Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/command/PaintBrushCommands.java

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.command;
Feature/1.17 (#1120) * start v6 * Update classes to v6 method signatures * change rootVersion to signify p2v6 compat * Use 16 as toolchain version but target 11 for build output * add minimessage as api * Require v6 and don't attempt to "setup" hook from FAWE * Address comments * *address /all/ comments * FAWE classes should only act as a delegate * Uppercase logger * Settings for v6-hook have moved to P2-v6, remove unneeded if statements * Rename classes to Delegate * add whenDone task to setCuboids * Remove bad spaces * Fix plot swap * Initial work on 1.17 support * Remove data versions from the Bukkit adapters (#1507) * Remove data versions from the Bukkit adapters * Don't allow saving schematics without an adapter in place on Bukkit. * Removed confusing line (cherry picked from commit 2056218b4a8644836b1d127105dfa289e9cdbc1c) * More progress * Fix chunk sending * Repackage from com.boydti to com.fastasyncworldedit.<module> (#1119) * Preliminary work on repackaging * Rename build artifacts matching our pattern * Finish up repackaging * Fix a few field accesses and old imports * Dirty fix for chunks container ChunkSections outside of 0-15 * Correctly read from NibbleArrays for lighting * Fix getSections and BlockMaterial for 1.17 * Fix writing blocks to the world. - The issue isn't the presence of a "-1" chunk, it's the constructor for ChunkSection requiring the layer (0 to 15) rather than the y chord * Fix more field accesses * More work towards 1.17 * Update Upstream a57f66f Fix watchdog, add negative y support. (1782) * Add azalea tree to `/tool tree` * Don't define toolchain twice * Repackage GriefDefender * Relocate under new namespace * Bye bye ecma left overs * Add 1.17 to issue templates and instructions * Move to adventure-nbt (#918) * Initial work for adventure-nbt * Some more FAWE specific stuff * Fix erroneous deprecation check * Workflow change * Continued merging all adventure NBT related changes * Continued merging all adventure NBT related changes * Made a constructor public again This needs to be public for BlockTransformExtent.java * Finished converting all NBT data to adventure. * Make this compile * Fix conflicts Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com> * Update adapters to 1.17 * Change build prefix to 1.17 * Move more nms classes to adapters * Move left over nms classes * Move Spigot 1.17 class * Remove unneeded adapter loader code The loader will find the appropriate class now itself * Update adapters * Update adapters * Lazy fix tests * Update adapters * Update Upstream 43da91a Remove method reflection for getMinHeight in BukkitWorld. (1796) * Relocate adventure-nbt under proper namespace * Add LazyCompoundTag as a non-version-specific class to be used by adapters * Better integration between old NBT and Adventure NBT - begin fixing the issues seen recently * Correctly NBT conversion method * LazyCompoundTags should actually be overriding and correctly returning a CompoundBinaryTag. * Update worldedit-adapters Fixes #1141 * Remove unnecessary massive lag machine * Refactor apply to applyBlock in subclasses * applyBlock should be overriden by all subclasses. Default apply to applyBlock * Closes #1130 Closes #1132 * Squashed commit of the following: commit a9bfa1a07c77083c844a0c3ba62f4bd94bed107c Author: NotMyFault <mc.cache@web.de> Date: Sun Jun 27 21:53:21 2021 +0200 [ci skip] Update gradle wrapper validation commit aa7471f95317d28a16f62e4b200de8d0fea2fa95 Author: Matthew Miller <mnmiller1@me.com> Date: Sat Oct 10 15:49:13 2020 +1000 Add ^x,y,z relative offset support to the offset parser (#1545) * Add ^x,y,z relative offset support to the offset parser * Wrap in a try-catch (cherry picked from commit 28bdf7ff9254bbc85bb4f5f792b303943a3930a8) * Add `fawe.error.schematic.not.found` translation key * Update Upstream 728a152 Skip notify if chunk section doesn't exist (1794) * Fixed #1157 * Add a null check to prevent NPE in nbt code * Update adapters * Update Upstream fbb047a Optimize legacy schematic loading (1808) * Hurr durr I don't want to update Java * Update Upstream 0790e6e Fix CLI Mess (1811) * Fixes #1160 * Expose minimessage transitively thru PlotSquared Touches #32 * [ci skip] Remove unneeded maven repository * Steal tab completion from PlotSquared for P2 related commands * Don't error on startup when building locally Co-Authored-By: goldfishapp <8278196+goldfishapp@users.noreply.github.com> * [ci skip] Update gh actions to Java 16 * Update textures to grab 1.17 jar Co-authored-by: NotMyFault <mc.cache@web.de> Co-authored-by: SirYwell <hannesgreule@outlook.de> Co-authored-by: Matthew Miller <mnmiller1@me.com> Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com> Co-authored-by: goldfishapp <8278196+goldfishapp@users.noreply.github.com>
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import com.fastasyncworldedit.core.configuration.Caption;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableSet;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.blocks.BaseItem;
import com.sk89q.worldedit.command.factory.ItemUseFactory;
import com.sk89q.worldedit.command.factory.ReplaceFactory;
