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https://github.com/plexusorg/Plex-FAWE.git
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Too lazy to write a commit message
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parent
29692f3fbe
commit
122236f6c7
@ -1221,20 +1221,12 @@ public class EditSession extends AbstractDelegateExtent implements HasFaweQueue,
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@Override
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public BlockVector3 getMinimumPoint() {
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if (extent != null) {
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return this.extent.getMinimumPoint();
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} else {
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return BlockVector3.at(-30000000, 0, -30000000);
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}
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return getWorld().getMinimumPoint();
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}
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@Override
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public BlockVector3 getMaximumPoint() {
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if (extent != null) {
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return this.extent.getMaximumPoint();
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} else {
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return BlockVector3.at(30000000, 255, 30000000);
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}
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return getWorld().getMaximumPoint();
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}
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@Override
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@ -1364,7 +1356,7 @@ public class EditSession extends AbstractDelegateExtent implements HasFaweQueue,
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* @return the number of blocks that matched the pattern
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*/
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public int countBlocks(final Region region, final Set<BlockStateHolder> searchBlocks) {
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final Mask mask = new BlockMaskBuilder().addBlocks(searchBlocks).build(extent);
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Mask mask = new BlockMaskBuilder().addBlocks(searchBlocks).build(extent);
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RegionVisitor visitor = new RegionVisitor(region, new RegionFunction() {
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@Override
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public boolean apply(BlockVector3 position) throws WorldEditException {
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@ -1516,10 +1508,11 @@ public class EditSession extends AbstractDelegateExtent implements HasFaweQueue,
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checkArgument(apothem >= 1, "apothem >= 1");
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checkArgument(height >= 1, "height >= 1");
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final Region region = new CuboidRegion(this.getWorld(), // Causes clamping of Y range
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Region region = new CuboidRegion(
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getWorld(), // Causes clamping of Y range
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position.add(-apothem + 1, 0, -apothem + 1), position.add(apothem - 1, height - 1, apothem - 1));
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final Pattern pattern = BlockTypes.AIR.getDefaultState();
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return this.setBlocks(region, pattern);
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Pattern pattern = new BlockPattern(BlockTypes.AIR.getDefaultState());
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return setBlocks(region, pattern);
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}
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/**
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@ -1536,10 +1529,10 @@ public class EditSession extends AbstractDelegateExtent implements HasFaweQueue,
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checkArgument(apothem >= 1, "apothem >= 1");
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checkArgument(height >= 1, "height >= 1");
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final Region region = new CuboidRegion(this.getWorld(), // Causes clamping of Y range
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Region region = new CuboidRegion(getWorld(), // Causes clamping of Y range
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position.add(-apothem + 1, 0, -apothem + 1), position.add(apothem - 1, -height + 1, apothem - 1));
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final Pattern pattern = BlockTypes.AIR.getDefaultState();
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return this.setBlocks(region, pattern);
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Pattern pattern = new BlockPattern(BlockTypes.AIR.getDefaultState());
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return setBlocks(region, pattern);
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}
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/**
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@ -1629,9 +1622,8 @@ public class EditSession extends AbstractDelegateExtent implements HasFaweQueue,
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Operations.completeBlindly(visitor);
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this.changes += visitor.getAffected();
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} else {
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Iterator<BlockVector3> iter = region.iterator();
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while (iter.hasNext()) {
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if (this.extent.setBlock(iter.next(), block)) {
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for (BlockVector3 blockVector3 : region) {
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if (this.extent.setBlock(blockVector3, block)) {
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changes++;
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}
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}
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@ -1704,8 +1696,7 @@ public class EditSession extends AbstractDelegateExtent implements HasFaweQueue,
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* @return number of blocks affected
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* @throws MaxChangedBlocksException thrown if too many blocks are changed
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*/
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@SuppressWarnings("deprecation")
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public int replaceBlocks(final Region region, final Mask mask, final Pattern pattern) {
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public int replaceBlocks(Region region, Mask mask, Pattern pattern) throws MaxChangedBlocksException {
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checkNotNull(region);
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checkNotNull(mask);
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checkNotNull(pattern);
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@ -3363,9 +3354,9 @@ public class EditSession extends AbstractDelegateExtent implements HasFaweQueue,
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}
