Removed fast lighting completely for the release.

This commit is contained in:
TomyLobo 2011-12-13 06:00:08 +01:00
parent 9cfa80136e
commit 1ce9d39f45

View File

@ -19,12 +19,7 @@
package com.sk89q.worldedit.bukkit;
import java.lang.reflect.Constructor;
import java.lang.reflect.Field;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import org.bukkit.block.Block;
@ -47,8 +42,6 @@ import org.bukkit.entity.TNTPrimed;
import org.bukkit.entity.Tameable;
import org.bukkit.inventory.Inventory;
import org.bukkit.inventory.ItemStack;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.Effect;
import org.bukkit.Location;
import org.bukkit.Material;
@ -115,17 +108,7 @@ public class BukkitWorld extends LocalWorld {
*/
@Override
public boolean setBlockTypeFast(Vector pt, int type) {
final Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (fastLightingAvailable) {
type = type & 255;
final int previousOpacity = Block_lightOpacity[type];
Block_lightOpacity[type] = 0;
final boolean ret = block.setTypeId(type, false);
Block_lightOpacity[type] = previousOpacity;
return ret;
}
return block.setTypeId(type, false);
return world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).setTypeId(type, false);
}
/**
@ -149,17 +132,7 @@ public class BukkitWorld extends LocalWorld {
*/
@Override
public boolean setTypeIdAndDataFast(Vector pt, int type, int data) {
final Block block = world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ());
if (fastLightingAvailable) {
type = type & 255;
final int previousOpacity = Block_lightOpacity[type];
Block_lightOpacity[type] = 0;
final boolean ret = block.setTypeIdAndData(type, (byte) data, false);
Block_lightOpacity[type] = previousOpacity;
return ret;
}
return block.setTypeIdAndData(type, (byte) data, false);
return world.getBlockAt(pt.getBlockX(), pt.getBlockY(), pt.getBlockZ()).setTypeIdAndData(type, (byte) data, false);
}
/**
@ -767,115 +740,11 @@ public class BukkitWorld extends LocalWorld {
@Override
public void fixAfterFastMode(Iterable<BlockVector2D> chunks) {
fixLighting(chunks);
for (BlockVector2D chunkPos : chunks) {
world.refreshChunk(chunkPos.getBlockX(), chunkPos.getBlockZ());
}
}
private static final int chunkSizeX = 16;
private static final int chunkSizeZ = 16;
@Override
public void fixLighting(Iterable<BlockVector2D> chunks) {
if (!fastLightingAvailable) {
return;
}
try {
Object notchWorld = CraftWorld_getHandle.invoke(world);
for (BlockVector2D chunkPos : chunks) {
final int chunkX = chunkPos.getBlockX();
final int chunkZ = chunkPos.getBlockZ();
final Object notchChunk = World_getChunkFromChunkCoords.invoke(notchWorld, chunkX, chunkZ);
// Fix skylight
final byte[] blocks = (byte[]) Chunk_blocks.get(notchChunk);
final int length = blocks.length;
Chunk_skylightMap.set(notchChunk, NibbleArray_ctor.newInstance(length, 7));
Chunk_generateSkylightMap.invoke(notchChunk);
// Fix blocklight
Chunk_blocklightMap.set(notchChunk, NibbleArray_ctor.newInstance(length, 7));
Chunk chunk = world.getChunkAt(chunkX, chunkZ);
List<BlockState> lightEmitters = new ArrayList<BlockState>();
for (int x = 0; x < chunkSizeX; ++x) {
boolean xBorder = x == 0 || x == chunkSizeX - 1;
for (int z = 0; z < chunkSizeZ; ++z) {
boolean zBorder = z == 0 || z == chunkSizeZ - 1;
for (int y = 0; y < world.getMaxHeight(); ++y) {
final int index = y + z * world.getMaxHeight() + x * world.getMaxHeight() * chunkSizeZ;
byte blockID = blocks[index];
if (!BlockType.emitsLight(blockID)) {
if (xBorder || zBorder && BlockType.isTranslucent(blockID)) {
lightEmitters.add(chunk.getBlock(x, y, z).getState());
if (blockID == 20) {
blocks[index] = 0;
} else {
blocks[index] = 20;
}
}
continue;
}
lightEmitters.add(chunk.getBlock(x, y, z).getState());
blocks[index] = 0;
}
}
}
for (BlockState lightEmitter : lightEmitters) {
lightEmitter.update(true);
}
}
} catch (Exception e) {
System.out.println("Fast Mode: Could not fix lighting. Probably an incompatible version of CraftBukkit.");
e.printStackTrace();
}
}
private static boolean fastLightingAvailable = false;
private static int[] Block_lightOpacity;
private static Method CraftWorld_getHandle;
private static Method World_getChunkFromChunkCoords;
private static Method Chunk_generateSkylightMap;
private static Method Chunk_relightBlock;
private static Field Chunk_blocks;
private static Field Chunk_skylightMap;
private static Field Chunk_blocklightMap;
private static Constructor<?> NibbleArray_ctor;
static {
if (Bukkit.getServer().getName().equalsIgnoreCase("CraftBukkit")) {
try {
Block_lightOpacity = (int[]) Class.forName("net.minecraft.server.Block").getDeclaredField("q").get(null);
CraftWorld_getHandle = Class.forName("org.bukkit.craftbukkit.CraftWorld").getMethod("getHandle");
World_getChunkFromChunkCoords = Class.forName("net.minecraft.server.World").getMethod("getChunkAt", int.class, int.class);
Chunk_generateSkylightMap = Class.forName("net.minecraft.server.Chunk").getMethod("initLighting");
Chunk_relightBlock = Class.forName("net.minecraft.server.Chunk").getDeclaredMethod("g", int.class, int.class, int.class);
Chunk_relightBlock.setAccessible(true);
Chunk_blocks = Class.forName("net.minecraft.server.Chunk").getField("b");
Chunk_skylightMap = Class.forName("net.minecraft.server.Chunk").getField("h");
Chunk_blocklightMap = Class.forName("net.minecraft.server.Chunk").getField("i");
NibbleArray_ctor = Class.forName("net.minecraft.server.NibbleArray").getConstructor(int.class, int.class);
//fastLightingAvailable = true;
} catch (Throwable e) {
e.printStackTrace();
}
}
}
private static final Map<Integer, Effect> effects = new HashMap<Integer, Effect>();
static {
for (Effect effect : Effect.values()) {