Telesphoreo
d88509bf11
* Update Command_ride.java * ok, done (FS-156) * Fixes FS-137 * grammar fix * Remove a number of wipe commands we don't want anyway We shouldn't be wiping any of this data within the server now anyway so let's not tempt fate again. * Why overcomplicating things is a horrifically bad idea (#55) The longer I look into this plugin's code, the angrier I will become. This fixes 2 bugs in the /potion command: - Fixes non-admins being able to clear other players - Fixes NPE caused when trying to add potion effects to players who are not on the server as a non-admin. Both of these issues are caused by overcomplicating seemingly simple solutions, hence the name of this commit. Co-authored-by: Ryan <Wild1145@users.noreply.github.com> Co-authored-by: Nathan Curran <30569566+Focusvity@users.noreply.github.com> * Bug fixes, improvements, and removals (FS-192) (#46) * Three fixes * Fixes /tempban throwing a NullPointerException when trying to get a player who isn't on the server but was in the past * Fixes /tempban banning players for 24 hours regardless of the duration defined * Fixes /list -t throwing a NullPointerException when performed from a non-player source (such as Telnet) * Removes hubworld entriely * Configurable blacklists for tag, muted commands, and wildcard Changes: * Moves globally blocked commands to the `global` subsection of the original `blocked_commands` section. You *will* need to update your configurations * /wildcard's command blacklist is now configurable under the `wildcard` section in `blocked_commands`. * The commands muted players can't use are now configurable under the `muted` section in `blocked_commands`. * Removes some commented-out globally blocked command entries. Co-authored-by: Ryan <Wild1145@users.noreply.github.com> * Switched from -c to -ci (#63) Resolves FS-219 * Added new dependency to allow TFM to compile (#65) * Name change for Fleek (#64) * Add //g to blocked commands (#62) Co-authored-by: Nathan Curran <30569566+Focusvity@users.noreply.github.com> * Small modification to new TFGuilds (FS-255) (#67) * Calculate the player count without offline players (FS-247) (#68) Co-authored-by: Ryan <Wild1145@users.noreply.github.com> * Use long instead of int and use offset to check time (FS-181) (#69) * Use long instead of int and use offset to check time (FS-181) * Remove star import * Addresses FS-224 (#70) * Bump version * TotalFreedomMod May Update * Retired support for 2021.02 fully. (#72) * Rewrite Pterodactyl integration - Rewrite Pterodactyl integration - Bring back the restart command and fix the stop command to gracefully stop the server now - I had to update for Java 16, sorry. I can't get it to compile on 11 anymore anyway * Codacy * Actually document how you set it up Also, rename server key to client key. That was from the old API, renamed it to be consistent with 1.x API * Be even clearer * Update Command_restart.java * Update pom.xml Co-authored-by: Video <videogamesm12@gmail.com> Co-authored-by: Elmon11 <elmon11bussiness@gmail.com> Co-authored-by: Ryan <Wild1145@users.noreply.github.com> Co-authored-by: Nathan Curran <30569566+Focusvity@users.noreply.github.com> |
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.github/workflows | ||
src/main | ||
.gitignore | ||
.travis.yml | ||
checkstyle.xml | ||
CONTRIBUTING.md | ||
LICENSE.md | ||
nb-configuration.xml | ||
pom.xml | ||
README.md | ||
SECURITY.md | ||
supressions.xml | ||
travis-upload.sh |
TotalFreedomMod
TotalFreedomMod is a CraftBukkit server plugin designed primarily to support the Official TotalFreedom Minecraft Server. However, you are more than welcome to adapt the source for your own server.
This plugin was originally coded by StevenLawson (Madgeek1450), with Jerom van der Sar (Prozza) becoming heavily involved in its development some time later. It consists of over 85 custom coded commands and a large variety of distinguishable features not included in any other plugin. The plugin has since its beginning grown immensely. Together, with the main TotalFreedom server, TotalFreedomMod has a long-standing reputation of effectiveness whilst maintaining a clear feeling of openness towards the administrators and the players themselves.
Contributing
Please see CONTRIBUTING.md if you are interested in developing TotalFreedomMod.
For information on how TotalFreedomMod is licensed, please see LICENSE.md.
For information on our security policy and reporting an issue, please see SECURITY.md
Compiling
You need Maven to build. You'd also need to set the JDK version to Java 8 as that is the current standard as of now.