2019-07-06 00:46:48 +00:00
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/*
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* WorldEdit, a Minecraft world manipulation toolkit
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* Copyright (C) sk89q <http://www.sk89q.com>
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* Copyright (C) WorldEdit team and contributors
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*
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2020-08-25 01:31:47 +00:00
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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2019-07-06 00:46:48 +00:00
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* (at your option) any later version.
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*
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2020-08-25 01:31:47 +00:00
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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2019-07-06 00:46:48 +00:00
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*
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2020-08-25 01:31:47 +00:00
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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2019-07-06 00:46:48 +00:00
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*/
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package com.sk89q.worldedit.command.argument;
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import com.sk89q.worldedit.UnknownDirectionException;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.math.BlockVector3;
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import org.enginehub.piston.CommandManager;
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import javax.annotation.Nullable;
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public final class DirectionVectorConverter extends AbstractDirectionConverter<BlockVector3> {
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2020-08-14 03:37:28 +00:00
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public DirectionVectorConverter(WorldEdit worldEdit, boolean includeDiagonals) {
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2019-07-06 00:46:48 +00:00
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super(worldEdit, includeDiagonals);
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}
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public static void register(WorldEdit worldEdit, CommandManager commandManager) {
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for (boolean includeDiagonals : new boolean[] { false, true }) {
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DirectionVectorConverter directionConverter = new DirectionVectorConverter(worldEdit, includeDiagonals);
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register(commandManager, directionConverter, BlockVector3.class, includeDiagonals);
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}
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}
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@Override
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protected BlockVector3 convertDirection(String argument, @Nullable Player player, boolean includeDiagonals) throws UnknownDirectionException {
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return includeDiagonals
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? getWorldEdit().getDiagonalDirection(player, argument)
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: getWorldEdit().getDirection(player, argument);
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}
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}
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