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Update trySetPosition
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@ -194,7 +194,7 @@ public class BukkitPlayer extends AbstractPlayerActor {
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}
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@Override
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public void trySetPosition(Vector3 pos, float pitch, float yaw) {
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public boolean trySetPosition(Vector3 pos, float pitch, float yaw) {
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org.bukkit.World world = player.getWorld();
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if (pos instanceof com.sk89q.worldedit.util.Location) {
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com.sk89q.worldedit.util.Location loc = (com.sk89q.worldedit.util.Location) pos;
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@ -203,7 +203,7 @@ public class BukkitPlayer extends AbstractPlayerActor {
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world = Bukkit.getWorld(((World) extent).getName());
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}
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}
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player.teleport(new Location(world, pos.getX(), pos.getY(), pos.getZ(), yaw, pitch));
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return player.teleport(new Location(world, pos.getX(), pos.getY(), pos.getZ(), yaw, pitch));
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}
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@Override
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