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private void setExistingBlocks(BlockVector3 pos1, BlockVector3 pos2) {
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for (int x = (int) pos1.getX(); x <= (int) pos2.getX(); x++) {
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for (int x = pos1.getX(); x <= pos2.getX(); x++) {
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for (int z = pos1.getBlockZ(); z <= pos2.getBlockZ(); z++) {
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for (int y = (int) pos1.getY(); y <= (int) pos2.getY(); y++) {
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for (int y = pos1.getY(); y <= pos2.getY(); y++) {
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int from = queue.getCombinedId4Data(x, y, z);
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queue.setBlock(x, y, z, from);
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if (BlockTypes.getFromStateId(from).getMaterial().hasContainer()) {
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@ -43,6 +43,7 @@ import com.sk89q.worldedit.entity.Player;
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import com.sk89q.worldedit.event.platform.*;
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import com.sk89q.worldedit.extension.platform.permission.ActorSelectorLimits;
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import com.sk89q.worldedit.math.BlockVector3;
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import com.sk89q.worldedit.math.Vector3;
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import com.sk89q.worldedit.regions.RegionSelector;
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import com.sk89q.worldedit.session.request.Request;
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import com.sk89q.worldedit.util.HandSide;
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@ -276,7 +277,7 @@ public class PlatformManager {
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/**
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* Get the current configuration.
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* <p>
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*
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* <p>If no platform has been registered yet, then a default configuration
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* will be returned.</p>
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*
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@ -304,142 +305,113 @@ public class PlatformManager {
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public void handleBlockInteract(BlockInteractEvent event) {
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// Create a proxy actor with a potentially different world for
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// making changes to the world
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Request.reset();
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final Actor actor = createProxyActor(event.getCause());
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Actor actor = createProxyActor(event.getCause());
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Location location = event.getLocation();
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try {
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final Location location = event.getLocation();
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final BlockVector3 vector = location.toBlockPoint();
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Vector3 vector = location.toVector();
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// At this time, only handle interaction from players
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if (actor instanceof Player) {
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final LocalSession session = worldEdit.getSessionManager().get(actor);
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Player playerActor = (Player) actor;
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Player player = (Player) actor;
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LocalSession session = worldEdit.getSessionManager().get(actor);
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Request.reset();
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VirtualWorld virtual = session.getVirtualWorld();
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if (virtual != null) {
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virtual.handleBlockInteract(playerActor, vector, event);
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virtual.handleBlockInteract(player, vector.toBlockPoint(), event);
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if (event.isCancelled()) return;
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}
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if (event.getType() == Interaction.HIT) {
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if (session.isToolControlEnabled() && playerActor.getItemInHand(HandSide.MAIN_HAND).getType().getId().equals(getConfiguration().wandItem)) {
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FawePlayer<?> fp = FawePlayer.wrap(playerActor);
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if (player.getItemInHand(HandSide.MAIN_HAND).getType().getId().equals(getConfiguration().wandItem)) {
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if (!session.isToolControlEnabled()) {
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return;
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}
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if (!actor.hasPermission("worldedit.selection.pos")) {
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return;
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}
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final RegionSelector selector = session.getRegionSelector(playerActor.getWorld());
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final Player player = new LocationMaskedPlayerWrapper(PlayerWrapper.wrap((Player) actor), ((Player) actor).getLocation());
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fp.runAction(new Runnable() {
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@Override
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public void run() {
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if (selector.selectPrimary(vector, ActorSelectorLimits.forActor(player))) {
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selector.explainPrimarySelection(actor, session, vector);
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}
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FawePlayer<?> fp = FawePlayer.wrap(player);
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RegionSelector selector = session.getRegionSelector(player.getWorld());
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final Player maskedPlayerWrapper =
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new LocationMaskedPlayerWrapper(PlayerWrapper.wrap((Player) actor),
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((Player) actor).getLocation());
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BlockVector3 blockPoint = vector.toBlockPoint();
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fp.runAction(() -> {
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if (selector.selectPrimary(blockPoint,
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ActorSelectorLimits.forActor(maskedPlayerWrapper))) {
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selector
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.explainPrimarySelection(actor, session, blockPoint);
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}
