TotalFreedomMod/src/main/resources/config.yml

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#
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# TotalFreedomMod 5.2 Configuration
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# by Madgeek1450 and Prozza
#
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# Generic server information
server:
# You should change this to your server's name
name: TotalFreedom
# The address your server is located at. Please do not include the port.
address: play.totalfreedom.me
# Shown at the server list - Please note that support for %mcversion% has been withdrawn
motd: TotalFreedom &8- The Original All-Op Server!
# Every word in the MOTD will be a different color unless prefixed by a color code
colorful_motd: true
# All players who show up as owner
owners:
- TheMinecraft
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# All players who show up as executive
executives: []
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# URL players should appeal for bans at
ban_url: http://totalfreedom.boards.net/
# URL players should appeal for permanent bans at
permban_url: http://bit.ly/TF_PermBan
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# Discord
discord:
# If you do not have a token, make a bot account and get one at https://discordapp.com/developers/applications/me
token: ''
# Admin list
adminlist:
# The amount of hours after which admins may be removed from the admin list
clean_threshold_hours: 167
# Give the default CONSOLE senior admin privileges.
# Handy in development environments.
console_is_senior: true
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# CoreProtect
coreprotect:
auto_wipe: false
file_limit: 5000
# ForceIP configuration
forceip:
enabled: false
# The port players should use to connect to your server; only applies to forceip
port: 25565
# The kick message sent to players when logging in with the wrong hostname
kickmsg: You have been kicked from the server - Please connect using %address%
# TotalFreedom Social Media Links, casing will be preserved
social_links:
Forum: 'https://totalfreedom.boards.net/'
Website: 'https://totalfreedom.me/'
Discord: 'https://discordapp.com/invite/XXjmAmV/'
Twitter: 'https://twitter.com/TotalFreedomMC'
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# Blocking certain events
allow:
fire_place: false
fire_spread: false
fluid_spread: false
lava_place: false
lava_damage: false
water_place: false
tnt_minecarts: false
explosions: false
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redstone: true
fireworks: false
frostwalker: false
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# Blocked commands:
#
# How blocked commands work:
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# All sections described below are delimited by colon characters.
# Make sure that you block a command by its main command name, not an alias
# as all aliases are blocked by default. Commands are case-insensitive.
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#
# * The first section is a letter which indicates which rank may use this command
# Valid ranks:
# n - Nobody (Completely disabled)
# c - Senior Admins (Console)
# t - Telnet Admins (Console)
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# s - Super Admins (Any in-game admin)
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# o - Ops (Non-Ops won't be able to use it)
#
# * The second section is a letter which indicates what to do when a player executes that command.
# Valid actions:
# b - Block the command
# a - Block the command and auto-eject that player (for ops and below)
# u - Block the command and Return an "Unknown command" message (Used to hide commands)
#
# * The third section is the command to be blocked, prefixed with a slash
#
# * The fourth section is the message to send to the player when executing that command.
# This should be ommited if unwanted. ChatColors are supported with the &-key. By default
# -the starting ChatColor is set to gray. You can use the default 'That command is blocked.' message
# by using a single underscore.
#
# Examples:
# - 'n:b:/mail sendall:&4You can't send mails to everyone!'
# - 's:a:/stop'
# - 'n:b:/ban:_'
#
blocked_commands:
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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# Disabled commands
- 'n:b:/time:Server-side time changing is disabled. Please use /ptime to set your own personal time.'
- 'n:b:/gamemode:Use /creative and /survival to set your gamemode.'
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- 'n:b:/pardon:_'
- 'n:b:/ban-ip:_'
- 'n:b:/pardon-ip:_'
- 'n:b:/toggledownfall:_'
- 'n:b:/effect:Please use /potion to set effects.'
- 'n:b:/enderchest:_'
- 'n:b:/spreadplayers:_'
- 'n:b:/execute:_'
- 'n:b:/blockdata:_'
- 'n:b:/clearhistory:_'
- 'n:b:/save-on:_'
- 'n:b:/save-off:_'
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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- 'n:b:/playsound:_'
- 'n:b:/skinrestorer:_'
- 'n:b:/packet:_'
- 'n:b:/thaw:_'
- 'n:b:/pp largeexplode:You may not use this particle! Please use another.'
- 'n:b:/pp hugeexplosion:You may not use this particle! Please use another.'
- 'n:b:/pp barrier:You may not use this particle! Please use another.'
