Plex-FAWE/worldedit-core/src/main/java/com/sk89q/worldedit/command/BiomeCommands.java

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/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
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*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
package com.sk89q.worldedit.command;
Feature/1.17 (#1120) * start v6 * Update classes to v6 method signatures * change rootVersion to signify p2v6 compat * Use 16 as toolchain version but target 11 for build output * add minimessage as api * Require v6 and don't attempt to "setup" hook from FAWE * Address comments * *address /all/ comments * FAWE classes should only act as a delegate * Uppercase logger * Settings for v6-hook have moved to P2-v6, remove unneeded if statements * Rename classes to Delegate * add whenDone task to setCuboids * Remove bad spaces * Fix plot swap * Initial work on 1.17 support * Remove data versions from the Bukkit adapters (#1507) * Remove data versions from the Bukkit adapters * Don't allow saving schematics without an adapter in place on Bukkit. * Removed confusing line (cherry picked from commit 2056218b4a8644836b1d127105dfa289e9cdbc1c) * More progress * Fix chunk sending * Repackage from com.boydti to com.fastasyncworldedit.<module> (#1119) * Preliminary work on repackaging * Rename build artifacts matching our pattern * Finish up repackaging * Fix a few field accesses and old imports * Dirty fix for chunks container ChunkSections outside of 0-15 * Correctly read from NibbleArrays for lighting * Fix getSections and BlockMaterial for 1.17 * Fix writing blocks to the world. - The issue isn't the presence of a "-1" chunk, it's the constructor for ChunkSection requiring the layer (0 to 15) rather than the y chord * Fix more field accesses * More work towards 1.17 * Update Upstream a57f66f Fix watchdog, add negative y support. (1782) * Add azalea tree to `/tool tree` * Don't define toolchain twice * Repackage GriefDefender * Relocate under new namespace * Bye bye ecma left overs * Add 1.17 to issue templates and instructions * Move to adventure-nbt (#918) * Initial work for adventure-nbt * Some more FAWE specific stuff * Fix erroneous deprecation check * Workflow change * Continued merging all adventure NBT related changes * Continued merging all adventure NBT related changes * Made a constructor public again This needs to be public for BlockTransformExtent.java * Finished converting all NBT data to adventure. * Make this compile * Fix conflicts Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com> * Update adapters to 1.17 * Change build prefix to 1.17 * Move more nms classes to adapters * Move left over nms classes * Move Spigot 1.17 class * Remove unneeded adapter loader code The loader will find the appropriate class now itself * Update adapters * Update adapters * Lazy fix tests * Update adapters * Update Upstream 43da91a Remove method reflection for getMinHeight in BukkitWorld. (1796) * Relocate adventure-nbt under proper namespace * Add LazyCompoundTag as a non-version-specific class to be used by adapters * Better integration between old NBT and Adventure NBT - begin fixing the issues seen recently * Correctly NBT conversion method * LazyCompoundTags should actually be overriding and correctly returning a CompoundBinaryTag. * Update worldedit-adapters Fixes #1141 * Remove unnecessary massive lag machine * Refactor apply to applyBlock in subclasses * applyBlock should be overriden by all subclasses. Default apply to applyBlock * Closes #1130 Closes #1132 * Squashed commit of the following: commit a9bfa1a07c77083c844a0c3ba62f4bd94bed107c Author: NotMyFault <mc.cache@web.de> Date: Sun Jun 27 21:53:21 2021 +0200 [ci skip] Update gradle wrapper validation commit aa7471f95317d28a16f62e4b200de8d0fea2fa95 Author: Matthew Miller <mnmiller1@me.com> Date: Sat Oct 10 15:49:13 2020 +1000 Add ^x,y,z relative offset support to the offset parser (#1545) * Add ^x,y,z relative offset support to the offset parser * Wrap in a try-catch (cherry picked from commit 28bdf7ff9254bbc85bb4f5f792b303943a3930a8) * Add `fawe.error.schematic.not.found` translation