feat: implement removal of entities if they would be in a block after the edit (#2311)

- Includes some refactoring to EditSessionBuilder to prevent doubling-up of processors that are also extents
 - Better ordering of the EditSessionBuilder process/extent code to match where extents actually end up in the stack
 - Fixes #1941
This commit is contained in:
Jordan 2023-06-27 17:37:09 +01:00 committed by GitHub
parent 476ba4ab41
commit 0554b31f11
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5 changed files with 115 additions and 52 deletions

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@ -622,10 +622,11 @@ public class Settings extends Config {
public boolean PERSISTENT_BRUSHES = true;
@Comment({
"[SAFE] Keep entities that are positioned in non-air blocks when editing an area",
"Might cause client-side FPS lag in some situations"
"[SAFE] Keep entities that are positioned in non-air blocks when editing an area (default: true)",
" - Might cause client-side FPS lag in some situations",
" - Requires fast-placement to be true"
})
public boolean KEEP_ENTITIES_IN_BLOCKS = false;
public boolean KEEP_ENTITIES_IN_BLOCKS = true;
@Comment({
"[SAFE] Attempt to remove entities from the world if they were not present in the expected chunk (default: true)",

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@ -0,0 +1,57 @@
package com.fastasyncworldedit.core.extent.processor;
import com.fastasyncworldedit.core.queue.IBatchProcessor;
import com.fastasyncworldedit.core.queue.IChunk;
import com.fastasyncworldedit.core.queue.IChunkGet;
import com.fastasyncworldedit.core.queue.IChunkSet;
import com.sk89q.jnbt.CompoundTag;
import com.sk89q.worldedit.extent.Extent;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.world.block.BlockTypes;
import org.jetbrains.annotations.Nullable;
/**
* Processor that removes existing entities that would not be in air after the edit
*
* @since TODO
*/
public class EntityInBlockRemovingProcessor implements IBatchProcessor {
@Override
public IChunkSet processSet(final IChunk chunk, final IChunkGet get, final IChunkSet set) {
for (CompoundTag tag : get.getEntities()) {
// Empty tags for seemingly non-existent entities can exist?
if (tag.getList("Pos").size() == 0) {
continue;
}
BlockVector3 pos = tag.getEntityPosition().toBlockPoint();
int x = pos.getX() & 15;
int y = pos.getY();
int z = pos.getZ() & 15;
if (!set.hasSection(y >> 4)) {
continue;
}
if (set.getBlock(x, y, z).getBlockType() != BlockTypes.__RESERVED__ && !set
.getBlock(x, y, z)
.getBlockType()
.getMaterial()
.isAir()) {
set.removeEntity(tag.getUUID());
}
}
return set;
}
@Nullable
@Override
public Extent construct(final Extent child) {
throw new UnsupportedOperationException("Processing only");
}
@Override
public ProcessorScope getScope() {
// After block removal but before history
return ProcessorScope.CUSTOM;
}
}

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@ -7,7 +7,8 @@ package com.fastasyncworldedit.core.extent.processor;
* - CHANGING_BLOCKS (processors that may ADD or CHANGE blocks being set)
* - REMOVING_BLOCKS (processors that may ADD, CHANGE or REMOVE blocks being set)
* - CUSTOM (processors that do not specify a SCOPE)
* - READING_SET_BLOCKS (processors that do not alter blocks at all, and read the blocks that are actually going to set, e.g. history processors)
* - READING_SET_BLOCKS (processors that do not alter blocks at all, and read the blocks that are actually going to set, e.g.
* history processors). There is no guarantee that changes made here will be stored in history.
*/
public enum ProcessorScope {
ADDING_BLOCKS(0),

