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Oops...
the best i can came up with
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@ -10,6 +10,7 @@ import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.inventory.meta.ItemMeta;
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@CommandPermissions(level = AdminLevel.SUPER, source = SourceType.BOTH)
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@CommandParameters(description = "For the people that are still alive.", usage = "/<command>")
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@ -18,10 +19,7 @@ public class Command_cake extends TFM_Command
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@Override
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public boolean run(CommandSender sender, Player sender_p, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
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{
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ItemStack C = new ItemStack(Material.CAKE);
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ItemMeta CM = C.getItemMeta();
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CM.setDisplayName((new StringBuilder()).append(ChatColor.WHITE).append("The ").append(ChatColor.BLACK).append("Lie").toString());
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C.setItemMeta(CM);
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StringBuilder output = new StringBuilder();
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Random randomGenerator = new Random();
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@ -34,7 +32,10 @@ public class Command_cake extends TFM_Command
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for (Player player : server.getOnlinePlayers())
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{
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ItemStack heldItem = new ItemStack(C);
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ItemStack heldItem = new ItemStack(Material.CAKE);
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ItemMeta CM = heldItem.getItemMeta();
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CM.setDisplayName((new StringBuilder()).append(ChatColor.WHITE).append("The ").append(ChatColor.BLACK).append("Lie").toString());
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heldItem.setItemMeta(CM);
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player.getInventory().setItem(player.getInventory().firstEmpty(), heldItem);
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player.awardAchievement(Achievement.MINE_WOOD);
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player.awardAchievement(Achievement.BUILD_WORKBENCH);
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