SplittableRandom is faster (negligable) than Random and is also able to recursively return new instances of itself for an even more complex pseudo random generator compared to the default Random supplied by Java.
Lombok implementation removal.
I have also gone through and replaced things with inline methods and variables, lambdas, and simplified loops down, removed unnecessary guard clauses, and overall cleaned up every single class. This took a long time, please do remember to follow proper naming conventions, don't include unnecessary guard clauses, follow exception rules and comment rules, and please PLEASE remember to use the DIAMOND OPERATOR rather than just inferring RAW TYPES!!!
Thank you!!
* rename everything containing staff back to admin (as requested by ryan i've renamed commands like slconfig to saconfig but left "slconfig" as an alias)
* format almost every file correctly
* a few other improvements
* adds /inspect (or /ins) as a /co i replacement command for OPs. container and sign logging are still a WIP for this command.
* replaces "Rank must be Trial Mod or higher." with "Rank must be Admin or higher." in slconfig
* replaces "scripthead is the owner of TotalFreedom." with "Wild1145 is the owner of TotalFreedom." in the config
The potion command didn't work for OPs due to some misstake that made it think that all commands were executed on other players (a staff only feature).
It now instead uses switches to execute for better performance and readability.
- fixes ArrayIndexOutOfBoundsException in /ride
- teleport sender properly if target is in different world for /ride
- fixes IllegalArgumentException in /stopsound
- SuperVanish has a wack permission system, and it didn't work in some rare circumstances. Added back TFMs vanish with the SuperVanish API
- Fixed the permission nodes so admins can see other admins, like how it was in TFM
- fix tossmob not working, sorta revamp it (#259)
- make tossmob and a few other config things toggleable with /toggle (note mp44 and landmines still don't work, i'll probably try and fix those too)
- replace if else statements with switch and catch (yandere dev code type beat)
- Added Reddit flair sync
- Removed magical saddle because the stacking potato does the same thing
- Some internal improvements
- Fixed bug where if a service throws an error while starting or stopping it breaks the entire plugin
- Update dependencies in pom.xml
- Replace TotalFreedomMod's vanish system with SuperVanish. It's widely supported by many major plugins and does a better job vanishing players
- Fixed a typo in the SQL command for creating admin tables, where the table would not be created on a clean install of TFM
- Update bStats Metrics to latest version
- Remove the VanishHandler
- Sync the permissions.yml from whats on the server. Entries for Essentials and SuperVanish will be added soon
KNOWN BUG:
- Plugins override TFM commands (e.g. Essentials takes over /list instead of giving it to TFM). I noticed that there is a semicolon before every TFM command. (:/ban, :/list), which is the actual TFM command. I have no idea where / how this bug came from. Urgently needs to be fixed.