yml, or you can optionally put your own in
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#
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# So these would be valid:
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# - "m:e:mail sendall:You cannot send messages to everyone on the server"
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# - "r:e:^[^ :]+::Plugin specific commands are disabled"
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blockedCommands:
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- "r:e:^[^ :]+::Plugin specific commands are disabled."
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- "m:e:mail sendall:You cannot send messages to everyone on the server."
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- "m:e:mail sendtempall:You cannot send messages to everyone on the server."
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```
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## The symbols
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- `r` represents RegEx and `m` represents matching.
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- The ranks are `e` to block for everyone, `a` to block for admins and above, and `s` to block for senior admins and above.
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## The format
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An example formatted entry in the `commands.yml` file would look like this:
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`"m:e:mail sendall:You cannot send messages to everyone on the server"`
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The `m` will match the `mail sendall` command. The `e` stands for everyone, so it will block this command for everyone. The last part is the message. If you use `_` as the blocked message, it will use the default message specified in `messages.yml`
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|
@ -33,14 +33,14 @@ chat:
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# If you are using permissions, you should turn this off and use Vault to handle prefixes with a different chat plugin
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enabled: true
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# The maximum amount of characters a player can have for their tag
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max-tag-length: 16
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# This does not include color tags such as <red> or <rainbow>
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max-tag-length: 64
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# Color code for name color
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name-color: 'f'
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# Settings for commands relating to Plex
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commands:
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# Should Plex use a "true op" system with ranks or only permission nodes
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permissions: ranks
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# Should Plex use a "true op" system with ranks or only permission nodes
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# Options are "permissions" or "ranks"
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system: ranks
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data:
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central:
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@ -57,26 +57,136 @@ data:
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port: 6379
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password: ""
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# Mob limiter / Entity wiping config
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# All entities listed here will NOT be wiped upon wiping entities
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# By default this includes all mobs, as the mobpurge command can be used to purge mobs.
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entitywipe_list:
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- "ITEM_FRAME"
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- "AXOLOTL"
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- "BAT"
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- "BEE"
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- "BLAZE"
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- "CAT"
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- "CAVE_SPIDER"
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- "CHICKEN"
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- "COD"
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- "COW"
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- "CREEPER"
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- "DOLPHIN"
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- "DONKEY"
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- "DROWNED"
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- "ELDER_GUARDIAN"
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- "ENDER_DRAGON"
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- "ENDERMAN"
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- "ENDERMITE"
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- "EVOKER"
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- "FOX"
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- "GHAST"
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- "GIANT"
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- "GLOW_SQUID"
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- "GOAT"
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- "GUARDIAN"
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- "HOGLIN"
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- "HORSE"
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- "HUSK"
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- "ILLUSIONER"
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- "IRON_GOLEM"
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- "LLAMA"
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- "MAGMA_CUBE"
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- "MULE"
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- "MUSHROOM_COW"
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- "OCELOT"
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- "PANDA"
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- "PARROT"
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- "PHANTOM"
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- "PIG"
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- "PIGLIN"
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- "PIGLIN_BRUTE"
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- "PILLAGER"
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- "POLAR_BEAR"
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- "RABBIT"
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- "RAVAGER"
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- "SALMON"
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- "SHEEP"
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- "SHULKER"
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- "SILVERFISH"
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- "SKELETON"
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- "SKELETON_HORSE"
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- "SLIME"
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- "SNOWMAN"
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- "SPIDER"
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- "SQUID"
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- "STRAY"
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- "STRIDER"
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- "TRADER_LLAMA"
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- "TROPICAL_FISH"
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- "TURTLE"
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- "VEX"
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- "VILLAGER"
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- "VINDICATOR"
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- "WANDERING_TRADER"
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- "WITCH"
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- "WITHER"
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- "WITHER_SKELETON"
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- "WOLF"
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- "ZOGLIN"
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- "ZOMBIE"
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- "ZOMBIE_HORSE"
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- "ZOMBIE_VILLAGER"
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- "ZOMBIFIED_PIGLIN"
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- "PUFFERFISH"
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# Automatically wipe the specified entities
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autowipe:
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# Should we automatically wipe entities?
