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Added LocalWorld.playEffect and an implementation for Bukkit.
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@ -343,4 +343,15 @@ public abstract class LocalWorld {
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public void fixLighting(Iterable<BlockVector2D> chunks) {
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}
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/**
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* Plays the minecraft effect with the given type and data at the given position.
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*
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* @param position
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* @param type
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* @param data
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*/
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public boolean playEffect(Vector position, int type, int data) {
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return false;
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}
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}
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