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https://github.com/AtlasMediaGroup/TotalFreedomMod.git
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Merge pull request #19 from AtlasMediaGroup/permission-changes
merging according to wild's comments
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commit
a3929ec07e
@ -5,7 +5,7 @@ import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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@CommandPermissions(level = Rank.SENIOR_ADMIN, source = SourceType.ONLY_CONSOLE)
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@CommandPermissions(level = Rank.ADMIN, source = SourceType.ONLY_CONSOLE)
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@CommandParameters(description = "Clear the discord message queue.", usage = "/<command>")
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public class Command_cleardiscordqueue extends FreedomCommand
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{
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@ -17,4 +17,4 @@ public class Command_cleardiscordqueue extends FreedomCommand
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msg("Cleared the discord message queue.");
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return true;
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}
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}
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}
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@ -13,7 +13,7 @@ import org.bukkit.entity.Player;
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import org.bukkit.scheduler.BukkitRunnable;
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import org.bukkit.scheduler.BukkitTask;
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@CommandPermissions(level = Rank.ADMIN, source = SourceType.BOTH)
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@CommandPermissions(level = Rank.OP, source = SourceType.BOTH)
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@CommandParameters(description = "View server health, such as ticks-per-second, memory, etc.", usage = "/<command>")
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public class Command_health extends FreedomCommand
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{
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@ -1,42 +0,0 @@
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package me.totalfreedom.totalfreedommod.command;
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import me.totalfreedom.totalfreedommod.config.ConfigEntry;
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import me.totalfreedom.totalfreedommod.rank.Rank;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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@CommandPermissions(level = Rank.SENIOR_ADMIN, source = SourceType.BOTH)
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@CommandParameters(description = "seth's personal command", usage = "/<command> <players>", aliases = "genocide")
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public class Command_massmurder extends FreedomCommand
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{
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@Override
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public boolean run(CommandSender sender, Player playerSender, Command cmd, String commandLabel, String[] args, boolean senderIsConsole)
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{
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if (!ConfigEntry.SERVER_OWNERS.getStringList().contains(playerSender.getName()))
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{
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return noPerms();
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}
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if (args.length < 1)
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{
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return false;
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}
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int count = 0;
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for (String name : args)
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{
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Player player = getPlayer(name);
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if (player != null)
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{
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player.setHealth(0);
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count++;
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}
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}
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msg("Mass murdered a school of " + count);
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return true;
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}
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}
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