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feat: Add a bunch of new types to the flora generator
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@ -20,10 +20,13 @@
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package com.sk89q.worldedit.function.generator;
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import com.sk89q.worldedit.EditSession;
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import com.sk89q.worldedit.WorldEdit;
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import com.sk89q.worldedit.WorldEditException;
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import com.sk89q.worldedit.extension.platform.Capability;
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import com.sk89q.worldedit.function.RegionFunction;
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import com.sk89q.worldedit.function.pattern.Pattern;
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import com.sk89q.worldedit.function.pattern.RandomPattern;
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import com.sk89q.worldedit.internal.Constants;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.world.block.BlockState;
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import com.sk89q.worldedit.world.block.BlockTypes;
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@ -40,6 +43,11 @@ public class FloraGenerator implements RegionFunction {
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private final boolean biomeAware = false;
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private final Pattern desertPattern = getDesertPattern();
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private final Pattern temperatePattern = getTemperatePattern();
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//FAWE start
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private final Pattern mushroomPattern = mushroomPattern();
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private final Pattern netherPattern = netherPattern();
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private final Pattern warpedNyliumPattern = warpedNyliumPattern();
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//FAWE end
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/**
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* Create a new flora generator.
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@ -101,17 +109,75 @@ public class FloraGenerator implements RegionFunction {
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return pattern;
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}
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//FAWE start
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/**
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* Get a pattern for plants to place inside a mushroom environment.
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*
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* @return a pattern that places flora
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*/
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public static Pattern mushroomPattern() {
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RandomPattern pattern = new RandomPattern();
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pattern.add(BlockTypes.RED_MUSHROOM.getDefaultState(), 10);
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pattern.add(BlockTypes.BROWN_MUSHROOM.getDefaultState(), 10);
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return pattern;
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}
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/**
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* Get a pattern for plants to place inside a nether environment.
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*
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* @return a pattern that places flora
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*/
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public static Pattern netherPattern() {
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RandomPattern pattern = new RandomPattern();
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pattern.add(BlockTypes.CRIMSON_ROOTS.getDefaultState(), 10);
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pattern.add(BlockTypes.CRIMSON_FUNGUS.getDefaultState(), 20);
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pattern.add(BlockTypes.WARPED_FUNGUS.getDefaultState(), 5);
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return pattern;
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}
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/**
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* Get a pattern for plants to place inside a nether environment.
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*
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* @return a pattern that places flora
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*/
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public static Pattern warpedNyliumPattern() {
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RandomPattern pattern = new RandomPattern();
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pattern.add(BlockTypes.WARPED_ROOTS.getDefaultState(), 15);
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pattern.add(BlockTypes.NETHER_SPROUTS.getDefaultState(), 20);
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pattern.add(BlockTypes.WARPED_FUNGUS.getDefaultState(), 7);
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pattern.add(BlockTypes.CRIMSON_ROOTS.getDefaultState(), 10);
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return pattern;
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}
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//FAWE end
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@Override
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public boolean apply(BlockVector3 position) throws WorldEditException {
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//FAWE start
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int dataVersion = WorldEdit.getInstance().getPlatformManager().queryCapability(Capability.GAME_HOOKS).getDataVersion();
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//FAWE end
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BlockState block = editSession.getBlock(position);
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if (block.getBlockType() == BlockTypes.GRASS_BLOCK) {
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editSession.setBlock(position.add(0, 1, 0), temperatePattern.applyBlock(position));
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return true;
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} else if (block.getBlockType() == BlockTypes.SAND) {
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//FAWE start - add red sand
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} else if (block.getBlockType() == BlockTypes.SAND || block.getBlockType() == BlockTypes.RED_SAND) {
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//FAWE end
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editSession.setBlock(position.add(0, 1, 0), desertPattern.applyBlock(position));
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return true;
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//FAWE start - add new types
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} else if (block.getBlockType() == BlockTypes.MYCELIUM || block.getBlockType() == BlockTypes.NETHERRACK) {
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editSession.setBlock(position.add(0, 1, 0), mushroomPattern.applyBlock(position));
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return true;
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} else if (dataVersion >= Constants.DATA_VERSION_MC_1_16) {
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if (block.getBlockType() == BlockTypes.SOUL_SOIL || block.getBlockType() == BlockTypes.CRIMSON_NYLIUM) {
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editSession.setBlock(position.add(0, 1, 0), netherPattern.applyBlock(position));
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return true;
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} else if (block.getBlockType() == BlockTypes.WARPED_NYLIUM) {
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editSession.setBlock(position.add(0, 1, 0), warpedNyliumPattern.applyBlock(position));
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}
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}
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//FAWE end
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return false;
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}
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