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}, false, true);
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event.setCancelled(true);
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return;
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}
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if (session.hasSuperPickAxe() && playerActor.isHoldingPickAxe()) {
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if (player.isHoldingPickAxe() && session.hasSuperPickAxe()) {
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final BlockTool superPickaxe = session.getSuperPickaxe();
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if (superPickaxe != null && superPickaxe.canUse(playerActor)) {
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FawePlayer<?> fp = FawePlayer.wrap(playerActor);
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final Player player = new LocationMaskedPlayerWrapper(PlayerWrapper.wrap((Player) actor), ((Player) actor).getLocation());
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fp.runAction(new Runnable() {
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@Override
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public void run() {
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reset(superPickaxe).actPrimary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), player, session, location);
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}
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}, false, true);
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if (superPickaxe != null && superPickaxe.canUse(player)) {
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FawePlayer<?> fp = FawePlayer.wrap(player);
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final Player maskedPlayerWrapper = new LocationMaskedPlayerWrapper(PlayerWrapper.wrap((Player) actor), ((Player) actor).getLocation());
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fp.runAction(() -> reset(superPickaxe).actPrimary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), maskedPlayerWrapper, session, location), false, true);
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event.setCancelled(true);
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return;
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}
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}
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//<<<<<<< HEAD
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final Tool tool = session.getTool(playerActor);
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if (tool != null && tool instanceof DoubleActionBlockTool) {
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if (tool.canUse(playerActor)) {
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FawePlayer<?> fp = FawePlayer.wrap(playerActor);
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final Player player = new LocationMaskedPlayerWrapper(PlayerWrapper.wrap((Player) actor), ((Player) actor).getLocation());
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fp.runAction(new Runnable() {
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@Override
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public void run() {
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reset(((DoubleActionBlockTool) tool)).actSecondary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), player, session, location);
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}
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}, false, true);
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Tool tool = session.getTool(player.getItemInHand(HandSide.MAIN_HAND).getType());
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if (tool instanceof DoubleActionBlockTool) {
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if (tool.canUse(player)) {
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FawePlayer<?> fp = FawePlayer.wrap(player);
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final Player maskedPlayerWrapper = new LocationMaskedPlayerWrapper(PlayerWrapper.wrap((Player) actor), ((Player) actor).getLocation());
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fp.runAction(() -> reset(((DoubleActionBlockTool) tool)).actSecondary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), maskedPlayerWrapper, session, location), false, true);
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event.setCancelled(true);
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return;
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}
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//=======
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//
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// RegionSelector selector = session.getRegionSelector(player.getWorld());
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//
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// BlockVector3 blockPoint = vector.toBlockPoint();
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// if (selector.selectPrimary(blockPoint, ActorSelectorLimits.forActor(player))) {
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// selector.explainPrimarySelection(actor, session, blockPoint);
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//>>>>>>> 399e0ad5... Refactor vector system to be cleaner
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}
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} else if (event.getType() == Interaction.OPEN) {
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if (session.isToolControlEnabled() && playerActor.getItemInHand(HandSide.MAIN_HAND).getType().getId().equals(getConfiguration().wandItem)) {
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FawePlayer<?> fp = FawePlayer.wrap(playerActor);
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if (player.getItemInHand(HandSide.MAIN_HAND).getType().getId().equals(getConfiguration().wandItem)) {
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if (!session.isToolControlEnabled()) {
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return;
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}
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if (!actor.hasPermission("worldedit.selection.pos")) {
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return;
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}
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FawePlayer<?> fp = FawePlayer.wrap(player);
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if (fp.checkAction()) {
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final RegionSelector selector = session.getRegionSelector(playerActor.getWorld());
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final Player player = new LocationMaskedPlayerWrapper(PlayerWrapper.wrap((Player) actor), ((Player) actor).getLocation());
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fp.runAction(new Runnable() {
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@Override
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public void run() {
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if (selector.selectSecondary(vector, ActorSelectorLimits.forActor(player))) {
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selector.explainSecondarySelection(actor, session, vector);
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}
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RegionSelector selector = session.getRegionSelector(player.getWorld());
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Player maskedPlayerWrapper = new LocationMaskedPlayerWrapper(
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PlayerWrapper.wrap((Player) actor),
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((Player) actor).getLocation());