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@ -32,6 +32,7 @@ import com.fastasyncworldedit.core.extent.NullExtent;
import com.fastasyncworldedit.core.extent.SingleRegionExtent;
import com.fastasyncworldedit.core.extent.SlowExtent;
import com.fastasyncworldedit.core.extent.StripNBTExtent;
import com.fastasyncworldedit.core.extent.processor.EntityInBlockRemovingProcessor;
import com.fastasyncworldedit.core.extent.processor.heightmap.HeightmapProcessor;
import com.fastasyncworldedit.core.extent.processor.lighting.NullRelighter;
import com.fastasyncworldedit.core.extent.processor.lighting.RelightMode;
@ -543,25 +544,6 @@ public final class EditSessionBuilder {
}
}
}
FaweRegionExtent regionExtent = null;
if (disallowedRegions != null) { // Always use MultiRegionExtent if we have blacklist regions
regionExtent = new MultiRegionExtent(this.extent, this.limit, allowedRegions, disallowedRegions);
} else if (allowedRegions == null) {
allowedRegions = new Region[]{RegionWrapper.GLOBAL()};
} else {
if (allowedRegions.length == 0) {
regionExtent = new NullExtent(this.extent, FaweCache.NO_REGION);
} else {
if (allowedRegions.length == 1) {
regionExtent = new SingleRegionExtent(this.extent, this.limit, allowedRegions[0]);
} else {
regionExtent = new MultiRegionExtent(this.extent, this.limit, allowedRegions, null);
}
}
}
if (placeChunks && regionExtent != null) {
queue.addProcessor(regionExtent);
}
// There's no need to do the below (and it'll also just be a pain to implement) if we're not placing chunks
if (placeChunks) {
if (((relightMode != null && relightMode != RelightMode.NONE) || (relightMode == null && Settings.settings().LIGHTING.MODE > 0))) {
@ -571,6 +553,11 @@ public final class EditSessionBuilder {
queue.addProcessor(new RelightProcessor(relighter));
}
queue.addProcessor(new HeightmapProcessor(world.getMinY(), world.getMaxY()));
if (!Settings.settings().EXPERIMENTAL.KEEP_ENTITIES_IN_BLOCKS) {
queue.addProcessor(new EntityInBlockRemovingProcessor());
}
IBatchProcessor platformProcessor = WorldEdit
.getInstance()
.getPlatformManager()
@ -590,24 +577,13 @@ public final class EditSessionBuilder {
} else {
relighter = NullRelighter.INSTANCE;
}
Consumer<Component> onErrorMessage;
if (getActor() != null) {
onErrorMessage = c -> getActor().print(Caption.of("fawe.error.occurred-continuing", c));
} else {
onErrorMessage = c -> {
};
}
if (limit != null && !limit.isUnlimited() && regionExtent != null) {
this.extent = new LimitExtent(regionExtent, limit, onErrorMessage);
} else if (limit != null && !limit.isUnlimited()) {
this.extent = new LimitExtent(this.extent, limit, onErrorMessage);
} else if (regionExtent != null) {
this.extent = regionExtent;
}
if (this.limit != null && this.limit.STRIP_NBT != null && !this.limit.STRIP_NBT.isEmpty()) {
this.extent = new StripNBTExtent(this.extent, this.limit.STRIP_NBT);
StripNBTExtent ext = new StripNBTExtent(this.extent, this.limit.STRIP_NBT);
if (placeChunks) {
queue.addProcessor((IBatchProcessor) this.extent);
queue.addProcessor(ext);
}
if (!placeChunks || !combineStages) {
this.extent = ext;
}
}
if (this.limit != null && !this.limit.isUnlimited()) {
@ -620,12 +596,50 @@ public final class EditSessionBuilder {
}
Set<PropertyRemap<?>> remaps = this.limit.REMAP_PROPERTIES;
if (!limitBlocks.isEmpty() || (remaps != null && !remaps.isEmpty())) {
this.extent = new DisallowedBlocksExtent(this.extent, limitBlocks, remaps);
DisallowedBlocksExtent ext = new DisallowedBlocksExtent(this.extent, limitBlocks, remaps);
if (placeChunks) {
queue.addProcessor((IBatchProcessor) this.extent);
queue.addProcessor(ext);
}
if (!placeChunks || !combineStages) {
this.extent = ext;
}
}
}
FaweRegionExtent regionExtent = null;
if (disallowedRegions != null) { // Always use MultiRegionExtent if we have blacklist regions
regionExtent = new MultiRegionExtent(this.extent, this.limit, allowedRegions, disallowedRegions);
} else if (allowedRegions == null) {
allowedRegions = new Region[]{RegionWrapper.GLOBAL()};
} else {
if (allowedRegions.length == 0) {
regionExtent = new NullExtent(this.extent, FaweCache.NO_REGION);
} else {
if (allowedRegions.length == 1) {
regionExtent = new SingleRegionExtent(this.extent, this.limit, allowedRegions[0]);
} else {
regionExtent = new MultiRegionExtent(this.extent, this.limit, allowedRegions, null);
}
}
}
if (regionExtent != null) {
if (placeChunks) {
queue.addProcessor(regionExtent);
}
if (!placeChunks || !combineStages) {
this.extent = regionExtent;
}
}
Consumer<Component> onErrorMessage;
if (getActor() != null) {
onErrorMessage = c -> getActor().print(Caption.of("fawe.error.occurred-continuing", c));
} else {
onErrorMessage = c -> {
};
}
if (limit != null && !limit.isUnlimited()) {
this.extent = new LimitExtent(this.extent, limit, onErrorMessage);
}
this.extent = wrapExtent(this.extent, eventBus, event, EditSession.Stage.BEFORE_HISTORY);
}
return this;

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@ -160,17 +160,7 @@ public class ExtentEntityCopy implements EntityFunction {
// Remove
if (isRemoving() && success) {
//FAWE start
UUID uuid = null;
if (tag.containsKey("UUID")) {
int[] arr = tag.getIntArray("UUID");
uuid = new UUID((long) arr[0] << 32 | (arr[1] & 0xFFFFFFFFL), (long) arr[2] << 32 | (arr[3] & 0xFFFFFFFFL));
} else if (tag.containsKey("UUIDMost")) {
uuid = new UUID(tag.getLong("UUIDMost"), tag.getLong("UUIDLeast"));
} else if (tag.containsKey("WorldUUIDMost")) {
uuid = new UUID(tag.getLong("WorldUUIDMost"), tag.getLong("WorldUUIDLeast"));
} else if (tag.containsKey("PersistentIDMSB")) {
uuid = new UUID(tag.getLong("PersistentIDMSB"), tag.getLong("PersistentIDLSB"));
}
UUID uuid = entity.getState().getNbtData().getUUID();
if (uuid != null) {
if (source != null) {
source.removeEntity(