import com.sk89q.worldedit.command.factory.TreeGeneratorFactory;
import com.sk89q.worldedit.command.util.CommandPermissions;
import com.sk89q.worldedit.command.util.CommandPermissionsConditionGenerator;
import com.sk89q.worldedit.command.util.PermissionCondition;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.function.Contextual;
import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.factory.Paint;
import com.sk89q.worldedit.function.pattern.Pattern;
import com.sk89q.worldedit.internal.annotation.Direction;
import com.sk89q.worldedit.internal.command.CommandRegistrationHandler;
import com.sk89q.worldedit.regions.factory.RegionFactory;
import com.sk89q.worldedit.util.TreeGenerator;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.formatting.text.TranslatableComponent;
import org.enginehub.piston.CommandManager;
import org.enginehub.piston.CommandManagerService;
import org.enginehub.piston.CommandParameters;
import org.enginehub.piston.annotation.Command;
import org.enginehub.piston.annotation.CommandContainer;
import org.enginehub.piston.annotation.param.Arg;
import org.enginehub.piston.inject.Key;
import org.enginehub.piston.part.CommandArgument;
import org.enginehub.piston.part.SubCommandPart;
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import java.util.stream.Collectors;
import static java.util.Objects.requireNonNull;
import static org.enginehub.piston.part.CommandParts.arg;
@CommandContainer(superTypes = CommandPermissionsConditionGenerator.Registration.class)
public class PaintBrushCommands {
private static final CommandArgument REGION_FACTORY = arg(
TranslatableComponent.of("shape"),
Caption.of("worldedit.brush.paint.shape")
)
.defaultsTo(ImmutableList.of())
.ofTypes(ImmutableList.of(Key.of(RegionFactory.class)))
.build();
private static final CommandArgument RADIUS = arg(
TranslatableComponent.of("radius"),
Caption.of("worldedit.brush.paint.size")
)
.defaultsTo(ImmutableList.of("5"))
.ofTypes(ImmutableList.of(Key.of(double.class)))
.build();
private static final CommandArgument DENSITY = arg(
TranslatableComponent.of("density"),
Caption.of("worldedit.brush.paint.density")
)
.defaultsTo(ImmutableList.of("20"))
.ofTypes(ImmutableList.of(Key.of(double.class)))
.build();
public static void register(
CommandManagerService service,
CommandManager commandManager,
CommandRegistrationHandler registration
) {
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commandManager.register("paint", builder -> {
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builder.description(Caption.of("worldedit.brush.paint.description"));
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builder.action(org.enginehub.piston.Command.Action.NULL_ACTION);
CommandManager manager = service.newCommandManager();
registration.register(
manager,
PaintBrushCommandsRegistration.builder(),
new PaintBrushCommands()
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);
builder.condition(new PermissionCondition(ImmutableSet.of("worldedit.brush.paint")));
builder.addParts(REGION_FACTORY, RADIUS, DENSITY);
builder.addPart(SubCommandPart.builder(TranslatableComponent.of("type"), Caption.of("worldedit.brush.paint.type"))
.withCommands(manager.getAllCommands().collect(Collectors.toList()))
.required()
.build());
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});
}
private void setPaintBrush(
CommandParameters parameters, Player player, LocalSession localSession,
Contextual<? extends RegionFunction> generatorFactory
) throws WorldEditException {
double radius = requireNonNull(RADIUS.value(parameters).asSingle(double.class));
double density = requireNonNull(DENSITY.value(parameters).asSingle(double.class)) / 100;
RegionFactory regionFactory = REGION_FACTORY.value(parameters).asSingle(RegionFactory.class);
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BrushCommands.setOperationBasedBrush(player, localSession, radius,
new Paint(generatorFactory, density), regionFactory, "worldedit.brush.paint"
);
}
@Command(
name = "forest",
desc = "Plant trees"
)
public void forest(
CommandParameters parameters,
Player player, LocalSession localSession,
@Arg(desc = "The type of tree to plant")
TreeGenerator.TreeType type
) throws WorldEditException {
setPaintBrush(parameters, player, localSession, new TreeGeneratorFactory(type));
}
@Command(
name = "item",
desc = "Use an item"
)
@CommandPermissions("worldedit.brush.item")
public void item(
CommandParameters parameters,
Player player, LocalSession localSession,
@Arg(desc = "The type of item to use")
BaseItem item,
@Arg(desc = "The direction in which the item will be applied", def = "up")
@Direction(includeDiagonals = true)
com.sk89q.worldedit.util.Direction direction
) throws WorldEditException {
player.print(TextComponent.builder().append("WARNING: ")
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.append(Caption.of("worldedit.brush.paint.item.warning")).build());
setPaintBrush(parameters, player, localSession, new ItemUseFactory(item, direction));
}
@Command(
name = "set",
desc = "Place a block"
)
public void set(
CommandParameters parameters,
Player player, LocalSession localSession,
@Arg(desc = "The pattern of blocks to use")
Pattern pattern
) throws WorldEditException {
setPaintBrush(parameters, player, localSession, new ReplaceFactory(pattern));
}
}