- 'n:b:/setjail:_'
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- 'n:b:/function:_'
- 'n:b:/data:_'
- 'n:b:/datapack:_'
# Admin commands
- 's:b:/save-all:_'
- 's:b:/kick:_'
- 's:b:/socialspy:_'
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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- 's:b:/replaceitem:_'
- 's:b:/kill:_'
- 's:b://generate:_'
- 's:b://:_'
- 's:b:/superpickaxe:_'
- 's:b:/brush:_'
- 's:b:/size:_'
- 's:b://mask:_'
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- 's:b:/mat:_'
- 's:b://butcher:_'
- 's:b:/scoreboard:_'
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- 's:b:/setspawn:_'
- 's:b://snow:_'
- 's:b:/tellraw:_'
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- 's:b:/forestgen:_'
- 's:b:/setidletimeout:_'
- 's:b:/mail sendall:_'
- 's:b:/eco reset:_'
- 's:b:/mask:_'
- 's:b:/gmask:_'
- 's:b:/lrbuild:_'
- 's:b:/defaultgamemode:_'
- 's:b:/reload:_'
- 's:b:/title:_'
- 's:b:/worldborder:_'
- 's:b:/weather:_'
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- 's:b:/tpall:_'
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- 's:b:/setblock:_'
- 's:b:/green:_'
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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- 's:b:/gamerule:_'
- 's:b:/togglejail:_'
- 's:b:/fill:_'
- 's:b:/flood:_'
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- 's:b:/team:_'
- 'n:b:/bossbar:_'
# Automatically wipe dropped objects
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auto_wipe: true
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# Nuking prevention
nukemonitor:
enabled: true
count_break: 100
count_place: 40
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range: 10.0
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freecam_trigger_count: 10
explosive_radius: 4.0
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# Show all attempted commands in the log, will result in duplicate log messages
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preprocess_log: true
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# Disable certain events
disable:
night: true
weather: true
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# Enable misc. features
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landmines_enabled: false
mp44_enabled: false
tossmob_enabled: false
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# Moblimiter
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moblimiter:
enabled: true
max: 50
disable:
dragon: true
ghast: true
slime: true
giant: true
# Flatlands
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flatlands:
generate: true
# Flatlands generation parameters - Uses CleanroomGenerator syntax - http://dev.bukkit.org/server-mods/cleanroomgenerator/
generate_params: 16,stone,32,dirt,1,grass_block
# Admin-Only Mode
admin_only_mode: false
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# Protected Areas - Protect areas so that only admins can directly modify blocks in those areas. WorldEdit and other such plugins might bypass this.
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protectarea:
enabled: true
auto_protect_spawnpoints: true
auto_protect_radius: 25.0
# Host Sender Names - Names that indicate automated services or host-based consoles you want to block from using some commands.
# Make sure these are all lower-case.
host_sender_names:
- rcon
- remotebukkit
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# Announcer
announcer:
enabled: true
# Interval between announcements, in seconds.
interval: 600
# Prefix for all announcements
prefix: '&5[&eTotalFreedom&5] &b'
announcements:
- 'Be sure to visit our forums at &6http://totalfreedom.boards.net/'
- 'You can always review the server rules here: &6http://totalfreedom.me/'
- 'If you are not OP, be sure to ask!'
- 'Somebody breaking the rules? Report it! /report <user> <reason>'
- 'Griefing is not allowed!'
- 'Hacked clients are allowed!'
- 'Interested in becoming admin? Type "/ai" for more information!'
- 'You may view all online administrators via "/list -a"'
- 'Save your buildings via WorldEdit! http://totalfreedom.me for more information!'
- 'Famous players, such as Notch, are always fake! We are an offline/cracked server!'
- 'You may contact TotalFreedom support on Twitter! https://tiny.re/tfsupport'
- 'You may download TotalFreedomMod here: https://tiny.re/tfm+'
- 'TheMinecraft is the owner of TotalFreedom.'
- 'MarkByron is the founder of TotalFreedom.'
- 'Server lagging? Check the lag via "/tps"'
- 'You are allowed to record and stream videos on TotalFreedom.'
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- 'Player vs player while in creative or god mode is forbidden!'
- 'Spawn killing is forbidden!'
- 'Invisible potions are allowed!'
- 'Serial griefing and trolling will result in a permanent ban!'
- 'TotalFreedom does not accept any form of donations!'