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BlockVector3 blockPoint = vector.toBlockPoint();
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fp.runAction(() -> {
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if (selector.selectSecondary(blockPoint,
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ActorSelectorLimits.forActor(maskedPlayerWrapper))) {
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selector.explainSecondarySelection(actor, session,
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blockPoint);
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}
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}, false, true);
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}
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event.setCancelled(true);
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return;
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}
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//<<<<<<< HEAD
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final Tool tool = session.getTool(playerActor);
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if (tool != null && tool instanceof BlockTool) {
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if (tool.canUse(playerActor)) {
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FawePlayer<?> fp = FawePlayer.wrap(playerActor);
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Tool tool = session.getTool(player.getItemInHand(HandSide.MAIN_HAND).getType());
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if (tool instanceof BlockTool) {
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if (tool.canUse(player)) {
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FawePlayer<?> fp = FawePlayer.wrap(player);
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if (fp.checkAction()) {
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final Player player = new LocationMaskedPlayerWrapper(PlayerWrapper.wrap((Player) actor), ((Player) actor).getLocation());
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fp.runAction(new Runnable() {
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@Override
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public void run() {
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if (tool instanceof BrushTool) {
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((BlockTool) tool).actPrimary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), player, session, location);
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} else {
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reset((BlockTool) tool).actPrimary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), player, session, location);
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}
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final Player maskedPlayerWrapper = new LocationMaskedPlayerWrapper(PlayerWrapper.wrap((Player) actor), ((Player) actor).getLocation());
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fp.runAction(() -> {
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if (tool instanceof BrushTool) {
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((BlockTool) tool).actPrimary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), maskedPlayerWrapper, session, location);
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} else {
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reset((BlockTool) tool).actPrimary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), maskedPlayerWrapper, session, location);
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}
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}, false, true);
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event.setCancelled(true);
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return;
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}
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}
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//=======
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// RegionSelector selector = session.getRegionSelector(player.getWorld());
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// BlockVector3 blockPoint = vector.toBlockPoint();
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// if (selector.selectSecondary(blockPoint, ActorSelectorLimits.forActor(player))) {
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// selector.explainSecondarySelection(actor, session, blockPoint);
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// }
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//
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// event.setCancelled(true);
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// return;
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// }
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//
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// Tool tool = session.getTool(player.getItemInHand(HandSide.MAIN_HAND).getType());
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// if (tool instanceof BlockTool) {
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// if (tool.canUse(player)) {
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// ((BlockTool) tool).actPrimary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), player, session, location);
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// event.setCancelled(true);
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//>>>>>>> 399e0ad5... Refactor vector system to be cleaner
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}
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}
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}
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@ -459,7 +431,6 @@ public class PlatformManager {
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}
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}
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@SuppressWarnings("deprecation")
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@Subscribe
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public void handlePlayerInput(PlayerInputEvent event) {
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// Create a proxy actor with a potentially different world for
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@ -477,7 +448,7 @@ public class PlatformManager {
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try {
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switch (event.getInputType()) {
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case PRIMARY: {
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if (player.getItemInHand(HandSide.MAIN_HAND).getType().equals(getConfiguration().navigationWand)) {
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if (player.getItemInHand(HandSide.MAIN_HAND).getType().getId().equals(getConfiguration().navigationWand)) {
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if (getConfiguration().navigationWandMaxDistance <= 0) {
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return;
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}
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@ -497,16 +468,11 @@ public class PlatformManager {
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return;
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}
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Tool tool = session.getTool(player);
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if (tool != null && tool instanceof DoubleActionTraceTool) {
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Tool tool = session.getTool(player.getItemInHand(HandSide.MAIN_HAND).getType());
