Scissors/patches/server/0049-Fix-packet-related-lag...

47 lines
3.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Luna <lunahatesgogle@gmail.com>
Date: Tue, 4 Jul 2023 18:49:34 -0300
Subject: [PATCH] Fix packet-related lag exploits
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 61000ef4e49050cd2f6f182423638bc00fa26561..4306f6fe53dcf73875bb68309bd1f037f71ee8c1 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -994,7 +994,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
this.player.sendSystemMessage(Component.translatable("advMode.notEnabled"));
} else if (!this.player.canUseGameMasterBlocks() && (!this.player.isCreative() || !this.player.getBukkitEntity().hasPermission("minecraft.commandblock"))) { // Paper - command block permission
this.player.sendSystemMessage(Component.translatable("advMode.notAllowed"));
- } else {
+ } else if (this.player.level().isLoadedAndInBounds(packet.getPos())) { // Scissors
BaseCommandBlock commandblocklistenerabstract = null;
CommandBlockEntity tileentitycommand = null;
BlockPos blockposition = packet.getPos();
@@ -1161,7 +1161,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@Override
public void handleSetStructureBlock(ServerboundSetStructureBlockPacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
- if (this.player.canUseGameMasterBlocks()) {
+ if (this.player.canUseGameMasterBlocks() && this.player.level().isLoadedAndInBounds(packet.getPos())) { // Scissors
BlockPos blockposition = packet.getPos();
BlockState iblockdata = this.player.level().getBlockState(blockposition);
BlockEntity tileentity = this.player.level().getBlockEntity(blockposition);
@@ -1219,7 +1219,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@Override
public void handleSetJigsawBlock(ServerboundSetJigsawBlockPacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
- if (this.player.canUseGameMasterBlocks()) {
+ if (this.player.canUseGameMasterBlocks() && this.player.level().isLoadedAndInBounds(packet.getPos())) { // Scissors
BlockPos blockposition = packet.getPos();
BlockState iblockdata = this.player.level().getBlockState(blockposition);
BlockEntity tileentity = this.player.level().getBlockEntity(blockposition);
@@ -1242,7 +1242,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@Override
public void handleJigsawGenerate(ServerboundJigsawGeneratePacket packet) {
PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
- if (this.player.canUseGameMasterBlocks()) {
+ if (this.player.canUseGameMasterBlocks() && this.player.level().isLoadedAndInBounds(packet.getPos())) { // Scissors
BlockPos blockposition = packet.getPos();
BlockEntity tileentity = this.player.level().getBlockEntity(blockposition);