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enabled: true
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# How often, in seconds, to automatically wipe entities. Default is 5 minutes.
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interval: 300
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# Entities to automatically wipe
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entities:
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- "DROPPED_ITEM"
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# Should we allow drops from players?
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allowdrops: true
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# What blocks should be blocked?
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blockedBlocks:
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- "SPAWNER"
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- "STRUCTURE_BLOCK"
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- "JIGSAW"
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# What entities should be blocked?
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blockedEntities:
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- "WITHER"
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- "ENDER_DRAGON"
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- "MINECART_TNT"
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# See https://plex.us.org/docs/customization/config#worlds for documentation
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# These gamerules apply to all worlds on the server
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global_gamerules:
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- "doWeatherCycle;true"
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- "doDaylightCycle;true"
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- "doMobSpawning;false"
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- "keepInventory;true"
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- "doFireTick;false"
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- "doMobLoot;false"
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- "mobGriefing;false"
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- "doTileDrops;false"
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- "commandBlockOutput;false"
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- "naturalRegeneration;true"
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- "announceAdvancements;false"
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- "showDeathMessages;false"
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- "sendCommandFeedback;false"
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worlds:
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flatlands:
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name: "Flatlands"
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permission: "plex.world.flatlands"
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noEdit: "&cYou can't edit this world!"
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gameRules:
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# The gamerules here override the global gamerules
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- "doWeatherCycle;false"
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- "doDaylightCycle;false"
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- "doMobSpawning;false"
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- "keepInventory;true"
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- "doFireTick;false"
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- "doMobLoot;false"
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- "mobGriefing;false"
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- "doTileDrops;false"
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- "commandBlockOutput;false"
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- "naturalRegeneration;true"
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- "announceAdvancements;false"
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- "showDeathMessages;false"
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- "sendCommandFeedback;false"
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parameters:
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grass_block: 1
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dirt: 32
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@ -91,17 +201,6 @@ worlds:
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gameRules:
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- "doWeatherCycle;false"
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- "doDaylightCycle;false"
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- "doMobSpawning;false"
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- "keepInventory;true"
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- "doFireTick;false"
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- "doMobLoot;false"
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- "mobGriefing;false"
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- "doTileDrops;false"
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- "commandBlockOutput;false"
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- "naturalRegeneration;true"
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- "announceAdvancements;false"
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- "showDeathMessages;false"
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- "sendCommandFeedback;false"
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parameters:
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grass_block: 1
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dirt: 32
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@ -116,23 +215,15 @@ worlds:
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gameRules:
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- "doWeatherCycle;false"
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- "doDaylightCycle;false"
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- "doMobSpawning;false"
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- "keepInventory;true"
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||||
- "doFireTick;false"
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- "doMobLoot;false"
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- "mobGriefing;false"
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- "doTileDrops;false"
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||||
- "commandBlockOutput;false"
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- "naturalRegeneration;true"
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- "announceAdvancements;false"
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- "showDeathMessages;false"
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- "sendCommandFeedback;false"
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parameters:
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grass_block: 1
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dirt: 32
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stone: 16
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bedrock: 1
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# What branch should Plex fetch updates from?
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update_branch: master
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# Additional logging for debugging
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debug: false
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```
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@ -155,31 +246,31 @@ A list of players who will show up as a masterbuilder.
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A list of players who will show up as an owner.
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## Banning
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### banning.message
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This message will appear whenever a player tries to join the server, but is banned. You can use any color coding you would like here.
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### ban_url
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The URL to be used when a player sees the ban message. The full ban message can be changed in `messages.yml`.
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## Chat
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### chat.enabled
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Default: `true`
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**Default:** `true`
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Determines if the chat system should be enabled. It's useful to turn this off if you're using permissions and want to use prefixes from another plugin instead.
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### chat.max_tag_length
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Default: `16`
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**Default:** `64`
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The maximum length a tag may be in game.