key * Update Upstream 728a152 Skip notify if chunk section doesn't exist (1794) * Fixed #1157 * Add a null check to prevent NPE in nbt code * Update adapters * Update Upstream fbb047a Optimize legacy schematic loading (1808) * Hurr durr I don't want to update Java * Update Upstream 0790e6e Fix CLI Mess (1811) * Fixes #1160 * Expose minimessage transitively thru PlotSquared Touches #32 * [ci skip] Remove unneeded maven repository * Steal tab completion from PlotSquared for P2 related commands * Don't error on startup when building locally Co-Authored-By: goldfishapp <8278196+goldfishapp@users.noreply.github.com> * [ci skip] Update gh actions to Java 16 * Update textures to grab 1.17 jar Co-authored-by: NotMyFault <mc.cache@web.de> Co-authored-by: SirYwell <hannesgreule@outlook.de> Co-authored-by: Matthew Miller <mnmiller1@me.com> Co-authored-by: Matt <4009945+MattBDev@users.noreply.github.com> Co-authored-by: goldfishapp <8278196+goldfishapp@users.noreply.github.com>
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import com.fastasyncworldedit.core.configuration.Caption;
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import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.LocalSession;
import com.sk89q.worldedit.WorldEdit;
import com.sk89q.worldedit.WorldEditException;
import com.sk89q.worldedit.command.util.CommandPermissions;
import com.sk89q.worldedit.command.util.CommandPermissionsConditionGenerator;
import com.sk89q.worldedit.command.util.Logging;
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import com.sk89q.worldedit.command.util.WorldEditAsyncCommandBuilder;
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import com.sk89q.worldedit.command.util.annotation.Confirm;
import com.sk89q.worldedit.command.util.annotation.Preload;
import com.sk89q.worldedit.entity.Player;
import com.sk89q.worldedit.extension.platform.Actor;
import com.sk89q.worldedit.extension.platform.Capability;
import com.sk89q.worldedit.extension.platform.Locatable;
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import com.sk89q.worldedit.function.RegionFunction;
import com.sk89q.worldedit.function.RegionMaskingFilter;
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import com.sk89q.worldedit.function.biome.BiomeReplace;
import com.sk89q.worldedit.function.mask.Mask;
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import com.sk89q.worldedit.function.operation.Operations;
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import com.sk89q.worldedit.function.visitor.RegionVisitor;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.regions.CuboidRegion;
import com.sk89q.worldedit.regions.Region;
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import com.sk89q.worldedit.util.Location;
import com.sk89q.worldedit.util.formatting.component.PaginationBox;
import com.sk89q.worldedit.util.formatting.component.TextUtils;
import com.sk89q.worldedit.util.formatting.text.Component;
import com.sk89q.worldedit.util.formatting.text.TextComponent;
import com.sk89q.worldedit.util.formatting.text.event.HoverEvent;
import com.sk89q.worldedit.world.World;
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import com.sk89q.worldedit.world.biome.BiomeType;
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import com.sk89q.worldedit.world.registry.BiomeRegistry;
import org.enginehub.piston.annotation.Command;
import org.enginehub.piston.annotation.CommandContainer;
import org.enginehub.piston.annotation.param.Arg;
import org.enginehub.piston.annotation.param.ArgFlag;
import org.enginehub.piston.annotation.param.Switch;
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import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
import static com.sk89q.worldedit.command.util.Logging.LogMode.REGION;
/**
* Implements biome-related commands such as "/biomelist".
*/
@CommandContainer(superTypes = CommandPermissionsConditionGenerator.Registration.class)
public class BiomeCommands {
/**
* Create a new instance.
*/
public BiomeCommands() {
}
@Command(
name = "biomelist",
aliases = {"biomels", "/biomelist", "/listbiomes"},
desc = "Gets all biomes available."
