Package org.bukkit
Interface Registry<T extends Keyed>
- Type Parameters:
T
- type of item in the registry
- All Superinterfaces:
Iterable<T>
- All Known Implementing Classes:
Registry.SimpleRegistry
Represents a registry of Bukkit objects that may be retrieved by
NamespacedKey
.-
Nested Class Summary
Modifier and TypeInterfaceDescriptionstatic final class
Registry.SimpleRegistry<T extends Enum<T> & Keyed>
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Field Summary
Modifier and TypeFieldDescriptionstatic final Registry<Advancement>
Server advancements.Server art.Attribute.Server biomes.static final Registry<KeyedBossBar>
Custom boss bars.static final Registry<ConfiguredStructure>
Configured structures.static final Registry<Enchantment>
Server enchantments.static final Registry<EntityType>
Server entity types.Server fluids.static final Registry<Frog.Variant>
Frog variants.Game events.static final Registry<LootTables>
Default server loot tables.Server materials.Memory Keys.static final Registry<PotionEffectType>
Potion effect types.Sound keys.Server statistics.Server structures.static final Registry<StructureType>
Server structure types.static final Registry<Villager.Profession>
Villager profession.static final Registry<Villager.Type>
Villager type. -
Method Summary
Methods inherited from interface java.lang.Iterable
forEach, iterator, spliterator
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Field Details
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ADVANCEMENT
Server advancements. -
ART
Server art.- See Also:
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ATTRIBUTE
Attribute.- See Also:
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BIOME
Server biomes.- See Also:
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BOSS_BARS
Custom boss bars. -
ENCHANTMENT
Server enchantments. -
ENTITY_TYPE
Server entity types.- See Also:
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LOOT_TABLES
Default server loot tables.- See Also:
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MATERIAL
Server materials.- See Also:
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STATISTIC
Server statistics.- See Also:
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STRUCTURE
Server structures.- See Also:
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STRUCTURE_TYPE
Server structure types.- See Also:
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SOUNDS
Sound keys.- See Also:
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VILLAGER_PROFESSION
Villager profession.- See Also:
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VILLAGER_TYPE
Villager type.- See Also:
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MEMORY_MODULE_TYPE
Memory Keys.- See Also:
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FLUID
Server fluids.- See Also:
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FROG_VARIANT
Frog variants.- See Also:
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GAME_EVENT
Game events.- See Also:
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CONFIGURED_STRUCTURE
Configured structures.- See Also:
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POTION_EFFECT_TYPE
Potion effect types.- See Also:
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Method Details
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get
Get the object by its key.- Parameters:
key
- non-null key- Returns:
- item or null if does not exist
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