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### chat.name-color
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Default: `f`
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**Default:** `f`
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The default color a tag should be if a player doesn't specify any colors.
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## Commands
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### comamnds.permissions
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## System
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### system
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**Options:** `ranks` or `permissions`
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This determines how Plex's command system works. If `ranks` is selected, Plex will use a ranking system and give all players operator status. If `permissions` is selected, no players are given operator. Instead, every command will have a permission attached to it which can be assigned in any permission system.
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## Data
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### data.central.storage
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**Options**: `sqlite`, `mariadb`, `mongodb`
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**Options:** `sqlite`, `mariadb`, `mongodb`
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Select which database software you would like to use. `sqlite` is the default. Note that if you change which data storage you use, no data will be transferred.
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@ -199,12 +290,12 @@ This is the port for whichever database software you use. Note that `sqlite` doe
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This is the name for whichever database software you use. Note that `sqlite` does not require a name.
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### data.side.enabled
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**Options**: `true` / `false`
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**Options:** `true` / `false`
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This will enable Plex's Redis functionality.
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### data.side.auth
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**Options**: `true` / `false`
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**Options:** `true` / `false`
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This is whether authentication mode for Redis is turned on or not.
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||||
@ -221,6 +312,36 @@ This is the port that Redis is listening on. This is requird for Redis to work.
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### data.side.password
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This is the password for your Redis instance. Note that this can be left blank if authentication is turned off.
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|
||||
## Entity wiping
|
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### entitywipe_list
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All items in the list will not be wiped. By default, this includes all mobs as these can be purged with the `mobpurge` command.
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## Autowiping
|
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### autowipe.enabled
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**Options:** `true` / `false`
|
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Should autowiping be enabled?
|
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|
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### autowipe.interval
|
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**Default:** 300
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How often, in seconds, to automatically wipe entities. Default is 5 minutes.
|
||||
|
||||
### autowipe.entities
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A list of entities to automatically wipe.
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||||
|
||||
### allowdrops
|
||||
**Options:** `true` / `false`
|
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Should drops be allowed at all?
|
||||
|
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## Blocking
|
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### blockedBlocks
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A list of blocks that should be blocked.
|
||||
|
||||
### blockedEntities
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||||
A list of entities that should be blocked.
|
||||
|
||||
## Global gamerules
|
||||
### global_gamerules
|
||||
These gamerules apply to all worlds on the server. Gamerules in the generated worlds will override the global gamerules.
|
||||
|
||||
## Worlds
|
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An infinite amount of worlds can be generated from the configuration file. A few are automatically generated by default. The format for generating new worlds is as follows:
|
||||
@ -234,17 +355,6 @@ An infinite amount of worlds can be generated from the configuration file. A few
|
||||
gameRules:
|
||||
- "doWeatherCycle;false"
|
||||
- "doDaylightCycle;false"
|
||||
- "doMobSpawning;false"
|
||||
- "keepInventory;true"
|
||||
- "doFireTick;false"
|
||||
- "doMobLoot;false"
|
||||
- "mobGriefing;false"
|
||||
- "doTileDrops;false"
|
||||
- "commandBlockOutput;false"
|
||||
- "naturalRegeneration;true"
|
||||
- "announceAdvancements;false"
|
||||
- "showDeathMessages;false"
|
||||
- "sendCommandFeedback;false"
|
||||
parameters:
|
||||
grass_block: 1
|
||||
dirt: 32
|
||||
@ -257,6 +367,10 @@ For a list of Ranks and Titles, you can refer to the Javadocs: [Ranks](https://d
|
||||
|
||||
The gamerule section is what gamerules are set for the world by default. The syntax is the official gamerule name, a semicolon, and either `true` or `false`.
|
||||
|
||||
## Updates
|
||||
update_branch
|
||||
The branch to use for update checking.
|
||||
|
||||
## Debugging
|
||||
**Options:** `true` / `false`
|
||||
|
||||
|
@ -16,103 +16,107 @@ The default `messages.yml` file is below.
