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Made handling of non-right angles in getDirection() return more relevant errors.
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010a1c84fd
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@ -1700,9 +1700,13 @@ public class WorldEditController {
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int zm = 0;
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LocalPlayer.DIRECTION dir = null;
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dirStr = dirStr.toLowerCase();
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boolean wasDetected = false;
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if (dirStr.equals("me")) {
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dir = player.getCardinalDirection();
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wasDetected = true;
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}
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if (dirStr.charAt(0) == 'w' || dir == LocalPlayer.DIRECTION.WEST) {
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@ -1718,7 +1722,11 @@ public class WorldEditController {
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} else if (dirStr.charAt(0) == 'd') {
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ym -= 1;
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} else {
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throw new UnknownDirectionException(dirStr);
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if (wasDetected) {
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throw new UnknownDirectionException(dir.name());
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} else {
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throw new UnknownDirectionException(dirStr);
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}
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}
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return new Vector(xm, ym, zm);
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