replace private constructors & new attribute names

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speed 2020-08-03 13:50:44 -04:00 committed by GitHub
parent 1a7c14ad3e
commit bb4f8d1fc6
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@ -5,11 +5,14 @@ import java.util.List;
import me.totalfreedom.totalfreedommod.rank.Rank;
import me.totalfreedom.totalfreedommod.util.FUtil;
import net.minecraft.server.v1_16_R1.NBTTagCompound;
import net.minecraft.server.v1_16_R1.NBTTagInt;
import net.minecraft.server.v1_16_R1.NBTTagList;
import net.minecraft.server.v1_16_R1.NBTTagString;
import org.apache.commons.lang.StringUtils;
import org.bukkit.Material;
import org.bukkit.command.Command;
import org.bukkit.command.CommandSender;
import org.bukkit.craftbukkit.v1_16_R1.inventory.CraftItemStack;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
@ -141,13 +144,13 @@ public class Command_modifyitem extends FreedomCommand
item.setItemMeta(potionMeta);
break;
}
// TODO: Fix code here bc 1.15 made some things private for some reason
/*case "attribute":
case "attribute":
if (args.length < 3)
{
return false;
}
net.minecraft.server.v1_15_R1.ItemStack nmsStack = CraftItemStack.asNMSCopy(item);
net.minecraft.server.v1_16_R1.ItemStack nmsStack = CraftItemStack.asNMSCopy(item);
NBTTagCompound compound = (nmsStack.hasTag()) ? nmsStack.getTag() : new NBTTagCompound();
NBTTagList modifiers = getAttributeList(nmsStack);
NBTTagCompound cmpnd = new NBTTagCompound();
@ -157,8 +160,8 @@ public class Command_modifyitem extends FreedomCommand
msg("Invalid attribute. Please run /attributelist for a list of valid attributes.");
return true;
}
cmpnd.set("AttributeName", new NBTTagString(attribute.getAttribute()));
cmpnd.set("Name", new NBTTagString(attribute.getAttribute()));
cmpnd.set("AttributeName", NBTTagString.a(attribute.getAttribute()));
cmpnd.set("Name", NBTTagString.a(attribute.getAttribute()));
int amount;
try
{
@ -169,16 +172,16 @@ public class Command_modifyitem extends FreedomCommand
msg("The amount specified is not a valid integer.");
return true;
}
cmpnd.set("Amount", new NBTTagInt(amount));
cmpnd.set("Operation", new NBTTagInt(0));
cmpnd.set("UUIDLeast", new NBTTagInt(894654));
cmpnd.set("UUIDMost", new NBTTagInt(2872));
cmpnd.set("Slot", new NBTTagString("mainhand"));
cmpnd.set("Amount", NBTTagInt.a(amount));
cmpnd.set("Operation", NBTTagInt.a(0));
cmpnd.set("UUIDLeast", NBTTagInt.a(894654));
cmpnd.set("UUIDMost", NBTTagInt.a(2872));
cmpnd.set("Slot", NBTTagString.a("mainhand"));
modifiers.add(cmpnd);
compound.set("AttributeModifiers", modifiers);
nmsStack.setTag(compound);
item = CraftItemStack.asBukkitCopy(nmsStack);
break;*/
break;
default:
return false;
}
@ -200,21 +203,20 @@ public class Command_modifyitem extends FreedomCommand
return stack.getTag().getList("AttributeModifiers", 10);
}
private enum Attribute
{
GENERIC_MAX_HEALTH("GENERIC_MAX_HEALTH", "generic.maxHealth"),
GENERIC_FOLLOW_RANGE("GENERIC_FOLLOW_RANGE", "generic.followRange"),
GENERIC_KNOCKBACK_RESISTANCE("GENERIC_KNOCKBACK_RESISTANCE", "generic.knockbackResistance"),
GENERIC_MOVEMENT_SPEED("GENERIC_MOVEMENT_SPEED", "generic.movementSpeed"),
GENERIC_FLYING_SPEED("GENERIC_FLYING_SPEED", "generic.flyingSpeed"),
GENERIC_ATTACK_DAMAGE("GENERIC_ATTACK_DAMAGE", "generic.attackDamage"),
GENERIC_ATTACK_SPEED("GENERIC_ATTACK_SPEED", "generic.attackSpeed"),
GENERIC_MAX_HEALTH("GENERIC_MAX_HEALTH", "generic.max_health"),
GENERIC_FOLLOW_RANGE("GENERIC_FOLLOW_RANGE", "generic.follow_range"),
GENERIC_KNOCKBACK_RESISTANCE("GENERIC_KNOCKBACK_RESISTANCE", "generic.knockback_resistance"),
GENERIC_MOVEMENT_SPEED("GENERIC_MOVEMENT_SPEED", "generic.movement_speed"),
GENERIC_FLYING_SPEED("GENERIC_FLYING_SPEED", "generic.flying_speed"),
GENERIC_ATTACK_DAMAGE("GENERIC_ATTACK_DAMAGE", "generic.attack_damage"),
GENERIC_ATTACK_SPEED("GENERIC_ATTACK_SPEED", "generic.attack_speed"),
GENERIC_ARMOR("GENERIC_ARMOR", "generic.armor"),
GENERIC_ARMOR_TOUGHNESS("GENERIC_ARMOR_TOUGHNESS", "generic.armorToughmess"),
GENERIC_ARMOR_TOUGHNESS("GENERIC_ARMOR_TOUGHNESS", "generic.armor_toughmess"),
GENERIC_LUCK("GENERIC_LUCK", "generic.luck"),
HORSE_JUMP_STRENGTH("GENERIC_MAX_HEALTH", "horse.JumpStrength"),
ZOMBIE_SPAWN_REINFORCEMENTS("ZOMBIE_SPAWN_REINFORCEMENTS", "zombie.SpawnReinforcements");
HORSE_JUMP_STRENGTH("GENERIC_MAX_HEALTH", "horse.jump_strength"),
ZOMBIE_SPAWN_REINFORCEMENTS("ZOMBIE_SPAWN_REINFORCEMENTS", "zombie.spawn_reinforcements");
private final String name;
private final String attribute;