- 'Racism, nazism, and sexism are strictly forbidden!'
- 'Join our Discord server! Link: https://discordapp.com/invite/XXjmAmV/'
2018-07-26 07:10:54 +00:00
# What to display in the admininfo command.
admininfo:
- '&bHow to apply for admin on the TotalFreedom Server:'
- ' &6- Do not ask for admin in game'
- ' &2- Be helpful within the server'
- ' &6- Report those breaking the rules'
- ' &2- And apply on our forums at the link:'
- ' &9www.totalfreedom.boards.net'
# Famous players - cannot be banned by username
famous_players:
- honeydew
- xephos
- captainsparklez
- truemu
- kiershar
- fvdisco
- sethbling
- notch
- jeb_
- gamechap
- bertiechap
- vechs
- antvenom
- chimneyswift
- deadmau5
- etho
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- ethoslab
- skydoesminecraft
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- skythekidrs
- tobyturner
- xxslyfoxhoundxx
- paulsoaresjr
- sips_
- deadlox
- xxslyxx
- jeromeasf
- dinnerbone
- grumm
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- grum
- evilseph
- cavemanfilms
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- herobrine
- whiteboy7thst
- stampylonghead
- stampylongnose
2014-03-17 03:42:14 +00:00
- dantdm
- gizzy14gazza
TotalFreedomMod Electrum Version 5.0 This TotalFreedomMod release implements many changes. Most notably, the internals have been completely revamped. TotalFreedomMod now relies on the Aero library for core mechanics such as command handling and services. Another important change is the UUID system. In TotalFreedomMod Electrum, it has been completely removed. The core reason for this is that the system as a whole was very bugged. Additionally, it did not solve the primary reason for its conception: preserving player data when the player changes their username. This is because TotalFreedomMod servers usually run in offline-mode. This meaning that some of the players joining do not have a registerd Mojang UUID whatsoever. All in all, the UUID system was buggy, and it did not fix the reason it was implemented, so it has been completely removed. The admin list and the ban list now use usernames and IPs again. Lastly, many smaller changes have been implemented. Due to the amount of changes, they have not been named individualy. Please refer to the issues below for more details. Fixes #342 Fixes #350 Fixes #380 Fixes #684 Fixes #704 Fixes #716 Fixes #735 Fixes #745 Fixes #784 Fixes #765 Fixes #791 Fixes #805 Fixes #826 Fixes #883 Fixes #1524 Fixes #1534 Fixes #1536 Fixes #1538 Fixes #1545 Fixes #1546 Fixes #1568 Fixes #1627 Resolves #403 Resolves #435 Resolves #597 Resolves #603 Resolves #628 Resolves #690 Resolves #708 Resolves #747 Resolves #748 Resolves #749 Resolves #764 Resolves #767 Resolves #782 Resolves #809 Resolves #803 Resolves #811 Resolves #813 Resolves #830 Resolves #848 Resolves #856 Resolves #876 Resolves #908 Resolves #992 Resolves #1018 Resolves #1432 Resolves #1446 Resolves #1494 Resolves #1501 Resolves #1526 Resolves #1540 Resolves #1550 Resolves #1560 Resolves #1561 Resolves #1578 Resolves #1613
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- furiousdestroyer
# IPs that can not be supered
noadmin_ips:
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- 167.114.97.16
# Pet Protect - Prevent tamed pets from being killed.
petprotect:
enabled: true
# Logviewer
logs:
url: ''
secret: ''
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# Mojang service checker
service_checker_url: http://status.mojang.com/check
# HTTPD server
httpd:
enabled: true
port: 28966
public_folder: ./public_html
# Inactivity Auto-Kick (Requires Essentials)
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autokick:
enabled: true
# Percentage of server player capacity used at which players will be automatically kicked for being inactive. Range: 0.0 - 1.0
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threshold: 0.9
# Time, in seconds, after which a player should be kicked when inactive
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time: 120
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# Players with access to the overlord command
overlord_ips:
- 176.56.237.227
- 192.184.86.138
- 107.191.101.27
- 178.62.117.94
- 141.101.104.243
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# Blocked Chat Codes - Use &code,&code2,&code3 (No spaces)
blocked_chatcodes: '&0,&k,&m,&n'
# AMP Integration, used to restart server (optional, without it, have to start server manually after stop)
amp:
enabled: false
username: username
password: password
url: url