Added BoundedYMask that requires that Y is in a range.

This commit is contained in:
sk89q 2014-03-26 23:07:47 -07:00 committed by TomyLobo
parent 52bbbb1797
commit 0cafe4abb8

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@ -0,0 +1,47 @@
/*
* WorldEdit, a Minecraft world manipulation toolkit
* Copyright (C) sk89q <http://www.sk89q.com>
* Copyright (C) WorldEdit team and contributors
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.sk89q.worldedit.masks;
import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.Vector;
/**
* Fails all tests against locations outside a range of Y values.
*/
public class BoundedYMask extends AbstractMask {
private final int minY;
private final int maxY;
public BoundedYMask(int minY, int maxY) {
if (minY > maxY) {
throw new IllegalArgumentException("minY must be less than or equal to maxY");
}
this.minY = minY;
this.maxY = maxY;
}
@Override
public boolean matches(EditSession editSession, Vector pos) {
int y = pos.getBlockY();
return y >= minY && y <= maxY;
}
}