--- id: config title: Configuration --- # Introduction This page will show you how to modify the configuration file. The configuration file is located at: ```/plugins/Plex/config.yml```. ## Default configuration Below is the default `config.yml` file when Plex is loaded for the first time. ```yaml title=/plugins/Plex/config.yml # Plex Configuration File # For documentation, please visit: https://docs.plex.us.org server: name: "Plexus" motd: "%servername% - Minecraft %mcversion%" colorize_motd: true # Ban message is customized in the messages.yml file. The URL to appeal at is below. banning: ban_url: 'https://forum.plex.us.org' # Settings for commands relating to Plex commands: # Should Plex use a "true op" system with ranks or only permission nodes permissions: ranks data: central: storage: sqlite # Use mariadb, mongodb, or sqlite here user: "" password: "" hostname: 127.0.0.1 port: 27017 db: "plex" side: # This is Redis, leave password blank if auth is false enabled: false auth: true hostname: 127.0.0.1 port: 6379 password: "" worlds: flatlands: name: "Flatlands" parameters: grass_block: 1 dirt: 32 stone: 16 bedrock: 1 adminworld: name: "Admin World" parameters: grass_block: 1 dirt: 32 stone: 16 bedrock: 1 masterbuilderworld: name: "MasterBuilder World" parameters: grass_block: 1 dirt: 32 stone: 16 bedrock: 1 # Additional logging for debugging debug: false ``` ## Server ### server.name The name of your server goes here and is used throughout Plex. ### server.motd The text here will appear on the server list. ### server.colorize_motd This determines if the message of the day should randomly be colorized. You can disable this option and manually colorize your MOTD. ## Banning ### banning.message This message will appear whenever a player tries to join the server, but is banned. You can use any color coding you would like here. ## Commands ### comamnds.permissions **Options:** `ranks` or `permissions` This determines how Plex's command system works. If `ranks` is selected, Plex will use a ranking system and give all players operator status. If `permissions` is selected, no players are given operator. Instead, every command will have a permission attached to it which can be assigned in any permission system. ## Data ### data.central.storage **Options**: `sqlite`, `mariadb`, `mongodb` Select which database software you would like to use. `sqlite` is the default. Note that if you change which data storage you use, no data will be transferred. ### data.central.user This is the username for whichever database software you use. Note that `sqlite` does not require a username. ### data.central.password This is the password for whichever database software you use. Note that `sqlite` does not require a password. ### data.central.hostname This is the hostname for whichever database software you use. Note that `sqlite` does not require a hostname. ### data.central.port This is the port for whichever database software you use. Note that `sqlite` does not require a port. ### data.central.db This is the name for whichever database software you use. Note that `sqlite` does not require a name. ### data.side.enabled **Options**: `true` / `false` This will enable Plex's Redis functionality. ### data.side.auth **Options**: `true` / `false` This is whether authentication mode for Redis is turned on or not. :::info It is highly recommended to have Redis authentication turned on. ::: ### data.side.hostnane This is the hostname for Redis. This is required for Redis to work. ### data.side.port This is the port that Redis is listening on. This is requird for Redis to work. ### data.side.password This is the password for your Redis instance. Note that this can be left blank if authentication is turned off. ## Worlds An infinite amount of worlds can be generated from the configuration file. A few are automatically generated by default. The format for generating new worlds is as follows: ```yaml title=/plugins/Plex/config.yml : name: 'Human readable name' parameters: grass_block: 1 dirt: 32 stone: 16 bedrock: 1 ``` Note that in the `parameters` section, this is how the world should actually be generated. The order is from top to bottom. In the example above, a world will generate with one grass layer, 32 layers of dirt, 16 layers of stone, and one layer of bedrock. ## Debugging **Options:** `true` / `false` The `debug` option is standalone and enables additional logging. This may be useful for diagnosing issues as more information will be displayed in the console. It is recommended to keep this option turned off.