)
@CommandPermissions("worldedit.biome.list")
public void biomeList(
Actor actor,
@ArgFlag(name = 'p', desc = "Page number.", def = "1")
int page
) {
WorldEditAsyncCommandBuilder.createAndSendMessage(actor, () -> {
BiomeRegistry biomeRegistry = WorldEdit.getInstance().getPlatformManager()
.queryCapability(Capability.GAME_HOOKS).getRegistries().getBiomeRegistry();
PaginationBox paginationBox = PaginationBox.fromComponents("Available Biomes", "/biomelist -p %page%",
BiomeType.REGISTRY.values().stream()
.map(biomeType -> TextComponent.builder()
.append(biomeType.getId())
.append(" (")
.append(biomeRegistry.getRichName(biomeType))
.append(")")
.build())
.collect(Collectors.toList())
);
return paginationBox.create(page);
}, (Component) null);
}
@Command(
name = "biomeinfo",
desc = "Get the biome of the targeted block.",
descFooter = "By default, uses all blocks in your selection."
)
@CommandPermissions("worldedit.biome.info")
public void biomeInfo(
Actor actor, World world, LocalSession session,
@Switch(name = 't', desc = "Use the block you are looking at.")
boolean useLineOfSight,
@Switch(name = 'p', desc = "Use the block you are currently in.")
boolean usePosition
) throws WorldEditException {
BiomeRegistry biomeRegistry = WorldEdit.getInstance().getPlatformManager()
.queryCapability(Capability.GAME_HOOKS).getRegistries().getBiomeRegistry();
Set<BiomeType> biomes = new HashSet<>();
String messageKey;
if (useLineOfSight) {
if (actor instanceof Player) {
Location blockPosition = ((Player) actor).getBlockTrace(300);
if (blockPosition == null) {
actor.print(Caption.of("worldedit.raytrace.noblock"));
return;
}
BiomeType biome = world.getBiome(blockPosition.toVector().toBlockPoint());
biomes.add(biome);
messageKey = "worldedit.biomeinfo.lineofsight";
} else {
actor.print(Caption.of("worldedit.raytrace.require-player"));
return;
}
} else if (usePosition) {
if (actor instanceof Locatable) {
BiomeType biome = world.getBiome(((Locatable) actor).getLocation().toVector().toBlockPoint());
biomes.add(biome);
messageKey = "worldedit.biomeinfo.position";
} else {
actor.print(Caption.of("worldedit.biomeinfo.not-locatable"));
return;
}
} else {
Region region = session.getSelection(world);
for (BlockVector3 pt : region) {
biomes.add(world.getBiome(pt));
}
messageKey = "worldedit.biomeinfo.selection";
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}
List<Component> components = biomes.stream().map(biome ->
biomeRegistry.getRichName(biome).hoverEvent(
HoverEvent.showText(TextComponent.of(biome.getId()))
)
).collect(Collectors.toList());
actor.print(Caption.of(messageKey, TextUtils.join(components, TextComponent.of(", "))));
}
@Command(
name = "/setbiome",
desc = "Sets the biome of your current block or region.",
descFooter = "By default, uses all the blocks in your selection"
)
@Logging(REGION)
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@Preload(Preload.PreloadCheck.PRELOAD)
@Confirm(Confirm.Processor.REGION)
@CommandPermissions("worldedit.biome.set")
public void setBiome(
Actor actor, World world, LocalSession session, EditSession editSession,
@Arg(desc = "Biome type.") BiomeType target,
@Switch(name = 'p', desc = "Use your current position")
boolean atPosition
) throws WorldEditException {
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Region region;
Mask mask = editSession.getMask();
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if (atPosition) {
if (actor instanceof Locatable) {
final BlockVector3 pos = ((Locatable) actor).getLocation().toVector().toBlockPoint();
region = new CuboidRegion(pos, pos);
} else {
actor.print(Caption.of("worldedit.setbiome.not-locatable"));
return;
}
} else {
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region = session.getSelection(world);
}
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RegionFunction replace = new BiomeReplace(editSession, target);
if (mask != null) {
replace = new RegionMaskingFilter(editSession, mask, replace);
}
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RegionVisitor visitor = new RegionVisitor(region, replace);
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Operations.completeLegacy(visitor);
actor.print(Caption.of(
"worldedit.setbiome.changed",
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TextComponent.of(visitor.getAffected() / (editSession.getMaxY() - editSession.getMinY()))
));
}
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}