TotalFreedomMod/src/main/java/me/totalfreedom/totalfreedommod/command/Command_setlever.java

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package me.totalfreedom.totalfreedommod.command;
import java.util.List;
Right, so this change applies only to commands. For the sake of code consistency, I tried to change as many as possible to use `FreedomCommand.msg` instead of `CommandSender.sendMessage` for their messages. Here are a list of the files containing those changes: * Command_adminworld.java * Command_adventure.java * Command_banip.java * Command_blockedit.java * Command_blockpvp.java * Command_cage.java * Command_cartsit.java * Command_clearchat.java * Command_clearinventory.java * Command_commandlist.java * Command_creative.java * Command_deop.java * Command_deopall.java * Command_dispfill.java * Command_doom.java * Command_gcmd.java * Command_hubworld.java * Command_inspect.java * Command_list.java * Command_lockup.java * Command_manageshop.java * Command_manuallyverify.java * Command_masterbuilderworld.java * Command_mbconfig.java * Command_moblimiter.java * Command_mp44.java * Command_mute.java * Command_nickfilter.java * Command_op.java * Command_opall.java * Command_opme.java * Command_potion.java (Also corrected the inconsistent "player not found" message's color) * Command_rank.java * Command_ride.java * Command_saconfig.java * Command_scare.java * Command_setplayerlimit.java * Command_settotalvotes.java * Command_smite.java * Command_spectator.java * Command_survival.java * Command_unblockcmd.java * Command_uncage.java * Command_unmute.java * Command_verifynoadmin.java Here are some commands I added functionality to: * Command_dispfill.java: Added some code that hooks into the CoreProtect API to log the items being removed from and added into the dispensers. * Command_setlever.java: Added some code that hooks into the CoreProtect API to log the levers being interacted with. Here's a command I fixed a critical bug in: * Command_setlever.java
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import me.totalfreedom.totalfreedommod.rank.Rank;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.type.Switch;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
@CommandPermissions(level = Rank.NON_OP, source = SourceType.BOTH)
@CommandParameters(description = "Set the on/off state of the lever at position x, y, z in world 'worldname'.", usage = "/<command> <x> <y> <z> <worldname> <on|off>")
public class Command_setlever extends FreedomCommand
{
@Override
public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
{
if (args.length != 5)
{
return false;
}
double x, y, z;
try
{
x = Double.parseDouble(args[0]);
y = Double.parseDouble(args[1]);
z = Double.parseDouble(args[2]);
}
catch (NumberFormatException ex)
{
msg("Invalid coordinates.");
return true;
}
Right, so this change applies only to commands. For the sake of code consistency, I tried to change as many as possible to use `FreedomCommand.msg` instead of `CommandSender.sendMessage` for their messages. Here are a list of the files containing those changes: * Command_adminworld.java * Command_adventure.java * Command_banip.java * Command_blockedit.java * Command_blockpvp.java * Command_cage.java * Command_cartsit.java * Command_clearchat.java * Command_clearinventory.java * Command_commandlist.java * Command_creative.java * Command_deop.java * Command_deopall.java * Command_dispfill.java * Command_doom.java * Command_gcmd.java * Command_hubworld.java * Command_inspect.java * Command_list.java * Command_lockup.java * Command_manageshop.java * Command_manuallyverify.java * Command_masterbuilderworld.java * Command_mbconfig.java * Command_moblimiter.java * Command_mp44.java * Command_mute.java * Command_nickfilter.java * Command_op.java * Command_opall.java * Command_opme.java * Command_potion.java (Also corrected the inconsistent "player not found" message's color) * Command_rank.java * Command_ride.java * Command_saconfig.java * Command_scare.java * Command_setplayerlimit.java * Command_settotalvotes.java * Command_smite.java * Command_spectator.java * Command_survival.java * Command_unblockcmd.java * Command_uncage.java * Command_unmute.java * Command_verifynoadmin.java Here are some commands I added functionality to: * Command_dispfill.java: Added some code that hooks into the CoreProtect API to log the items being removed from and added into the dispensers. * Command_setlever.java: Added some code that hooks into the CoreProtect API to log the levers being interacted with. Here's a command I fixed a critical bug in: * Command_setlever.java
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if (x > 29999998 || x < -29999998 || y > 29999998 || y < -29999998 || z > 29999998 || z < -29999998)
{
msg("Coordinates cannot be larger than 29999998 or smaller than -29999998 blocks.");
return true;
}
World world = null;
final String needleWorldName = args[3].trim();
final List<World> worlds = server.getWorlds();
for (final World testWorld : worlds)
{
if (testWorld.getName().trim().equalsIgnoreCase(needleWorldName))
{
world = testWorld;
break;
}
}
if (world == null)
{
msg("Invalid world name.");
return true;
}
final Location leverLocation = new Location(world, x, y, z);
final boolean leverOn = (args[4].trim().equalsIgnoreCase("on") || args[4].trim().equalsIgnoreCase("1"));
final Block targetBlock = leverLocation.getBlock();
if (targetBlock.getType() == Material.LEVER)
{
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BlockState state = targetBlock.getState();
BlockData data = state.getBlockData();
Switch caster = (Switch)data;
caster.setPowered(leverOn);
state.setBlockData(data);
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state.update();
Right, so this change applies only to commands. For the sake of code consistency, I tried to change as many as possible to use `FreedomCommand.msg` instead of `CommandSender.sendMessage` for their messages. Here are a list of the files containing those changes: * Command_adminworld.java * Command_adventure.java * Command_banip.java * Command_blockedit.java * Command_blockpvp.java * Command_cage.java * Command_cartsit.java * Command_clearchat.java * Command_clearinventory.java * Command_commandlist.java * Command_creative.java * Command_deop.java * Command_deopall.java * Command_dispfill.java * Command_doom.java * Command_gcmd.java * Command_hubworld.java * Command_inspect.java * Command_list.java * Command_lockup.java * Command_manageshop.java * Command_manuallyverify.java * Command_masterbuilderworld.java * Command_mbconfig.java * Command_moblimiter.java * Command_mp44.java * Command_mute.java * Command_nickfilter.java * Command_op.java * Command_opall.java * Command_opme.java * Command_potion.java (Also corrected the inconsistent "player not found" message's color) * Command_rank.java * Command_ride.java * Command_saconfig.java * Command_scare.java * Command_setplayerlimit.java * Command_settotalvotes.java * Command_smite.java * Command_spectator.java * Command_survival.java * Command_unblockcmd.java * Command_uncage.java * Command_unmute.java * Command_verifynoadmin.java Here are some commands I added functionality to: * Command_dispfill.java: Added some code that hooks into the CoreProtect API to log the items being removed from and added into the dispensers. * Command_setlever.java: Added some code that hooks into the CoreProtect API to log the levers being interacted with. Here's a command I fixed a critical bug in: * Command_setlever.java
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plugin.cpb.getCoreProtectAPI().logInteraction(sender.getName(), leverLocation);
}
else
{
msg("Target block " + targetBlock + " is not a lever.");
return true;
}
return true;
}
}