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BLEEDING EDGE 1.3_14
Recipe and Item Builder, and an IMPL to show how they're used. TODO: Remove IMPL before LTS release, ideally before any RC is released.
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package io.github.simplexdev.simplexcore.crafting;
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import io.github.simplexdev.simplexcore.module.SimplexModule;
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import io.github.simplexdev.simplexcore.utils.Utilities;
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import org.bukkit.Material;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.attribute.AttributeModifier;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.inventory.ItemFlag;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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import java.util.Arrays;
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public class ItemBuilder {
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private final SimplexModule<?> plugin;
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public ItemBuilder(SimplexModule<?> plugin) {
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this.plugin = plugin;
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}
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public ItemStack createNoBounds(Material material) {
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return new ItemStack(material, 1);
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}
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public ItemStack createWithMeta(Material material, ItemMeta metaData) {
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ItemStack stack = new ItemStack(material, 1);
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stack.setItemMeta(metaData);
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return stack;
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}
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public Worker itemBuilder(Material material) {
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return new Worker(new ItemStack(material, 1));
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}
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public AttributeModifier add(String name, double amount, boolean scalar) {
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if (scalar) {
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return new AttributeModifier(name, amount, AttributeModifier.Operation.ADD_SCALAR);
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}
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return new AttributeModifier(name, amount, AttributeModifier.Operation.ADD_NUMBER);
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}
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public AttributeModifier multiply(String name, double amount) {
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return new AttributeModifier(name, amount, AttributeModifier.Operation.MULTIPLY_SCALAR_1);
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}
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protected final class Worker {
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private final ItemStack stack;
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private final ItemMeta meta;
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public Worker(ItemStack stack) {
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this.stack = stack;
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this.meta = stack.getItemMeta();
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}
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public final Worker addLore(String... lore) {
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meta.setLore(Arrays.asList(lore));
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stack.setItemMeta(meta);
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return this;
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}
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public final Worker setName(String customName) {
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meta.setDisplayName(customName);
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stack.setItemMeta(meta);
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return this;
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}
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public final Worker addEnchant(Enchantment enchantment, int level) {
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meta.addEnchant(enchantment, level, true);
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stack.setItemMeta(meta);
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return this;
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}
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public final Worker addAttribute(Attribute attribute, AttributeModifier modifier) {
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meta.addAttributeModifier(attribute, modifier);
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stack.setItemMeta(meta);
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return this;
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}
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public final Worker addItemFlags(ItemFlag... flags) {
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meta.addItemFlags(flags);
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stack.setItemMeta(meta);
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return this;
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}
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public final ItemStack get() {
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return stack;
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}
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}
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}
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@ -0,0 +1,47 @@
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package io.github.simplexdev.simplexcore.crafting;
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import io.github.simplexdev.simplexcore.module.SimplexModule;
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import org.bukkit.Material;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.enchantments.Enchantment;
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import org.bukkit.inventory.ItemStack;
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public class RBImpl {
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private final RecipeBuilder builder;
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private final SimplexModule<?> plugin;
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private final ItemBuilder bldr;
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public RBImpl(SimplexModule<?> plugin) {
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this.plugin = plugin;
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this.builder = new RecipeBuilder(plugin);
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this.bldr = new ItemBuilder(plugin);
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chainMailBoots();
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customWand();
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}
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public void chainMailBoots() {
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ItemStack is = bldr.createNoBounds(Material.CHAINMAIL_BOOTS);
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builder.of(is, "chainmail_boots", true)
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.addIngredient('c', Material.CHAIN)
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.addIngredient('a', Material.AIR)
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.setShape("aaa", "cac", "cac")
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.create();
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}
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public void customWand() {
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ItemStack is = bldr.itemBuilder(Material.BLAZE_ROD)
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.setName("Magic Wand")
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.addLore("This wand is magical.")
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.addEnchant(Enchantment.KNOCKBACK, 10)
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.addAttribute(Attribute.GENERIC_ATTACK_KNOCKBACK,
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bldr.multiply("generic_attack_knockback", 24.0))
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.get();
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builder.of(is, "magic_wand", true)
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.addIngredient('b', Material.BLAZE_ROD)
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.addIngredient('n', Material.NETHER_STAR)
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.addIngredient('a', Material.AIR)
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.setShape("aan", "aba", "baa")
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.create();
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}
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}
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@ -26,13 +26,13 @@ public final class RecipeBuilder {
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return new Worker(result, recipeName, isShaped);
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}
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private final class Worker {
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protected final class Worker {
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private final Map<Character, Material> ingredients = new HashMap<>();
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private final ItemStack stack;
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private final NamespacedKey key;
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private final boolean shaped;
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private final List<Material> materials = new ArrayList<>();
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private String[] shape = {"", "", ""};
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private String[] shape = {"aaa", "aaa", "aaa"};
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public Worker(ItemStack stack, String name, boolean isShaped) {
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this.stack = stack;
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@ -57,7 +57,7 @@ public final class RecipeBuilder {
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return recipe;
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}
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public void make() {
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public void create() {
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plugin.getServer().addRecipe(shaped ? sha() : nosha());
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}
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