|
||||
# Messages in here will be placed in for certain commands, actions, etc.
|
||||
# Warning: not all commands have customizable messages
|
||||
|
||||
# Variables <v> - these are code-defined replacements for things that should be inserted into messages. (e.g. names, statuses, numbers)
|
||||
# Variables {number} - these are code-defined replacements for things that should be inserted into messages. (e.g. names, statuses, numbers)
|
||||
# If any of these variables are supposed to be used within a message, some documentation is provided to give more context to what the variables indicate.
|
||||
# You are unable to change the order the variables are used due to it being a code-side functionality.
|
||||
# If you are wishing to change these messages it's recommended you use the same amount of variables as stated in the documentation, however it's not required.
|
||||
|
||||
# 1. Appeal URL
|
||||
# 2. Reason
|
||||
# 3. Expiry
|
||||
# 4. Punisher
|
||||
banMessage: "<red>You have been banned! You may appeal at <gold><v>.\n<red>Reason: <gold><v>\n<red>End date: <gold><v>\n<red>Banned by: <gold><v>"
|
||||
# The type of indefinite ban
|
||||
# Appeal URL
|
||||
indefBanMessage: "<red>Your <v> is indefinitely banned! You may appeal at <gold><v>."
|
||||
# 0 - Appeal URL
|
||||
# 1 - Reason
|
||||
# 2 - Expiry
|
||||
# 3 - Punisher
|
||||
banMessage: "<red>You have been banned! You may appeal at <gold>{0}.\n<red>Reason: <gold>{1}\n<red>End date: <gold>{2}\n<red>Banned by: <gold>{3}"
|
||||
# 0 - The type of indefinite ban
|
||||
# 1 - Appeal URL
|
||||
indefBanMessage: "<red>Your {0} is indefinitely banned! You may appeal at <gold>{1}."
|
||||
playerNotFound: "<red>Player not found!"
|
||||
worldNotFound: "<red>World not found!"
|
||||
# 1. The world you have been teleported to
|
||||
playerWorldTeleport: "<aqua>You have been teleported to <v>."
|
||||
# 1. The sender who opped everyone
|
||||
oppedAllPlayers: "<aqua><v> - Opped all players on the server"
|
||||
# 1. The sender who de-opped everyone
|
||||
deoppedAllPlayers: "<aqua><v> - De-opped all players on the server"
|
||||
# 1. The person who is opping
|
||||
# 2. The person who has been opped
|
||||
oppedPlayer: "<aqua><v> - Opped <v>"
|
||||
# 1. The person who is deopped
|
||||
# 2. The person who has been deopped
|
||||
deoppedPlayer: "<red><v> - Deopped <v>"
|
||||
# 1. The person who is freezing
|
||||
# 2. The person who has been frozen
|
||||
frozePlayer: "<red><v> - Froze <v>"
|
||||
# 1. The person who is unfreezing
|
||||
# 2. The person who has been unfrozen
|
||||
unfrozePlayer: "<aqua><v> - Unfroze <v>"
|
||||
# 1. The command sender
|
||||
# 2. The person who has been muted
|
||||
mutedPlayer: "<red><v> - Muted <v>"
|
||||
# 1. The command sender
|
||||
# 2. The person who has been unmuted
|
||||
unmutedPlayer: "<aqua><v> - Unmuted <v>"
|
||||
# 1. The person who is locking up
|
||||
# 2. The person who has been locked up
|
||||
lockedUpPlayer: "<aqua><v> - Locking up <v>"
|
||||
# 1. The person who is unlocking
|
||||
# 2. The person who has been unlocked
|
||||
unlockedPlayer: "<aqua><v> - Unlocking <v>"
|
||||
# 1. The rank required to use the command
|
||||
noPermissionRank: "<red>You must be at least <v> <red>to use this command!"
|
||||
# 1. The permission node required to use the command
|
||||
noPermissionNode: "<red>You must have the permission: <v> <red>to use this command!"
