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Fixed //stack -s only shifting by 1 block, regardless of the selection size.
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@ -290,9 +290,12 @@ public class RegionCommands {
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if (args.hasFlag('s')) {
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try {
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Region region = session.getSelection(player.getWorld());
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region.expand(dir.multiply(count));
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region.contract(dir.multiply(count));
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final Region region = session.getSelection(player.getWorld());
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final Vector size = region.getMaximumPoint().subtract(region.getMinimumPoint());
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final Vector shiftVector = dir.multiply(count * Math.abs(size.dot(size)));
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region.expand(shiftVector);
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region.contract(shiftVector);
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session.getRegionSelector().learnChanges();
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session.getRegionSelector().explainRegionAdjust(player, session);
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