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Fixed for SpoutAPI changes.
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@ -24,7 +24,7 @@ package com.sk89q.worldedit.spout;
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import com.sk89q.worldedit.SessionCheck;
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import com.sk89q.worldedit.WorldEdit;
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import org.spout.api.Engine;
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import org.spout.api.player.Player;
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import org.spout.api.entity.Player;
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/**
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* Used to remove expired sessions in Bukkit.
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@ -30,7 +30,7 @@ import com.sk89q.worldedit.WorldVector;
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import com.sk89q.worldedit.bags.BlockBag;
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import org.spout.api.chat.style.ChatStyle;
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import org.spout.api.command.CommandSource;
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import org.spout.api.player.Player;
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import org.spout.api.entity.Player;
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public class SpoutCommandSender extends LocalPlayer {
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private CommandSource sender;
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@ -20,9 +20,9 @@ package com.sk89q.worldedit.spout;
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import com.sk89q.worldedit.LocalEntity;
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import com.sk89q.worldedit.Location;
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import org.spout.api.entity.component.Controller;
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import org.spout.api.entity.Controller;
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import org.spout.api.entity.Entity;
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import org.spout.api.entity.component.controller.type.ControllerType;
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import org.spout.api.entity.controller.type.ControllerType;
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import org.spout.api.geo.World;
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import org.spout.api.geo.discrete.Point;
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@ -31,13 +31,13 @@ import com.sk89q.worldedit.cui.CUIEvent;
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import org.spout.api.Client;
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import org.spout.api.chat.style.ChatStyle;
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import org.spout.api.entity.component.Controller;
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import org.spout.api.entity.Controller;
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import org.spout.api.geo.discrete.Point;
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import org.spout.api.inventory.ItemStack;
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import org.spout.api.player.Player;
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import org.spout.api.entity.Player;
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import org.spout.vanilla.material.VanillaMaterial;
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import org.spout.vanilla.material.VanillaMaterials;
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import org.spout.vanilla.controller.living.player.VanillaPlayer;
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import org.spout.vanilla.entity.VanillaPlayerController;
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public class SpoutPlayer extends LocalPlayer {
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private Player player;
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@ -53,8 +53,8 @@ public class SpoutPlayer extends LocalPlayer {
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@Override
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public int getItemInHand() {
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Controller controller = player.getController();
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if (controller instanceof VanillaPlayer) {
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ItemStack itemStack = ((VanillaPlayer) controller).getInventory().getQuickbar().getCurrentItem();
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if (controller instanceof VanillaPlayerController) {
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ItemStack itemStack = ((VanillaPlayerController) controller).getInventory().getQuickbar().getCurrentItem();
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return itemStack != null ? ((VanillaMaterial) itemStack.getMaterial()).getMinecraftId() : 0;
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} else {
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return 0;
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@ -86,8 +86,8 @@ public class SpoutPlayer extends LocalPlayer {
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@Override
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public void giveItem(int type, int amt) {
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Controller controller = player.getController();
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if (controller instanceof VanillaPlayer) {
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((VanillaPlayer) controller).getInventory()
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if (controller instanceof VanillaPlayerController) {
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((VanillaPlayerController) controller).getInventory()
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.addItem(new ItemStack(VanillaMaterials.getMaterial((short) type), amt), false);
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}
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}
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@ -32,7 +32,7 @@ import com.sk89q.worldedit.blocks.BlockID;
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import org.spout.api.inventory.InventoryBase;
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import org.spout.api.inventory.ItemStack;
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import org.spout.api.material.Material;
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import org.spout.api.player.Player;
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import org.spout.api.entity.Player;
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import org.spout.vanilla.material.VanillaMaterials;
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import org.spout.vanilla.util.VanillaPlayerUtil;
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@ -35,7 +35,7 @@ import org.spout.api.geo.discrete.Point;
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import org.spout.api.material.block.BlockFace;
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import org.spout.api.math.MathHelper;
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import org.spout.api.math.Vector3;
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import org.spout.api.player.Player;
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import org.spout.api.entity.Player;
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import java.util.HashMap;
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import java.util.Map;
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@ -44,11 +44,11 @@ import org.spout.api.inventory.ItemStack;
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import org.spout.api.material.BlockMaterial;
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import org.spout.api.material.Material;
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import org.spout.api.math.Vector3;
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import org.spout.vanilla.controller.object.moving.Item;
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import org.spout.vanilla.controller.object.moving.PrimedTnt;
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import org.spout.vanilla.controller.object.projectile.Arrow;
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import org.spout.vanilla.controller.object.vehicle.Boat;
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import org.spout.vanilla.controller.object.vehicle.Minecart;
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import org.spout.vanilla.entity.object.moving.Item;
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import org.spout.vanilla.entity.object.moving.PrimedTnt;
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import org.spout.vanilla.entity.object.projectile.Arrow;
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import org.spout.vanilla.entity.object.vehicle.Boat;
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import org.spout.vanilla.entity.object.vehicle.Minecart;
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import org.spout.vanilla.material.VanillaMaterial;
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import org.spout.vanilla.material.VanillaMaterials;
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import org.spout.vanilla.world.generator.normal.object.tree.TreeObject;
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@ -34,7 +34,7 @@ import com.sk89q.worldedit.spout.selections.Selection;
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import com.sk89q.worldedit.util.YAMLConfiguration;
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import org.spout.api.command.CommandSource;
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import org.spout.api.geo.World;
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import org.spout.api.player.Player;
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import org.spout.api.entity.Player;
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import org.spout.api.plugin.CommonPlugin;
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import org.spout.api.protocol.Protocol;
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import org.spout.api.scheduler.TaskPriority;
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