|
||||
# 0 - The world you have been teleported to
|
||||
playerWorldTeleport: "<aqua>You have been teleported to {0}."
|
||||
# 0 - The sender who opped everyone
|
||||
oppedAllPlayers: "<aqua>{0} - Opped all players on the server"
|
||||
# 0 - The sender who de-opped everyone
|
||||
deoppedAllPlayers: "<aqua>{0} - De-opped all players on the server"
|
||||
# 0 - The person who is opping
|
||||
# 1 - The person who has been opped
|
||||
oppedPlayer: "<aqua>{0} - Opped {1}"
|
||||
# 0 - The person who is deopped
|
||||
# 1 - The person who has been deopped
|
||||
deoppedPlayer: "<red>{0} - Deopped {1}"
|
||||
# 0 - The person who is freezing
|
||||
# 1 - The person who has been frozen
|
||||
frozePlayer: "<red>{0} - Froze {1}"
|
||||
# 0 - The person who is unfreezing
|
||||
# 1 - The person who has been unfrozen
|
||||
unfrozePlayer: "<aqua>{0} - Unfroze {1}"
|
||||
# 0 - The command sender
|
||||
# 1 - The person who has been muted
|
||||
mutedPlayer: "<red>{0} - Muted {1}"
|
||||
# 0 - The command sender
|
||||
# 1 - The person who has been unmuted
|
||||
unmutedPlayer: "<aqua>{0} - Unmuted {1}"
|
||||
# 0 - The person who is locking up
|
||||
# 1 - The person who has been locked up
|
||||
lockedUpPlayer: "<aqua>{0} - Locking up {1}"
|
||||
# 0 - The person who is unlocking
|
||||
# 1 - The person who has been unlocked
|
||||
unlockedPlayer: "<aqua>{0} - Unlocking {1}"
|
||||
# 0 - The rank required to use the command
|
||||
noPermissionRank: "<red>You must be at least {0} <red>to use this command!"
|
||||
# 0 - The permission node required to use the command
|
||||
noPermissionNode: "<red>You must have the permission: {0} <red>to use this command!"
|
||||
noPermissionInGame: "<red>You must be in console to use this command!"
|
||||
noPermissionConsole: "<red>You must be in-game to use this command!"
|
||||
# 1. The username of the name history
|
||||
nameHistoryTitle: "<gold>Name History of <v>"
|
||||
# 0 - The username of the name history
|
||||
nameHistoryTitle: "<gold>Name History of {0}"
|
||||
nameHistorySeparator: "<gold><strikethrough>-----------------------------"
|
||||
# 1. The name
|
||||
# 2. The date and time of the name change
|
||||
nameHistoryBody: "<gold><v> <dark_gray>- <gold><v>"
|
||||
# 1. The gamemode
|
||||
gameModeSetTo: "<gray>Your gamemode has been set to <v>."
|
||||
# 1. The player's name
|
||||
# 2. The gamemode
|
||||
setOtherPlayerGameModeTo: "<gray>You set <v>'s gamemode to <v>."
|
||||
# 1. The command sender
|
||||
# 2. The gamemode
|
||||
playerSetOtherGameMode: "<gray><v> set your gamemode to <v>."
|
||||
# 1. The command sender
|
||||
# 2. The gamemode
|
||||
setEveryoneGameMode: "<aqua><v> - Changing everyone's gamemode to <v>"
|
||||
# 0 - The name
|
||||
# 1 - The date and time of the name change
|
||||
nameHistoryBody: "<gold>{0} <dark_gray>- <gold>{1}"
|
||||
# 0 - The gamemode
|
||||
gameModeSetTo: "<gray>Your gamemode has been set to {0}."
|
||||
# 0 - The player's name
|
||||
# 1 - The gamemode
|
||||
setOtherPlayerGameModeTo: "<gray>You set {0}'s gamemode to {1}."
|
||||
# 0 - The command sender
|
||||
# 1 - The gamemode
|
||||
playerSetOtherGameMode: "<gray>{0} set your gamemode to {1}."
