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Fixed arguments with /removeabove and /removebelow.
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@ -440,7 +440,7 @@ public class WorldEdit extends Plugin {
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// Remove blocks above current position
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} else if (split[0].equalsIgnoreCase("/removeabove")) {
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int size = split.length > 1 ? Math.max(1, Integer.parseInt(split[1]) - 1) : 0;
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int size = split.length > 1 ? Math.max(0, Integer.parseInt(split[1]) - 1) : 0;
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int height = split.length > 2 ? Math.max(1, Integer.parseInt(split[2])) : 127;
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int affected = 0;
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@ -467,14 +467,14 @@ public class WorldEdit extends Plugin {
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// Remove blocks below current position
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} else if (split[0].equalsIgnoreCase("/removebelow")) {
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int size = split.length > 1 ? Math.max(1, Integer.parseInt(split[1]) - 1) : 0;
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int size = split.length > 1 ? Math.max(0, Integer.parseInt(split[1]) - 1) : 0;
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int height = split.length > 2 ? Math.max(1, Integer.parseInt(split[2])) : 127;
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int affected = 0;
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int cx = (int)Math.floor(player.getX());
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int cy = (int)Math.floor(player.getY());
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int cz = (int)Math.floor(player.getZ());
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int minY = Math.max(0, cy - height + 1);
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int minY = Math.max(0, cy - height);
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for (int x = cx - size; x <= cx + size; x++) {
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for (int z = cz - size; z <= cz + size; z++) {
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