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if (tool instanceof DoubleActionTraceTool) {
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if (tool.canUse(player)) {
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FawePlayer<?> fp = FawePlayer.wrap(player);
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fp.runAsyncIfFree(new Runnable() {
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@Override
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public void run() {
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reset((DoubleActionTraceTool) tool).actSecondary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), player, session);
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}
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});
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fp.runAsyncIfFree(() -> reset((DoubleActionTraceTool) tool).actSecondary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), player, session));
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event.setCancelled(true);
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return;
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}
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@ -515,7 +481,7 @@ public class PlatformManager {
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}
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case SECONDARY: {
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if (player.getItemInHand(HandSide.MAIN_HAND).getType().equals(getConfiguration().navigationWand)) {
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if (player.getItemInHand(HandSide.MAIN_HAND).getType().getId().equals(getConfiguration().navigationWand)) {
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if (getConfiguration().navigationWandMaxDistance <= 0) {
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return;
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}
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@ -532,16 +498,11 @@ public class PlatformManager {
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return;
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}
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Tool tool = session.getTool(player);
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if (tool != null && tool instanceof TraceTool) {
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Tool tool = session.getTool(player.getItemInHand(HandSide.MAIN_HAND).getType());
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if (tool instanceof TraceTool) {
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if (tool.canUse(player)) {
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FawePlayer<?> fp = FawePlayer.wrap(player);
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fp.runAction(new Runnable() {
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@Override
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public void run() {
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reset((TraceTool) tool).actPrimary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), player, session);
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}
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}, false, true);
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fp.runAction(() -> reset((TraceTool) tool).actPrimary(queryCapability(Capability.WORLD_EDITING), getConfiguration(), player, session), false, true);
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event.setCancelled(true);
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return;
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}
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@ -27,8 +27,7 @@ import com.sk89q.worldedit.world.block.BlockStateHolder;
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/**
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* A pattern that returns the same {@link BaseBlock} each time.
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*/
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@Deprecated
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public class BlockPattern implements Pattern {
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public class BlockPattern extends AbstractPattern {
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private BaseBlock block;
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@ -29,7 +29,7 @@ import java.util.Comparator;
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/**
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* An immutable 3-dimensional vector.
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*/
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public class BlockVector3 {
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public final class BlockVector3 {
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public static final BlockVector3 ZERO = new BlockVector3(0, 0, 0);
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public static final BlockVector3 UNIT_X = new BlockVector3(1, 0, 0);
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@ -641,4 +641,4 @@ public class BlockVector3 {
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return "(" + x + ", " + y + ", " + z + ")";
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}
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}
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}
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@ -31,7 +31,7 @@ import java.util.Comparator;
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/**
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* An immutable 3-dimensional vector.
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*/
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public class Vector3 {
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public final class Vector3 {
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|
||||
public static final Vector3 ZERO = new Vector3(0, 0, 0);
|
||||
public static final Vector3 UNIT_X = new Vector3(1, 0, 0);
|
||||
@ -40,6 +40,21 @@ public class Vector3 {
|
||||
public static final Vector3 ONE = new Vector3(1, 1, 1);
|
||||
|
||||
public static Vector3 at(double x, double y, double z) {
|
||||
// switch for efficiency on typical cases
|
||||
// in MC y is rarely 0/1 on selections
|
||||
int yTrunc = (int) y;
|
||||
switch (yTrunc) {
|
||||
case 0:
|
||||
if (x == 0 && y == 0 && z == 0) {
|
||||
return ZERO;
|
||||
}
|
||||
break;
|
||||
case 1:
|
||||
if (x == 1 && y == 1 && z == 1) {
|
||||
return ONE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return new Vector3(x, y, z);
|
||||
}
|
||||
|
||||
@ -622,26 +637,26 @@ public class Vector3 {
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj) {
|
||||
if (obj == this) return true;
|
||||
if (!(obj instanceof Vector3)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Vector3 other = (Vector3) obj;
|
||||
return other.getX() == this.getX() && other.getZ() == this.getZ() && other.getY() == this.getY();
|
||||
return other.x == this.x && other.y == this.y && other.z == this.z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
return ((int) getX() ^ ((int) getZ() << 16)) ^ ((int) getY() << 30);
|
||||
int hash = 17;
|
||||
hash = 31 * hash + Double.hashCode(x);
|
||||
hash = 31 * hash + Double.hashCode(y);
|
||||
hash = 31 * hash + Double.hashCode(z);
|
||||
return hash;
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
String x = (getX() == getBlockX() ? "" + getBlockX() : "" + getX());
|
||||
String y = (getY() == getBlockY() ? "" + getBlockY() : "" + getY());
|
||||
String z = (getZ() == getBlockZ() ? "" + getBlockZ() : "" + getZ());
|
||||
return "(" + x + ", " + y + ", " + z + ")";
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user