|
||||
# 0 - The command sender
|
||||
# 1 - The gamemode
|
||||
setEveryoneGameMode: "<aqua>{0} - Changing everyone's gamemode to {1}"
|
||||
consoleMustDefinePlayer: "<red>You must define a player since you are running this command from console."
|
||||
# 1. The command sender
|
||||
# 2. The player
|
||||
newAdminAdded: "<aqua><v> - Adding <v> to the admin list"
|
||||
# 1. The command sender
|
||||
# 2. The player
|
||||
adminRemoved: "<red><v> - Removing <v> from the admin list"
|
||||
# 1. The command sender
|
||||
# 2. The player
|
||||
adminSetRank: "<aqua><v> - Setting <v>'s rank to <v>"
|
||||
# The world name
|
||||
teleportedToWorld: "<aqua>You have been teleported to the <v>."
|
||||
higherRankThanYou: "<red>This player is an admin and a higher rank than you."
|
||||
# 0 - The command sender
|
||||
# 1 - The player
|
||||
newAdminAdded: "<aqua>{0} - Adding {1} to the admin list"
|
||||
# 0 - The command sender
|
||||
# 1 - The player
|
||||
# 2 - The rank name
|
||||
adminReadded: "<aqua>{0} - Re-adding {1} to the admin list as rank: {2}"
|
||||
# 0 - The command sender
|
||||
# 1 - The player
|
||||
adminRemoved: "<red>{0} - Removing {1} from the admin list"
|
||||
# 0 - The command sender
|
||||
# 1 - The player
|
||||
# 2 - The rank
|
||||
adminSetRank: "<aqua>{0} - Setting {1}'s rank to {2}"
|
||||
# 0 - The world name
|
||||
teleportedToWorld: "<aqua>You have been teleported to the {0}."
|
||||
higherRankThanYou: "<red>This player is an admin or a higher rank than you."
|
||||
playerNotAdmin: "<red>That player is not an admin."
|
||||
playerIsAdmin: "<red>That player is already an admin."
|
||||
rankNotFound: "<red>The rank you entered was not found."
|
||||
rankMustBeHigherThanAdmin: "<red>The rank you entered must be higher than Admin."
|
||||
consoleOnly: "<red>This command can only be executed by the console."
|
||||
# 1. Rank
|
||||
yourRank: "<aqua>Your rank is: <v>"
|
||||
# 1. Player name
|
||||
# 2. Rank
|
||||
otherRank: "<aqua><v>'s rank is: <v>"
|
||||
# 1. The command sender
|
||||
# 2. The player
|
||||
banningPlayer: "<red><v> - Banning <v>"
|
||||
# 1. The command sender
|
||||
# 2. The player
|
||||
unbanningPlayer: "<aqua><v> - Unbanning <v>"
|
||||
# 0 - Rank
|
||||
yourRank: "<aqua>Your rank is: {0}"
|
||||
# 0 - Player name
|
||||
# 1 - Rank
|
||||
otherRank: "<aqua>{0}'s rank is: {1}"
|
||||
# 0 - The command sender
|
||||
# 1 - The player
|
||||
banningPlayer: "<red>{0} - Banning {1}"
|
||||
# 0 - The command sender
|
||||
# 1 - The player
|
||||
unbanningPlayer: "<aqua>{0} - Unbanning {1}"
|
||||
playerNotBanned: "<red>That player is not banned!"
|
||||
playerNotFrozen: "<red>That player is not frozen!"
|
||||
playerNotMuted: "<red>That player is not muted!"
|
||||
@ -121,16 +125,61 @@ playerFrozen: "<red>That player is already frozen!"
|
||||
playerMuted: "<red>That player is already muted!"
|
||||
playerLockedUp: "<red>That player is already locked up!"
|
||||
muted: "<red>You are currently muted - STFU!"
