Add readme

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Jesse Boyd 2018-08-12 23:43:12 +10:00
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![WorldEdit](http://static.sk89q.com/readme/worldedit.png)
=========
<p align="center">
<img src="https://i.imgur.com/Fog5fDB.png">
</p>
WorldEdit is Minecraft mod that turns Minecraft into an in-game map editor (sorta, kinda).
---
* Make awesome stuff with half the time OR make ***quadriply** awesome* creations with the same time :sparkles:
* Get lost in hundreds of options and functions that even we've forgotten existed
* Utilize Photoshop-like tools like "selection areas" and "brushes"
* Making fjords and other natural wonders with weird names
* Also: fix grief, broken water, missing snow, raging fires, and other :poop:
FAWE is a fork of WorldEdit that has huge speed and memory improvements and considerably more features
WorldEdit is open source!, so if you've just learned how to make a button blink, I probably recommend picking up a book on CS algorithms. The project is licensed using the GNU Lesser General Public License license, v3.
It is available for Bukkit, Forge, Sponge and Nukkit.
Compiling
---------
## Chat
### - **`> `**[`Discord`](https://discord.gg/ngZCzbU)`|`[`IRC`](http://webchat.esper.net/?nick=&channels=IntellectualCrafters)` | `[`Spigot Forums`](https://www.spigotmc.org/threads/fast-async-worldedit.100104/)**` <`**
See [COMPILING.md](COMPILING.md) for a guide on compiling WorldEdit.
## Releases
Contributing
------------
### - [**`> Download <`**](https://empcraft.com/fawe/download/)
### - [**`> Jenkins <`**](https://ci.athion.net/job/FastAsyncWorldEdit/)
We happily accept contributions, especially through pull requests on GitHub.
Submissions must be licensed under the GNU Lesser General Public License v3.
## Building
FAWE uses gradle to build
Please read [CONTRIBUTING.md](CONTRIBUTING.md) for important guidelines to follow.
```
$ gradlew setupDecompWorkspace
$ gradlew build
```
Links
-----
* [Visit our website](http://www.enginehub.org/)
* [IRC channel](http://skq.me/irc/irc.esper.net/sk89q/) (#sk89q on irc.esper.net)
* [Issue tracker](http://youtrack.sk89q.com/issues/WORLDEDIT)
* [Continuous integration](http://builds.enginehub.org) [![Build Status](https://travis-ci.org/sk89q/WorldEdit.svg?branch=master)](https://travis-ci.org/sk89q/WorldEdit)
* [End-user documentation](http://wiki.sk89q.com/wiki/WorldEdit)
## Contributing
Have an idea for an optimization, or a cool feature?
- I'll accept most PR's
- Let me know what you've tested / what may need further testing
- If you need any help, create a ticket or discuss on Discord

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#
# WorldEdit's Configuration File
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain and post
# errors. If you use an editor, like Notepad++ (recommended for Windows
# users), you must configure it to "replace tabs with spaces."
# This can be changed in Settings > Preferences > Language Menu.
# - Don't get rid of indentations. They are indented so some entries that are
# in categories, like "max-blocks-changed", are placed in the "limits"
# category.
# - If you want to check the format of this file before putting it
# into WorldEdit, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives you "ERROR:".
# - Lines starting with # are comments, so they are ignored.
# - If you want to allow blocks, make sure to change "disallowed-blocks" to []
#
limits:
allow-extra-data-values: false
max-blocks-changed:
default: -1
maximum: -1
max-polygonal-points:
default: -1
maximum: 20
max-radius: -1
max-super-pickaxe-size: 5
max-brush-radius: 5
butcher-radius:
default: -1
maximum: -1
disallowed-blocks:
- "minecraft:oak_sapling"
- "minecraft:jungle_sapling"
- "minecraft:dark_oak_sapling:"
- "minecraft:spruce_sapling"
- "minecraft:birch_sapling"
- "minecraft:acacia_sapling"
- "minecraft:black_bed"
- "minecraft:blue_bed"
- "minecraft:brown_bed"
- "minecraft:cyan_bed"
- "minecraft:gray_bed"
- "minecraft:green_bed"
- "minecraft:light_blue_bed"
- "minecraft:light_gray_bed"
- "minecraft:lime_bed"
- "minecraft:magenta_bed"
- "minecraft:orange_bed"
- "minecraft:pink_bed"
- "minecraft:purple_bed"
- "minecraft:red_bed"
- "minecraft:white_bed"
- "minecraft:yellow_bed"
- "minecraft:powered_rail"
- "minecraft:detector_rail"
- "minecraft:grass"
- "minecraft:dead_bush"
- "minecraft:moving_piston"
- "minecraft:piston_head"
- "minecraft:sunflower"
- "minecraft:rose_bush"
- "minecraft:dandelion"
- "minecraft:poppy"
- "minecraft:brown_mushroom"
- "minecraft:red_mushroom"
- "minecraft:tnt"
- "minecraft:torch"
- "minecraft:fire"
- "minecraft:redstone_wire"
- "minecraft:wheat"
- "minecraft:potatoes"
- "minecraft:carrots"
- "minecraft:melon_stem"
- "minecraft:pumpkin_stem"
- "minecraft:beetroots"
- "minecraft:rail"
- "minecraft:lever"
- "minecraft:redstone_torch"
- "minecraft:redstone_wall_torch"
- "minecraft:repeater"
- "minecraft:comparator"
- "minecraft:stone_button"
- "minecraft:birch_button"
- "minecraft:acacia_button"
- "minecraft:dark_oak_button"
- "minecraft:jungle_button"
- "minecraft:oak_button"
- "minecraft:spruce_button"
- "minecraft:cactus"
- "minecraft:sugar_cane"
- "minecraft:bedrock"
use-inventory:
enable: false
allow-override: true
creative-mode-overrides: false
logging:
log-commands: false
file: worldedit.log
# The format of custom log message. This is java general format string (java.util.Formatter). Arguments are:
# 1$ : date - a Date object representing event time of the log record.
# 2$ : source - a string representing the caller, if available; otherwise, the logger's name.
# 3$ : logger - the logger's name.
# 4$ : level - the log level.
# 5$ : message - the formatted log message returned from the Formatter.formatMessage(LogRecord) method. It uses java.text formatting and does not use the java.util.Formatter format argument.
# 6$ : thrown - a string representing the throwable associated with the log record and its backtrace beginning with a newline character, if any; otherwise, an empty string.
# For details see:
# https://docs.oracle.com/javase/8/docs/api/java/util/Formatter.html
# https://docs.oracle.com/javase/8/docs/api/java/util/logging/SimpleFormatter.html#format-java.util.logging.LogRecord-
format: "[%1$tY-%1$tm-%1$td %1$tH:%1$tM:%1$tS %4$s]: %5$s%6$s%n"
super-pickaxe:
drop-items: true
many-drop-items: false
snapshots:
directory:
navigation-wand:
item: minecraft:compass
max-distance: 100
scripting:
timeout: 3000
dir: craftscripts
saving:
dir: schematics
files:
allow-symbolic-links: false
history:
size: 15
expiration: 10
wand-item: minecraft:wooden_axe
shell-save-type:
no-double-slash: false
no-op-permissions: false
debug: false
show-help-on-first-use: true