Improve the spawnmob command

This commit is contained in:
ZeroEpoch1969 2018-07-12 16:33:02 -07:00
parent f167134a3a
commit 04089973f0
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GPG Key ID: E0AAB104FB9F8FDF

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@ -1,6 +1,7 @@
package me.totalfreedom.totalfreedommod.command;
import me.totalfreedom.totalfreedommod.rank.Rank;
import org.apache.commons.lang3.StringUtils;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.World;
@ -8,15 +9,25 @@ import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.apache.commons.lang3.EnumUtils;
import java.util.List;
@CommandPermissions(level = Rank.OP, source = SourceType.ONLY_IN_GAME)
@CommandParameters(description = "Spawn a mob", usage = "/<command> <mobtype> [amount]")
@CommandParameters(description = "Spawn an entity.", usage = "/<command> <entitytype> [amount]", aliases="spawnentity")
public class Command_spawnmob extends FreedomCommand
{
@Override
protected boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
{
if (args.length > 0 && args[0].equalsIgnoreCase("list"))
{
List<EntityType> types = EnumUtils.getEnumList(EntityType.class);
String typeList = StringUtils.join(types, ", ").toLowerCase();
msg(typeList);
return true;
}
if (args.length < 1)
{
return false;
@ -25,7 +36,7 @@ public class Command_spawnmob extends FreedomCommand
EntityType type = null;
for (EntityType loop : EntityType.values())
{
if (loop.getName().equalsIgnoreCase(args[0]))
if (loop != null && loop.name().equalsIgnoreCase(args[0]))
{
type = loop;
break;
@ -40,7 +51,7 @@ public class Command_spawnmob extends FreedomCommand
if (!type.isSpawnable() || !type.isAlive())
{
msg("Can not spawn entity type: " + type.getName());
msg("Can not spawn entity type: " + type.name().toLowerCase());
return true;
}
@ -64,9 +75,9 @@ public class Command_spawnmob extends FreedomCommand
return true;
}
Location l = playerSender.getLocation();
Location l = playerSender.getTargetBlock(null, 30).getLocation().add(0, 1, 0);
World w = playerSender.getWorld();
msg("Spawning " + amount + " of " + type.getName());
msg("Spawning " + amount + " " + type.name().toLowerCase() + (amount > 1 ? "s." : "."));
for (int i = 0; i < amount; i++)
{