|
||||
kickedPlayer: "<red><v> - Kicking <v>"
|
||||
# 0 - The command sender
|
||||
# 1 - The player
|
||||
kickedPlayer: "<red>{0} - Kicking {1}"
|
||||
teleportedToWorldSpawn: "<aqua>Teleporting to the local spawn"
|
||||
toggleCommandSpy: "<gray>CommandSpy has been"
|
||||
enabled: "<gray>enabled."
|
||||
disabled: "<gray>disabled."
|
||||
adminChatFormat: '<dark_gray>[<blue>AdminChat<dark_gray>] <dark_red><v> <gray>» <gold><v>'
|
||||
maximumPrefixLength: "<red>The maximum length for a tag may only be <v>."
|
||||
# 0 - The admin / staff member
|
||||
# 1 - The message
|
||||
adminChatFormat: '<dark_gray>[<blue>AdminChat<dark_gray>] <dark_red>{0} <gray>» <gold>{1}'
|
||||
# 0 - Maximum length, configured in config.yml
|
||||
maximumPrefixLength: "<red>The maximum length for a tag may only be {0}."
|
||||
prefixCleared: "<aqua>Your prefix has been cleared."
|
||||
otherPrefixCleared: "<aqua>You have cleared <v>'s prefix."
|
||||
prefixSetTo: "<aqua>Your prefix has been set to <v>"
|
||||
# 0 - The player name
|
||||
otherPrefixCleared: "<aqua>You have cleared {0}'s prefix."
|
||||
# 0 - The new prefix
|
||||
prefixSetTo: "<aqua>Your prefix has been set to {0}"
|
||||
# 0 - The amount of players whose edits are blocked
|
||||
blockedEditsSize: "Blocked block modification abilities for {0} players."
|
||||
# 0 - The amount of players whose edits are unblocked
|
||||
unblockedEditsSize: "Unblocked all block modification abilities for {0} players."
|
||||
# 0 - The command sender
|
||||
# 1 - The player name
|
||||
blockingEditFor: "<red>{0} - Blocking block modification abilities for {1}"
|
||||
# 0 - The command sender
|
||||
# 1 - The player name
|
||||
unblockingEditFor: "<aqua>{0} - Unblocking block modification abilities for {1}"
|
||||
yourEditsHaveBeenBlocked: "<gray>Your block modification abilities have been blocked."
|
||||
yourEditsHaveBeenUnblocked: "<gray>Your block modification abilities have been restored."
|
||||
# 0 - The player name
|
||||
editsBlocked: "<gray>Blocked block modification abilities for {0}"
|
||||
# 0 - The player name
|
||||
editsUnblocked: "<gray>Unblocked block modification abilities for {0}"
|
||||
# 0 - The command sender
|
||||
# 1 - Number of entities removed
|
||||
removedEntities: "<red>{0} - Removed {1} entities"
|
||||
# 0 - The command sender
|
||||
# 1 - Number of entities removed
|
||||
# 2 - Entity type(s) removed
|
||||
removedEntitiesOfTypes: "<red>{0} - Removed {1} entities of type(s) {2}"
|
||||
# 0 - The command sender
|
||||
# 1 - Number of entities removed
|
||||
# 2 - Entity type removed
|
||||
removedEntitiesOfType: "<gray>Removed {1} {2}"
|
||||
# 0 - Entity type that is invalid
|
||||
invalidEntityType: "<gray>Notice: Entity type {0} is invalid!"
|
||||
noRemovedEntities: "<gray>No entities were removed."
|
||||
# 0 - The command sender
|
||||
# 1 - Number of mobs removed
|
||||
removedMobs: "<red>{0} - Removed {1} mobs"
|
||||
autoWipeDisabled: "<gray>Item wiping is currently disabled in the config!"
|
||||
allowDropsDisabled: "<gray>No longer allowing drops from players."
|
||||
allowDropsEnabled: "<gray>Now allowing drops from players."
|
||||
blockedCommandColor: "<gray>"
|
||||
commandBlocked: "That command is blocked."
|
||||
```
|
||||
|
||||
## MiniMessage
|
||||
|
Reference in New Issue
Block a user