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disable death messages
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@ -36,6 +36,7 @@ public class GameRuleHandler extends FreedomService
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setGameRule(GameRule.NATURAL_REGENERATION, true, false);
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setGameRule(GameRule.KEEP_INVENTORY, true, false);
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setGameRule(GameRule.ANNOUNCE_ADVANCEMENTS, false, false);
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setGameRule(GameRule.SHOW_DEATH_MESSAGES, false, false);
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commitGameRules();
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}
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@ -95,7 +96,8 @@ public class GameRuleHandler extends FreedomService
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COMMAND_BLOCK_OUTPUT("commandBlockOutput", true),
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NATURAL_REGENERATION("naturalRegeneration", true),
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DO_DAYLIGHT_CYCLE("doDaylightCycle", true),
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ANNOUNCE_ADVANCEMENTS("announceAdvancements", false);
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ANNOUNCE_ADVANCEMENTS("announceAdvancements", false),
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SHOW_DEATH_MESSAGES("showDeathMessages", false);
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//
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private final String gameRuleName;
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private final boolean defaultValue;
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